/**
* 计算渐变颜色值 ARGB
*
* @param fraction
* 变化比率 0~1
* @param startValue
* 初始色值
* @param endValue
* 结束色值
* @return
*/
private Integer evaluate(float fraction, Object startValue, Integer endValue) {
int startInt = (Integer) startValue;
int startA = (startInt >> 24) & 0xff;
int startR = (startInt >> 16) & 0xff;
int startG = (startInt >> 8) & 0xff;
int startB = startInt & 0xff;
int endInt = (Integer) endValue;
int endA = (endInt >> 24) & 0xff;
int endR = (endInt >> 16) & 0xff;
int endG = (endInt >> 8) & 0xff;
int endB = endInt & 0xff;
return (int) ((startA + (int) (fraction * (endA - startA))) << 24)
| (int) ((startR + (int) (fraction * (endR - startR))) << 16)
| (int) ((startG + (int) (fraction * (endG - startG))) << 8)
| (int) ((startB + (int) (fraction * (endB - startB))));
}
使用方法很简单:
int color = evaluate(0.5f, Color.BLACK, Color.WHITE);