本文实例为大家分享了C语言实现三子棋的具体代码,供大家参考,具体内容如下
效果如下:
代码实现:
头文件部分
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#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 3
#define COL 3
//函数声明
void Initboard( char board[ROW][COL], int row, int col);
void Displayboard( char board[ROW][COL], int row, int col);
Player( char board[ROW][COL], int row, int col);
Computer( char board[ROW][COL], int row, int col);
char Judge( char board[ROW][COL], int row, int col);
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函数部分
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#include "game.h"
void Initboard( char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
for (j = 0; j < col; j++)
board[i][j] = ' ' ;
}
//棋盘
// x | x | x
//---|---|---
// x | x | x
//---|---|---
// x | x | x
void Displayboard( char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
//打印一行数据
for (j = 0; j < col; j++)
{
printf ( " %c " , board[i][j]);
if (j < col - 1)
printf ( "|" );
}
printf ( "\n" );
//打印分隔行
if (i<row-1)
for (j = 0; j < col; j++)
{
printf ( "---" );
if (j < col - 1)
printf ( "|" );
}
printf ( "\n" );
}
}
Player( char board[ROW][COL], int row, int col)
{
while (1)
{
int x = 0;
int y = 0;
printf ( "请输入你的棋子坐标(如第一行第一列为1 1):\n" );
scanf ( "%d%d" , &x, &y);
if (x <= row && x >= 1 && y <= col && y >= 1)
{
if (board[x - 1][y - 1] == ' ' )
{
board[x - 1][y - 1] = '*' ;
break ;
}
else
{
printf ( "该处已有棋子,请重新输入\n" );
continue ;
}
}
else
printf ( "坐标范围错误,请重新输入" );
}
}
Computer( char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
x = rand () % ROW;
y = rand () % COL;
if (board[x][y] == ' ' )
{
board[x][y] = '#' ;
break ;
}
}
}
int IsFull( char board[ROW][COL], int row, int col) //返回1表示棋盘已满,0表示棋盘没满
{
int i, j;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
if (board[i][j] == ' ' )
return 0;
}
return 1;
}
char Judge( char board[ROW][COL], int row, int col)
{
int i = 0;
//行有三个相连的情况
for (i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1]==
board[i][2] && board[i][0] != ' ' )
return board[i][0];
}
//列有三个相连的情况
for (i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i]==
board[2][i] && board[0][i] != ' ' )
return board[0][i];
}
//对角线三个相连的情况
if (board[0][0] == board[1][1]&& board[1][1]==board[2][2]&&board[0][0]!= ' '
|| board[0][2] == board[1][1]&&board[1][1] == board[2][0]&&board[0][2] != ' ' )
return board[1][1];
//平局的情况(棋盘满了)
if (IsFull( board , ROW,COL) ==1)
{
return 'E' ;
}
return 'C' ;
}
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主函数部分
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#include "game.h"
void menu()
{
printf ( "***************************\n" );
printf ( "***1.开始游戏 0.退出游戏***\n" );
printf ( "***************************\n" );
printf ( "请输入数字1或0:" );
}
void game()
{
char r;
char board[ROW][COL] = { 0 };
//初始化棋盘(清空棋盘)
Initboard(board, ROW, COL);
//打印棋盘
Displayboard(board, ROW, COL);
//人机对弈
while (1)
{
Player(board, ROW, COL);
Displayboard(board, ROW, COL);
r = Judge(board, ROW, COL);
if (r != 'C' )
break ;
Computer(board, ROW, COL);
Displayboard(board, ROW, COL);
r = Judge(board, ROW, COL);
if (r != 'C' )
break ;
}
//判断输赢
if (r == '*' )
{
printf ( "玩家赢\n" );
}
else if (r == '#' )
{
printf ( "电脑赢\n" );
}
else if (r == 'E' )
{
printf ( "平局\n" );
}
}
int main()
{
srand ((unsigned int ) time (NULL));
int input = 0;
do
{
menu();
scanf ( "%d" , &input);
switch (input)
{
case 1:
printf ( "开始游戏\n" );
game();
break ;
case 0:
printf ( "退出游戏\n" );
break ;
default :
printf ( "请输入正确的选项\n" );
break ;
}
} while (input);
printf ( "游戏结束!" );
return 0;
}
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以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/Wyf_Fj/article/details/114210521