文件名称:辐射度计算光照图
文件大小:1.21MB
文件格式:MHTML
更新时间:2021-11-08 17:43:33
图形学 VR 3d 游戏
Lighting and shadow casting algorithms can be very roughly divided into two categories; Direct Illumination and Global Illumination. Many people will be familiar with the former category, and the problems associated with it. This article will briefly discuss the two approaches, then give an in-depth study of one Global Illumination method, Radiosity.