文件名称:jQuery Game Development Essentials.pdf
文件大小:1.99MB
文件格式:PDF
更新时间:2016-09-11 07:34:17
jquery game
What this book covers Chapter 1, jQuery for Games, provides an in-depth look at jQuery's functions that might be useful for game development. Chapter 2, Creating Our First Game, implements a simple game with sprites, animation, and preloading. Chapter 3, Better, Faster, but not Harder, optimizes the game we saw in Chapter 2, Creating Our First Game, with various techniques such as time-out inlining, keyboard polling, and HTML fragments. Preface Chapter 4, Looking Sideways, codes a platformer game with tile maps and collision detection. Chapter 5, Putting Things into Perspective, creates an orthogonal RPG with tile map optimization, sprite occlusion, and better collision detection. Chapter 6, Adding Levels to Your Games, expands the game we saw in Chapter 4, Looking Sideways, by adding multiple levels using JSON and AJAX. Chapter 7, Making a Multiplayer Game, transforms the games we saw in Chapter 5, Putting Things into Perspective, to support multiple players on multiple machines. Chapter 8, Let's Get Social, integrates the platform game with Facebook and Twitter as well as creating a cheat-proof leaderboard. Chapter 9, Making Your Game Mobile, optimizes the games we saw in Chapter 5, Putting Things into Perspective, for mobile devices and touch control. Chapter 10, Making Some Noise, adds sound effects and music to your game with the audio element, the Web Audio API, or Flash