input子系统分析:3. 应用层获取数据,及驱动数据上报流程

时间:2021-03-05 23:34:21
==============================================
1. 应用程序调用open() 


以androidM Gsensor为例
hal层中acceleration.cpp中
FindDataFd()
	fd = open("/sys/class/misc/m_acc_misc/accdevnum", O_RDONLY);
	len = read(fd, buf, sizeof(buf)-1);
	buf[len] = '\0';            
	sscanf(buf, "%d\n", &num);
	sprintf(buf_s, "/dev/input/event%d", num);
	fd = open(buf_s, O_RDONLY);
	
readEvents()
	mInputReader.fill(mdata_fd)
	mInputReader.readEvent(&event)

即open("/dev/input/event%d", O_RDONLY);
-----------------------------------------
vfs
	sys_open();		// 系统调用
		struct file file->f_ops = cdev->ops;
		file->f_ops->open();
-----------------------------------------
input handler层: evdev.c
	cdev
	xxx_ops = {
		.open = xxx_open,
		.read = xxx_read,
	}

	
evdev_connect()	
	cdev_init(&evdev->cdev, &evdev_fops);


static const struct file_operations evdev_fops = {
	.owner		= THIS_MODULE,
	.read		= evdev_read,
	.write		= evdev_write,
	.poll		= evdev_poll,
	.open		= evdev_open,
};
实际上最终调用了evdev_open()

evdev_open(struct inode *inode, struct file *file)
	|
	struct evdev *evdev = container_of(inode->i_cdev, struct evdev, cdev);	// 以小博大,inode->i_cdev就是connect()中住的的cdev
	unsigned int bufsize = evdev_compute_buffer_size(evdev->handle.dev);	// 通过handle找到 input device,根据input device 获取缓冲区的大小(几个input event),但是我们驱动中未给定缓冲区大小,系统会自动给定一个
	unsigned int size = sizeof(struct evdev_client) + 						// size包含了很多个input event
						bufsize * sizeof(struct input_event);
	struct evdev_client *client;

	client = kzalloc(size, GFP_KERNEL | __GFP_NOWARN);	// 分配一个client对象,用来描述一个缓冲队列,存放的就是input_event

	client->bufsize = bufsize;			// client中有一个缓冲区
	spin_lock_init(&client->buffer_lock);
	
	client->evdev = evdev;				// evdev_client中记录evdev
	evdev_attach_client(evdev, client);	// 将client 加入到evdev中的一个小链表中
		|
		list_add_tail_rcu(&client->node, &evdev->client_list);

	file->private_data = client;		// evdev_client记录到file中,方便其他接口调用(这里是open(),其他接口还有read()、write())

总结:
	1. 为输入设备分配一个缓冲区evdev_client,用于存放input device层上报的数据
	2. evdev_client中记录evdev
	3. evdev_client记录到file中,方便其他read() write() 等接口使用


==============================================
2.应用程序调用read() 

read(fd, &event, sizeof(struct input_event));
-----------------------------------------
vfs
	sys_read();						// 系统调用
		file->f_ops->read();		// fd就是file数组的下表,通过传入的fd找到file,其中的f_ops在open()的时候已经获取并保存
-----------------------------------------

static ssize_t evdev_read(struct file *file, char __user *buffer, size_t count, loff_t *ppos)
	|
	struct evdev_client *client = file->private_data;	// 获取open() 分配的缓冲区
	struct evdev *evdev = client->evdev;			// 获取到evdev
	struct input_event event;						// 表示一个数据包,要给用户

	for (;;) {
													// 实现非阻塞 -- 队列为空,且为非阻塞模式,直接返回again
		if (client->packet_head == client->tail &&	// 队列的头跟尾位置一样 == 队列为空
		    (file->f_flags & O_NONBLOCK))			// 非阻塞
			return -EAGAIN;
			
															// while每循环一次取一个input event数据,read加1
		while (read + input_event_size() <= count &&		// 这里判断要取的数据个数是否已取ok,count是要取得数据个数
		       evdev_fetch_next_event(client, &event)) {	// 1. 从client的缓冲区取数据,放到event中
					|
					*event = client->buffer[client->tail++];// 将client->buffer[]队列的尾巴给*event
			   	
			if (input_event_to_user(buffer + read, &event))	// 2. 把数据给用户空间
					|
					copy_from_user(event, buffer, sizeof(struct input_event))

			read += input_event_size();						// 3. 统计上报多少数据
		}

		if (!(file->f_flags & O_NONBLOCK)) {				// 如果当前不是非阻塞模式,即阻塞模式
			error = wait_event_interruptible(evdev->wait,	// 休眠 - 条件不满足就睡眠:
					client->packet_head != client->tail ||	// 队列头不等于尾 -> 有数据
					!evdev->exist || client->revoked);
总结:
	1. 如果没数据,就休眠等待
	2. 如果有数据,就会从缓冲区client->buffer[client->tail++]拿数据,通过copy_to_user上报给用户

