【精】从CPU架构和技术的演变看GPU未来发展
http://www.pcpop.com/doc/0/521/521832_all.shtml
显存与纹理内存详解
http://blog.csdn.net/pizi0475/article/details/8739557
GPU 与CPU的作用协调,工作流程、GPU整合到CPU得好处
http://blog.csdn.net/maopig/article/details/6803141
双剑合璧:CPU+GPU异构计算完全解析
http://bj.beareyes.com.cn//2/lib/201106/20/20110620416_0.htm
显卡内存
http://www.hqew.com/tech/wiki/4925.html
第3部份: 内存使用,特效和API
http://dev.gameres.com/Program/Abstract/GEanatomy1.htm
http://dev.gameres.com/Program/Abstract/GEanatomy2.htm
http://dev.gameres.com/Program/Abstract/GEanatomy3.htm
显存的前世今生(终极剖析 高手阶进必知)
http://wenku.baidu.com/link?url=RYx_EIqHBUszyPyecQkDfDdCPs64xeVqcGVFL7UFJOcxkEKDfOKp_R9J-rLZu_MKtAWg1Ppmw52SsAtMKfX8sR5BC1T2Fesb1SdJJmcoSnq
CPU GPU设计工作原理
http://www.chiphell.com/thread-28110-1-1.html
C#获取系统版本、内存大小、显卡类型、cpu型号
http://blog.163.com/du_minchao@126/blog/static/107495394201072284644677/
刨根问底U3D从Profile中窥探Unity的内存管理
http://www.it165.net/pro/html/201502/33608.html
手机发热耗电快怎么解决?
http://jingyan.baidu.com/album/b7001fe1723c9b0e7282dd15.html
http://www.pc841.com/shoujizhishi/13982.html
http://www.unitytrain.cn/course/18
Unity优化大全(5)之CPU- VSync Count
http://www.myexception.cn/vsts/2002525.html
http://www.ceeger.com/Script/QualitySettings/QualitySettings.vSyncCount.html
[原创]Unity3D手游开发实践《腾讯桌球》客户端开发经验总结
http://bbs.gameres.com/thread_654759.html
http://blog.csdn.net/pizi0475/article/details/8739557