文件名称:Learn SpriteBuilder for iOS Game Development
文件大小:11.21MB
文件格式:PDF
更新时间:2020-11-13 02:23:01
sprite builder ios game
In this book, you will learn SpriteBuilder by example. The book will guide you through the creation of a physics-driven, parallax-scrolling game with the help of SpriteBuilder and Cocos2D (Cocos2d-Swift to be precise). The main influence in the design of the example game have been top-selling apps Badland and Leo’s Fortune. The level-based structure will enable you to add more content to the game, even without writing additional code. As your guide, I will walk you through the individual steps necessary to create the game project. Along the way, I’ll explain the SpriteBuilder features, caveats, workarounds, and helpful tips and tricks as you are most likely to come across or need them.