在Xcode中打开Robot.h文件添加如下2个方法:
-(void)moveArm:(MoveDirection)direction;
-(void)armShoot;
在Robot.m中实现这2个方法:
-(void)armShoot{
[_arm armShoot];
}
-(void)moveArm:(MoveDirection)direction{
[_arm moveArm:direction];
}
由于玩家点击机器人时需要选中该机器人,所以要添加touchBegan方法:
-(void)touchBegan:(CCTouch *)touch withEvent:(CCTouchEvent *)event{
self.isSelected = YES;
LevelRestrict *lr = [LevelRestrict sharedInstance];
lr.selectedRobot = self;
[[MainScene sharedInstance] selectRobot:self];
//将触碰事件向下层节点传递
//[super touchBegan:touch withEvent:event];
}
现在在回到MainScene.m中添加selectRobot方法,其主要内容为选中一个机器人,必须反选其他机器人,任何时候只能有一个机器人被选中.