文件名称:Behavior Trees in Robotics&AI;
文件大小:13.69MB
文件格式:PDF
更新时间:2021-09-22 21:50:47
Robotics
Behavior Trees in Robotics&AI; A Behavior Tree (BT) is a way to structure the switching between different tasks1 in an autonomous agent, such as a robot or a virtual entity in a computer game. An example of a BT performing a pick and place task can be seen in Fig.