Google Chrome is throwing "Uncaught TypeError: Cannot set property 'isDown' of undefined" but it doesn't look like anything is wrong with my code!
谷歌Chrome正在抛出“Uncaught TypeError: can 'isDown' of undefined”,但是看起来我的代码没有任何问题!
Important part of my variable array:
我的变量数组的重要部分:
KEY = {
UP: 38,
DOWN: 40,
W: 87,
S: 83,
D: 68
}
pingpong = {
fps: 60,
pressedKeys: [],
complete: false,
}
Key listener initialization (this is where the error is thrown):
关键监听器初始化(这是抛出错误的地方):
for (var keyCode in KEY) {
if (KEY.hasOwnProperty(keyCode)) {
pingpong.pressedKeys[KEY[keyCode]] = {
isDown: false,
wasDown: false
};
}
}
$(document).keydown(function(e) {
pingpong.pressedKeys[e.which].isDown = true;
});
$(document).keyup(function(e) {
/* This line is the issue */ pingpong.pressedKeys[e.which].isDown = false;
});
Any Ideas?
什么好主意吗?
2 个解决方案
#1
2
The problem is that you're trying to access an element of the pressedKeys
array which does not exist. For example, if we pressed the "a" key:
问题是,您正在尝试访问一个不存在的pressedKeys数组的元素。例如,如果我们按下“a”键:
$(document).keyup(function(e) {
//Pressed "a" so e.which == 65
pingpong.pressedKeys[e.which].isDown = false;
});
When you initialize your array you only create elements for the properties of the KEY
object:
初始化数组时,只为键对象的属性创建元素:
for (var keyCode in KEY) {
//Iterating over KEY, which contains 5 properties...
if (KEY.hasOwnProperty(keyCode)) {
//Add value to pressedKeys (this happens for each of the 5 properties)
pingpong.pressedKeys[KEY[keyCode]] = {
isDown: false,
wasDown: false
};
}
}
So pressedKeys
only contains 5 elements, corresponding to the properties of KEY
. Note that a TypeError is also thrown in the keydown
event handler, as well as keyup
.
所以按下键只包含5个元素,对应于键的属性。注意,在keydown事件处理程序中也会抛出一个TypeError,以及keyup。
To fix it, you could check that e.which
is in the KEYS
object in the event handler functions. If it's not, just ignore it. Something like this perhaps (there may be a better way, this is just what came to mind first):
为了修正它,你可以检查e。在事件处理程序函数的键对象中。如果不是,就忽略它。也许有这样的事情(也许有更好的办法,这就是我首先想到的):
$(document).keydown(function(e) {
for(var k in KEY) {
if(KEY[k] == e.which) {
break; //Break out of loop and execute last line
}
return false; //Key not recognized, last line is not executed
}
pingpong.pressedKeys[e.which].isDown = true;
});
#2
1
e.which
is IE only. Real browsers use e.keyCode
e。这是只支持IE。真正的浏览器使用e.keyCode
jQuery Event Keypress: Which key was pressed?
jQuery事件按键:按下哪个键?
#1
2
The problem is that you're trying to access an element of the pressedKeys
array which does not exist. For example, if we pressed the "a" key:
问题是,您正在尝试访问一个不存在的pressedKeys数组的元素。例如,如果我们按下“a”键:
$(document).keyup(function(e) {
//Pressed "a" so e.which == 65
pingpong.pressedKeys[e.which].isDown = false;
});
When you initialize your array you only create elements for the properties of the KEY
object:
初始化数组时,只为键对象的属性创建元素:
for (var keyCode in KEY) {
//Iterating over KEY, which contains 5 properties...
if (KEY.hasOwnProperty(keyCode)) {
//Add value to pressedKeys (this happens for each of the 5 properties)
pingpong.pressedKeys[KEY[keyCode]] = {
isDown: false,
wasDown: false
};
}
}
So pressedKeys
only contains 5 elements, corresponding to the properties of KEY
. Note that a TypeError is also thrown in the keydown
event handler, as well as keyup
.
所以按下键只包含5个元素,对应于键的属性。注意,在keydown事件处理程序中也会抛出一个TypeError,以及keyup。
To fix it, you could check that e.which
is in the KEYS
object in the event handler functions. If it's not, just ignore it. Something like this perhaps (there may be a better way, this is just what came to mind first):
为了修正它,你可以检查e。在事件处理程序函数的键对象中。如果不是,就忽略它。也许有这样的事情(也许有更好的办法,这就是我首先想到的):
$(document).keydown(function(e) {
for(var k in KEY) {
if(KEY[k] == e.which) {
break; //Break out of loop and execute last line
}
return false; //Key not recognized, last line is not executed
}
pingpong.pressedKeys[e.which].isDown = true;
});
#2
1
e.which
is IE only. Real browsers use e.keyCode
e。这是只支持IE。真正的浏览器使用e.keyCode
jQuery Event Keypress: Which key was pressed?
jQuery事件按键:按下哪个键?