以下方法纯属我YY,切勿当真!!!
给 Sprite添加点击事件步骤:
1. 创建一个 Sprite
2. 给Sprite添加一个 Box Collider 2D
3. 将如果脚本放到Sprite上:
using UnityEngine; using System.Collections; /// <summary> /// 主要是按钮: /// a. 默认的点击效果 /// b. 切换点击的图片 /// </summary> public class ButtonSprite : MonoBehaviour{ public enum BTN_TYPE { DEFAULT, NORMAL, }; public string name = "ButtonSprite"; public BTN_TYPE btnType = BTN_TYPE.DEFAULT; private Sprite defauleSprite; public Sprite clickedSprite; private SpriteRenderer render; void Start(){ render = GetComponent<SpriteRenderer> (); defauleSprite = render.sprite; } void OnMouseDown() { if (btnType == BTN_TYPE.DEFAULT) { render.color = Color.gray; } else if (btnType == BTN_TYPE.NORMAL) { render.sprite = clickedSprite; } } void OnMouseUp(){ if (btnType == BTN_TYPE.DEFAULT) { render.color = Color.white; }else if(btnType == BTN_TYPE.NORMAL){ render.sprite = defauleSprite; } Debug.Log ("btn clicked!!!"); } }
Over!!!