本文实例为大家分享了C语言实现扫雷小游戏的具体代码,供大家参考,具体内容如下
在vs2019创建新项目,然后添加两个源文件test.c和game.c,接着创建一个头文件game.h。
test.c:
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#include "game.h"
void game()
{
char mine[ROWS][COLS] = { 0 };
char show[ROWS][COLS] = { 0 };
InitBoard(mine, ROWS, COLS, '0' );
InitBoard(show, ROWS, COLS, '*' );
SetMine(mine, ROW, COL);
//DispalyBoard(mine, ROW, COL);
DispalyBoard(show, ROW, COL);
FindMine(mine, show, ROW, COL);
}
void menu()
{
printf ( "**************************\n" );
printf ( "****** 1.play ******\n" );
printf ( "****** 0.exit ******\n" );
printf ( "**************************\n" );
}
int main()
{
int input = 0;
srand ((unsigned int ) time (NULL));
do
{
menu();
printf ( "请输入:" );
scanf ( "%d" , &input);
switch (input)
{
case 1:
game();
break ;
case 0:
printf ( "退出游戏\n" );
break ;
default :
printf ( "输入错误,请重新输入\n" );
break ;
}
} while (input);
return 0;
}
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game.c:
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#include "game.h"
void InitBoard( char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
for (i = 0; i < rows; i++)
{
int j = 0;
for (j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void DispalyBoard( char board[ROWS][COLS], int row, int col)
{
int i = 0;
for (i = 0; i <= 9; i++)
{
printf ( "%d " , i);
}
printf ( "\n" );
for (i = 1; i <= row; i++)
{
int j = 0;
printf ( "%d " , i);
for (j = 1; j <= col; j++)
{
printf ( "%c " , board[i][j]);
}
printf ( "\n" );
}
}
void SetMine( char board[ROW][COL], int row, int col)
{
int count = EASY_COUNT;
while (count)
{
int x = rand () % row + 1;
int y = rand () % col + 1;
if (board[x][y] != '1' )
{
board[x][y] = '1' ;
count--;
}
}
}
int GetMineCount( char mine[ROWS][COLS], int x, int y)
{
return (mine[x - 1][y] + mine[x - 1][y - 1] + mine[x][y - 1] + mine[x + 1][y - 1] +
mine[x + 1][y] + mine[x + 1][y + 1] + mine[x][y + 1] + mine[x - 1][y + 1] - 8 * '0' );
}
void FindMine( char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while (win<row*col-EASY_COUNT)
{
printf ( "请输入要排查的坐标:" );
scanf ( "%d%d" , &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (mine[x][y] == '1' )
{
printf ( "很遗憾,你被炸死了\n" );
DispalyBoard(mine, ROW, COL);
break ;
}
else
{
int count = GetMineCount(mine, x, y);
show[x][y] = count + '0' ;
DispalyBoard(show, ROW, COL);
win++;
}
}
else
{
printf ( "坐标非法,请重新输入\n" );
}
}
if (win == row * col - EASY_COUNT)
{
printf ( "排雷成功\n" );
}
}
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game.h:
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#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define ROW 9
#define COL 9
#define EASY_COUNT 10
#define ROWS ROW+2
#define COLS COL+2
void InitBoard( char board[ROWS][COLS], int rows, int cols, char set);
void DispalyBoard( char board[ROWS][COLS], int row, int col);
void SetMine( char board[ROWS][COLS], int row, int col);
void FindMine( char mine[ROW][COL], char show[ROW][COL], int row, int col);
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运行效果如图:
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/weixin_56667446/article/details/119186011