本文实例为大家分享了C语言扫雷游戏的实现代码,供大家参考,具体内容如下
实现扫雷
1、创建俩12*12的字符数组,一个用作放雷,一个呈现给用户
2、利用随机数往防雷数组中产生雷
3、设计呈现给用户的数组
4、利用输入坐标判断——如果有雷,游戏结束并呈现放雷数组;如果无雷,计算周围一圈雷的数量并显示
代码如下
头文件
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#define _CRT_SECURE_NO_WARNINGS
#pragma once
#include<stdio.h>
#include<windows.h>
#include<time.h>
#include<string.h>
#define ROW 12
#define COL 12
#define NUM 20//放二十个雷
#define UnArea '\v'
extern void GameMine();
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text代码
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#include"mine.h"
static void Menu()
{
printf ( "===========================\n" );
printf ( "-------1、开始扫雷---------\n" );
printf ( "-------0、退出 ---------\n" );
printf ( "===========================\n" );
}
int main()
{
int quit = 1;
int num = 0;
while (quit)
{
Menu();
printf ( "Please input......\n" );
scanf ( "%d" , &num);
switch (num)
{
case 1:
GameMine();
break ;
case 0:
quit = 0;
break ;
default :
printf ( "\aPlease input in standand format\n" );
break ;
}
system ( "pause" );
return 0;
}
}
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mine 代码
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#include"mine.h"
static Create_Mine( char arr[][COL], int row, int col) //产雷函数
{
int num = NUM;
while (num)
{
int x = rand () % (row - 2) + 1;
int y = rand () % (col - 2) + 1;
if (arr[x][y] == '0' )
{
arr[x][y] = '1' ;
num--;
}
}
}
static void ShowLine(col)
{
for ( int i = 1; i < (col - 1); i++)
{
//printf("---");
}
printf ( "\n" );
}
static void ShowBoard( char arr[][COL], int row, int col)
{
system ( "cls" );
printf ( " " );
for ( int i = 1; i < (row - 1); i++)
{
printf ( " %d " , i);
}
printf ( "\n" );
ShowLine(col);
for ( int i = 1; i < (row - 1); i++)
{
printf ( "%2d" , i);
for ( int j = 1; j < (col - 1); j++)
{
printf ( " %2c" , arr[i][j]);
}
printf ( "\n" );
ShowLine(col);
}
}
static char MineNum( char arr[][COL], int x, int y)
{
return arr[x - 1][y - 1] + arr[x][y - 1] + arr[x + 1][y - 1] + arr[x + 1][y] + \
arr[x + 1][y + 1] + arr[x][y + 1] + arr[x - 1][y + 1] + arr[x - 1][y] - 7 * '0' ;
}
void GameMine()
{
//创建用户数组和真实数组
char User_Board[ROW][COL];
char Mine_Board[ROW][COL];
//初始化俩数组
memset (User_Board, UnArea, sizeof (User_Board));
memset (Mine_Board, '0' , sizeof (Mine_Board));
//随机产生雷区
srand ((unsigned long ) time (NULL));
Create_Mine(Mine_Board,ROW,COL);
int num = (ROW - 2)*(COL - 2) - 20; //可点非雷区数目
while (num)
{
ShowBoard(User_Board,ROW,COL);
printf ( "Please input the point you want\n" );
int x = 0, y = 0;
scanf ( "%d%d" , &x, &y);
if (x < 1 || x>10 || y < 1 || y>10)
{
printf ( "Illegal input\n" );
continue ;
}
if (User_Board[x][y] != UnArea)
{
printf ( "Please input again\n" );
continue ;
}
if (Mine_Board[x][y] == '1' ) //踩雷——炸
{
printf ( "You loss ,Game Over" );
ShowBoard(Mine_Board, ROW, COL);
break ;
}
User_Board[x][y] = MineNum(Mine_Board, x, y);
num--;
}
}
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输出结果
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===========================
-------1、开始扫雷---------
-------0、退出 ---------
===========================
Please input......
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游戏失败
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/qq_45823902/article/details/117395544