头文件game.h
#define _CRT_SECURE_NO_WARNINGS
//头文件
#include<stdio.h>
#include <stdlib.h>
#include <time.h>
//定义行列
#define ROW 3
#define COL 3
//函数声明
void menu();
void InitBoard(char board[ROW][COL], int row, int col);
void DisplayBoard(char board[ROW][COL], int row, int col);
void player(char board[ROW][COL], int row, int col);
void computer(char board[ROW][COL], int row, int col);
int is_win(char board[ROW][COL], int row, int col);
游戏的实现game.c
#include"game.h"
void menu()
{
printf("*******************\n");
printf("******1.start******\n");
printf("*******************\n");
printf("******0.exit*******\n");
printf("*******************\n");
printf("请输入你选择的游戏模式\n");
}
void InitBoard(char board[ROW][COL], int row, int col)//初始化棋盘
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
board[i][j] = ' ';
}
}
}
void DisplayBoard(char board[ROW][COL], int row, int col)//展示棋盘
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
printf(" %c ", board[i][j]);
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
if (i < row - 1)
{
for (j = 0; j < col; j++)
{
printf("---");
if (j < col - 1)
{
printf("|");
}
}
printf("\n");
}
}
}
void player(char board[ROW][COL], int row, int col)//玩家下棋
{
int x = 0;
int y = 0;
printf("选择你要下的坐标\n");
while (1)
{
loop:
scanf("%d%d", &x, &y);
printf("\n");
if (x >= 1 && x <= 3 && y >= 1 && y <= 3)
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = '*';
break;
}
else
{
printf("输入的坐标被占用,请重新输入\n");
goto loop;
}
}
else
{
printf("输入的坐标有误,请重新输入\n");
}
}
}
void computer(char board[ROW][COL], int row, int col)//电脑下棋
{
while (1)
{
int x = rand() % row;
int y = rand() % col;//只输出0 1 2
if (board[x][y] == ' ')
{
board[x][y] = '#';
break;
}
}
}
int is_win(char board[ROW][COL], int row, int col)//判断输赢
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)//判断按行3个获胜
{
if (board[i][0] == board[i][1] && board[i][0] == board[i][2] && board[i][0] != ' ')
{
if (board[i][0] == '*')
{
printf("玩家获胜\n");
return 2;
}
else if (board[i][0] == '#')
{
printf("电脑获胜\n");
return 1;
}
}
}
for (j = 0; j < col; j++)//判断按列3个获胜
{
if (board[0][j] == board[1][j] && board[0][j] == board[2][j] && board[0][j] != ' ')
{
if (board[i][0] == '*')
{
printf("玩家获胜\n");
return 2;
}
else if (board[i][0] == '#')
{
printf("电脑获胜\n");
return 1;
}
}
}
if (((board[0][0] == board[1][1] && board[0][0] == board[2][2]) || (board[0][2] == board[1][1] && board[0][2] == board[2][0]))&&board[1][1]!=' ')
{//判断按对角线获胜
if (board[1][1] == '*')
{
printf("玩家获胜\n");
return 2;
}
else
{
printf("电脑获胜\n");
return 1;
}
}
int ret2=is_full(board, ROW, COL);//判断是否平局
if (ret2 == 1)
{
printf("平局了\n");
return 0;
}
else
{
return 3;
}
}
int is_full(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; i++)
{
for (j = 0; j < col; j++)
{
if (board[i][j] == ' ')
{
return 0;//没下满
}
}
}
return 1;//下满了
}
游戏的测试的主程序
#include"game.h"
void game()
{
char board[ROW][COL] = { 0 };
InitBoard(board, ROW, COL);//初始化棋盘
DisplayBoard(board, ROW, COL);//打印棋盘
while (1)
{
player(board, ROW, COL);
system("cls");
int ret=is_win(board, ROW, COL);
if (ret == 2)
{
break;
}
else if (ret == 1)
{
break;
}
else if (ret == 0)
{
break;
}
computer(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret=is_win(board, ROW, COL);
if (ret == 2)
{
break;
}
else if (ret == 1)
{
break;
}
else if (ret == 0)
{
break;
}
}
}
void test()
{
int input = 0;
do
{
menu();
scanf("%d", &input);//1.开始游戏0.退出游戏
system("cls");
switch (input)
{
case 1:
game();
break;
case 0:
printf("游戏结束退出程序");
break;
default:
printf("输入数据有误,请重新输入");
break;
}
} while (input);
}
int main()
{
srand((unsigned int)time(NULL));
test();
return 0;
}