I'm having trouble accessing external storage on Android with the Gdx library. Any help would be appreciated!
我在使用Gdx库访问Android上的外部存储时遇到问题。任何帮助,将不胜感激!
Simplified code:
简化代码:
import android.app.Activity;
import android.os.Bundle;
import com.badlogic.gdx.Gdx;
public class Mp3AndFftTest extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
Gdx.files.isExternalStorageAvailable();
}
}
This causes:
这导致:
ERROR AndroidRuntime FATAL EXCEPTION: main
ERROR AndroidRuntime java.lang.RuntimeException: Unable to start activity ComponentInfo{com.cmbryan.android/com.cmbryan.android.Mp3AndFftTest}: java.lang.NullPointerException
ERROR AndroidRuntime at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1647)
ERROR AndroidRuntime at android.app.ActivityThread.handleLaunchActivity(ActivityThread.java:1663)
ERROR AndroidRuntime at android.app.ActivityThread.access$1500(ActivityThread.java:117)
ERROR AndroidRuntime at android.app.ActivityThread$H.handleMessage(ActivityThread.java:931)
ERROR AndroidRuntime at android.os.Handler.dispatchMessage(Handler.java:99)
ERROR AndroidRuntime at android.os.Looper.loop(Looper.java:123)
ERROR AndroidRuntime at android.app.ActivityThread.main(ActivityThread.java:3683)
ERROR AndroidRuntime at java.lang.reflect.Method.invokeNative(Native Method)
ERROR AndroidRuntime at java.lang.reflect.Method.invoke(Method.java:507)
ERROR AndroidRuntime at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)
ERROR AndroidRuntime at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
ERROR AndroidRuntime at dalvik.system.NativeStart.main(Native Method)
ERROR AndroidRuntime Caused by: java.lang.NullPointerException
ERROR AndroidRuntime at com.cmbryan.android.Mp3AndFftTest.onCreate(Mp3AndFftTest.java:17)
ERROR AndroidRuntime at android.app.Instrumentation.callActivityOnCreate(Instrumentation.java:1047)
ERROR AndroidRuntime at android.app.ActivityThread.performLaunchActivity(ActivityThread.java:1611)
ERROR AndroidRuntime ... 11 more
I have correct permissions in the Android manifest, and have tested on the emulator and a real device. What am I missing? Is it because I'm using netbeans, maybe??
我在Android清单中拥有正确的权限,并在模拟器和真实设备上进行了测试。我错过了什么?是因为我使用netbeans,也许?
2 个解决方案
#1
3
Line 17 is:
第17行是:
Gdx.files.isExternalStorageAvailable();
right? Gdx.files
is null. This is because you haven't run the GDX initialization code that sets up the global shortcuts in Gdx
. You need to create an ApplicationListener
and pass it to AndroidApplication.initialize(..)
.
对? Gdx.files为null。这是因为您没有运行GDX初始化代码来设置Gdx中的全局快捷方式。您需要创建一个ApplicationListener并将其传递给AndroidApplication.initialize(..)。
Follow the example here: http://code.google.com/p/libgdx/wiki/ProjectSetup
请按照此处的示例操作:http://code.google.com/p/libgdx/wiki/ProjectSetup
libGDX's state is ill-defined until you've completed all the expected initialization. libGDX is more than just a library you can consume pieces out of, its a framework that handles the complete setup and initialization of your app.
在完成所有预期的初始化之前,libGDX的状态是不明确的。 libGDX不仅仅是一个可以使用的库,它是一个处理应用程序完整设置和初始化的框架。
#2
3
Perhaps not the ideal solution. But you can also use the
也许不是理想的解决方案。但你也可以使用
com.badlogic.gdx.backends.lwjgl.LwjglFiles
class directly. This is the class for creating the Gdx.files object.
直接上课。这是用于创建Gdx.files对象的类。
#1
3
Line 17 is:
第17行是:
Gdx.files.isExternalStorageAvailable();
right? Gdx.files
is null. This is because you haven't run the GDX initialization code that sets up the global shortcuts in Gdx
. You need to create an ApplicationListener
and pass it to AndroidApplication.initialize(..)
.
对? Gdx.files为null。这是因为您没有运行GDX初始化代码来设置Gdx中的全局快捷方式。您需要创建一个ApplicationListener并将其传递给AndroidApplication.initialize(..)。
Follow the example here: http://code.google.com/p/libgdx/wiki/ProjectSetup
请按照此处的示例操作:http://code.google.com/p/libgdx/wiki/ProjectSetup
libGDX's state is ill-defined until you've completed all the expected initialization. libGDX is more than just a library you can consume pieces out of, its a framework that handles the complete setup and initialization of your app.
在完成所有预期的初始化之前,libGDX的状态是不明确的。 libGDX不仅仅是一个可以使用的库,它是一个处理应用程序完整设置和初始化的框架。
#2
3
Perhaps not the ideal solution. But you can also use the
也许不是理想的解决方案。但你也可以使用
com.badlogic.gdx.backends.lwjgl.LwjglFiles
class directly. This is the class for creating the Gdx.files object.
直接上课。这是用于创建Gdx.files对象的类。