文件名称:(Computer Graphics) A 3D Case Study Using Opengl.zip
文件大小:1015KB
文件格式:ZIP
更新时间:2011-07-23 05:06:48
OpenGL
(Computer Graphics) A 3D Case Study Using Opengl.zip
【文件预览】:
A 3D Case Study using OpenGL
----Chapter 3 A Hierarchycal, 3D, Wireframe Model()
--------3.1_3a.bmp(122KB)
--------3.1_5.bmp(123KB)
--------3.1_6.bmp(128KB)
--------3.1_1.bmp(122KB)
--------3.1_7.bmp(326KB)
--------3.1_8.bmp(41KB)
--------3.1_10.bmp(379KB)
--------3.2_1.bmp(222KB)
--------3.2 Improving the Model.txt(10KB)
--------3.2_2.bmp(377KB)
--------3.1_4.bmp(122KB)
--------3.1_3b.bmp(129KB)
--------3.2_3.bmp(134KB)
--------3.1_2.bmp(122KB)
--------3.1_9.bmp(261KB)
--------3.1 A Basic Hierarchycal Model.txt(30KB)
----Chapter 4 Lighting()
--------4.5 Adding Lights to the Model.txt(5KB)
--------4.1 Getting Started with Lighting.txt(10KB)
--------4.4_3a.bmp(201KB)
--------4.5.bmp(377KB)
--------4.4_5b.bmp(120KB)
--------4.4_4.bmp(349KB)
--------4.4 The Materials-Lighs Application.txt(13KB)
--------4.1.bmp(156KB)
--------4.2_2.bmp(139KB)
--------4.3 Settign Material Properties.txt(4KB)
--------4.4_5a.bmp(421KB)
--------4.4_3b.bmp(206KB)
--------4.3.bmp(139KB)
--------4.4_1.bmp(194KB)
--------4.4_2.bmp(104KB)
--------4.2_1.bmp(139KB)
--------4.2 Color Tracking.txt(3KB)
----Chapter 2 Simple Graphics with OpenGL()
--------2.3 Flat Versus Smooth Shading.txt(9KB)
--------2.2.bmp(158KB)
--------2.2 Creating and Showing a Cube.txt(5KB)
--------2.3_2.bmp(161KB)
--------2.3_3.bmp(248KB)
--------2.3.bmp(161KB)
--------2.4_4.bmp(415KB)
--------2.1 Opening a Windo using OpenGL.txt(9KB)
--------2.4 Transformations.txt(16KB)
--------2.4_3.bmp(160KB)
--------2.3_4.bmp(161KB)
--------2.4_2.bmp(155KB)
--------2.1.bmp(128KB)
--------2.4_1.bmp(160KB)
----Chapter 7 Conclusions()
--------7.1.txt(3KB)
----Chapter 5 Improving the Model()
--------5.2_2.bmp(73KB)
--------5.2_3b.bmp(144KB)
--------5.2_3a.bmp(177KB)
--------5.2_5a.bmp(144KB)
--------5.1 Getting Started with Lighting.txt(4KB)
--------5.2_5b.bmp(415KB)
--------5.1_2a.bmp(139KB)
--------5.2_4.bmp(118KB)
--------5.1_2b.bmp(155KB)
--------5.2_1.bmp(150KB)
--------5.1_1.bmp(331KB)
--------5.2 Color Tracking.txt(10KB)
----Chapter 6 Texture Mapping()
--------6.3_4b.bmp(145KB)
--------6.4 A Texture Mapped Model.txt(4KB)
--------6.1_3.bmp(150KB)
--------6.3_2.bmp(149KB)
--------6.3_4a.bmp(144KB)
--------6.3_3.bmp(144KB)
--------6.3 Creating a Texture.txt(8KB)
--------6.2 Opening Multiple Windows.txt(3KB)
--------6.1_1.bmp(177KB)
--------6.2.bmp(321KB)
--------6.4.bmp(227KB)
--------6.1 Opening a Bitmap File.txt(9KB)
--------6.1_2.bmp(161KB)
--------6.3_1.bmp(188KB)
--------6.3_4c.bmp(266KB)
----Chapter 1 Introduction()
--------1.1 About This Report.txt(920B)
--------1.5 What is OpenGL.txt(3KB)
--------1.6 Discussions with a Supervisor.txt(564B)
--------1.4 Aims and Objectives.txt(3KB)
--------1.2 Style Conventions.txt(703B)
--------1.3 Background Material.txt(773B)
--------1.7 The Structure of this Report.txt(3KB)