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Android 颜色处理(五) LinearGradient线性渲染
相信很多人都看过歌词同步的效果, 一是竖直方向的滚动,另一方面是水平方面的歌词颜色渐变点亮效果,这种效果怎么做呢? 这就需要用到LinearGradient线性渲染,下面还是先看具体的使用:
LinearGradient有两个构造函数;
public LinearGradient(float x0, float y0, float x1, float y1, int[] colors, float[] positions,Shader.TileMode tile)
参数:
float x0: 渐变起始点x坐标
float y0:渐变起始点y坐标
float x1:渐变结束点x坐标
float y1:渐变结束点y坐标
int[] colors:颜色 的int 数组
float[] positions: 相对位置的颜色数组,可为null, 若为null,可为null,颜色沿渐变线均匀分布
Shader.TileMode tile: 渲染器平铺模式
public LinearGradient(float x0, float y0, float x1, float y1, int color0, int color1,Shader.TileMode tile)
float x0: 渐变起始点x坐标
float y0:渐变起始点y坐标
float x1:渐变结束点x坐标
float y1:渐变结束点y坐标
int color0: 起始渐变色
int color1: 结束渐变色
Shader.TileMode tile: 渲染器平铺模式
效果图:
然后看一下具体怎么实现这种效果;
MainActivity:
- package com.tony.shader;
- import android.os.Bundle;
- import android.app.Activity;
- public class MainActivity extends Activity {
- private LinearGradientView linearGradientView;
- @Override
- protected void onCreate(Bundle savedInstanceState) {
- super.onCreate(savedInstanceState);
- linearGradientView = new LinearGradientView(this);
- setContentView(linearGradientView);
- }
- }
LinearGradientView;
- package com.tony.shader;
- import android.content.Context;
- import android.graphics.Canvas;
- import android.graphics.Color;
- import android.graphics.LinearGradient;
- import android.graphics.Paint;
- import android.util.AttributeSet;
- import android.graphics.Shader;
- import android.view.View;
- public class LinearGradientView extends View {
- private LinearGradient linearGradient = null;
- private Paint paint = null;
- public LinearGradientView(Context context)
- {
- super(context);
- linearGradient = new LinearGradient(0, 0, 100, 100, new int[] {
- Color.YELLOW, Color.GREEN, Color.TRANSPARENT, Color.WHITE }, null,
- Shader.TileMode.REPEAT);
- paint = new Paint();
- }
- public LinearGradientView(Context context, AttributeSet attrs) {
- super(context, attrs);
- }
- @Override
- protected void onDraw(Canvas canvas) {
- // TODO Auto-generated method stub
- super.onDraw(canvas);
- //设置渲染器
- paint.setShader(linearGradient);
- //绘制圆环
- canvas.drawCircle(240, 360, 200, paint);
- }
- }