文件名称:uGUI Message Box Modal Dialog and Menu
文件大小:480KB
文件格式:UNITYPACKAGE
更新时间:2021-02-17 14:49:30
Message Box
For instance using "Localization package" from the asset store you would do this: MessageBox.Localize = (originalString) => { return Language.Get(originalString); }; Current text strings that need to be localized are "OK", "Yes", "No", "Cancel", "Abort", "Retry", "Ignore" This function only needs to be set once at game startup. See MessageBoxExample.TestLocalization for an example.