疑问:
	1. 数据到底是如何存放在缓冲区的
	2. 等待队列是谁唤醒的

==============================================
3. 上报流程: 

input_report_abs(gt811_dev->input, ABS_MT_POSITION_X, x);
input_report_abs(gt811_dev->input, ABS_MT_POSITION_Y, y);
input_mt_sync(gt811_dev->input);

input_report_abs(struct input_dev *dev, unsigned int code, int value)
	|
	input_event(dev, EV_ABS, code, value);
		|
		input_handle_event(dev, type, code, value);
			|
			if (disposition & INPUT_PASS_TO_HANDLERS) { // input device数据交给input handler处理
				struct input_value *v;
				v = &dev->vals[dev->num_vals++];		// 将input device获取到的数据暂存到dev->vals
				v->type = type;
				v->code = code;
				v->value = value;
				input_pass_values(dev, dev->vals, dev->num_vals);
					|
					list_for_each_entry_rcu(handle, &dev->h_list, d_node)		// 通过inpit device中与handle建立连接的 h_list 成员找到 handle
					if (handle->open)
						input_to_handler(handle, vals, count);
							|
							struct input_handler *handler = handle->handler;	// 通过出入的handle找到input handler(这里是evdev)
							if (handler->events)								// 首选events(), 没有才调用event()
								handler->events(handle, vals, count);			// 调用events() 
							else if (handler->event)
								for (v = vals; v != end; v++)
									handler->event(handle, v->type, v->code, v->value);

static struct input_handler evdev_handler = {
	.event		= evdev_event,
	.events		= evdev_events,
	.connect	= evdev_connect,
	.disconnect	= evdev_disconnect,
	.legacy_minors	= true,
	.minor		= EVDEV_MINOR_BASE,
	.name		= "evdev",
	.id_table	= evdev_ids,
};

static void evdev_events(struct input_handle *handle, const struct input_value *vals, unsigned int count)
	|
	struct evdev *evdev = handle->private;	// 从handle中拿到evdev -- connect()中保存了:evdev->handle.private = evdev;
	struct evdev_client *client;

		如果多个应用进程打开了同一个input device, 每次open()都会生成一个evdev_client
		evdev_client挂载到evdev的client_list链表中
		input_report_abs()时,handler会把数据copy到client_list所有的evdev_client的buffer中
		input_mt_sync(),逐一唤醒
	list_for_each_entry_rcu(client, &evdev->client_list, node)
		evdev_pass_values(client, vals, count, time_mono, time_real);
			|
			struct evdev *evdev = client->evdev;		// 通过client 获取到 evdev
			const struct input_value *v;
			struct input_event event;					// 数据包

			event.time = ktime_to_timeval(client->clkid == CLOCK_MONOTONIC ? mono : real);	// 填充数据包中的时间戳
			for (v = vals; v != vals + count; v++) {	// 将input device上报的数据封装成 input_event对象
				event.type = v->type;
				event.code = v->code;
				event.value = v->value;
				__pass_event(client, &event);			// 将input event数据放在缓冲区的头部 -- 读的时候从尾巴开始读
					|
					client->buffer[client->head++] = *event;	// 将input event数据放入缓冲区
					client->head &= client->bufsize - 1;

				if (v->type == EV_SYN && v->code == SYN_REPORT)	// 唤醒等待队列 -- 如果调用了input_sync() --  input_event(dev, EV_SYN, SYN_REPORT, 0);
					wakeup = true;
			}
			if (wakeup)									// 唤醒等待队列
				wake_up_interruptible(&evdev->wait);

struct input_event {
	struct timeval time;
	__u16 type;		// 如:EV_ABS
	__u16 code;		// 如:ABS_MT_POSITION_X
	__s32 value;	// 如:x (具体的数值,这里是tp横坐标)
};

总结:
	1. 数据到底是如何存放在缓冲区的
		input_report_abs()将数据交给handler,调用events(),将数据放入缓冲区client->buffer[client->head++] = *event;
	2. 等待队列是谁唤醒的
		input_mt_sync() 显式唤醒等待队列 wake_up_interruptible(&evdev->wait);
*/