文件名称:3d math primer for graphics and game development.part4
文件大小:2.65MB
文件格式:RAR
更新时间:2012-11-08 06:35:14
3D maths
This book is about 3D math, the study of the mathematics behind the geometry of a 3D world. 3D math is related to computational geometry, which deals with solving geometric problems algorithmically. 3D math and computational geometry have applications in a wide variety of fields that use computers to model or reason about the world in 3D, such as graphics, games, simulation, robotics, virtual reality, and cinematography. This book covers theory and practice in C++.