基于VC++的绘图程序

时间:2014-03-20 07:11:58
【文件属性】:

文件名称:基于VC++的绘图程序

文件大小:66KB

文件格式:ZIP

更新时间:2014-03-20 07:11:58

绘图VC++

基于VC++的绘图程序 This file contains a summary of what you will find in each of the files that make up your DrawDemo application. DrawDemo.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. DrawDemo.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CDrawDemoApp application class. DrawDemo.cpp This is the main application source file that contains the application class CDrawDemoApp. DrawDemo.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. DrawDemo.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\DrawDemo.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file DrawDemo.rc. res\DrawDemo.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. DrawDemo.reg This is an example .REG file that shows you the kind of registration settings the framework will set for you. You can use this as a .REG file to go along with your application or just delete it and rely on the default RegisterShellFileTypes registration. ///////////////////////////////////////////////////////////////////////////// For the main frame window: MainFrm.h, MainFrm.cpp These files contain the frame class CMainFrame, which is derived from CFrameWnd and controls all SDI frame features. res\Toolbar.bmp This bitmap file is used to create tiled images for the toolbar. The initial toolbar and status bar are constructed in the CMainFrame class. Edit this toolbar bitmap using the resource editor, and update the IDR_MAINFRAME TOOLBAR array in DrawDemo.rc to add toolbar buttons. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one document type and one view: DrawDemoDoc.h, DrawDemoDoc.cpp - the document These files contain your CDrawDemoDoc class. Edit these files to add your special document data and to implement file saving and loading (via CDrawDemoDoc::Serialize). DrawDemoView.h, DrawDemoView.cpp - the view of the document These files contain your CDrawDemoView class. CDrawDemoView objects are used to view CDrawDemoDoc objects. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named DrawDemo.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////


【文件预览】:
绘图程序
----MyStack.h(512B)
----StdAfx.cpp(210B)
----resource.h(1KB)
----DrawDemo.clw(3KB)
----DrawDemo.h(1KB)
----DrawDemo.ncb(161KB)
----DrawDemo.dsw(539B)
----MainFrm.h(1KB)
----ReadMe.txt(5KB)
----StdAfx.h(1KB)
----DrawDemo.dsp(5KB)
----TipDlg.h(1KB)
----DrawDemo.rc(12KB)
----MainFrm.cpp(2KB)
----DrawDemoView.cpp(17KB)
----DrawDemo.opt(49KB)
----DrawDemoDoc.h(1KB)
----DrawDemo.cpp(4KB)
----DrawDemo.reg(694B)
----DrawDemo.aps(193KB)
----DrawDemoDoc.cpp(2KB)
----MyStack.cpp(540B)
----DrawDemo.plg(2KB)
----TipDlg.cpp(987B)
----OldFill.txt(997B)
----res()
--------map.bmp(164KB)
--------DrawDemoDoc.ico(1KB)
--------DrawDemo.rc2(400B)
--------DrawDemo.ico(1KB)
--------Toolbar.bmp(2KB)
----DrawDemoView.h(5KB)

网友评论

  • 对目前做的东西有很大的帮助,谢谢楼主
  • 嗯嗯,具有学习的价值!就是有网格
  • 做大作业用上啦
  • 不错的小程序,值得学习
  • 非常棒,适合初学者使用
  • 运行正常,如果没有小方格,直接画图就更好了
  • 可以运行,但是点击菜单栏的时候会出错,不过代码易懂,改改还是可以用的。
  • 还不错,可以用用,非常感谢
  • 想学习一下怎样避免画图闪烁的问题,程序是用VC6.0写的,也用了双缓冲的方式,还不错
  • 基于VC++的绘图程序 能用
  • 简单易学,对初学者画图来说足够了
  • 通过填充网格画线,简单易理解,可参考
  • 看了看,参考下,蛮好的,斜画的直线不知道怎么计算的,填充的别扭
  • vc6.0下没问题,程序使用了双缓冲的方式,避免了闪烁问题,很有参考价值。
  • 挺好用 易理解
  • vc++6.0下可以运行
  • 还不错,不过感觉很复杂呀,vs2010下面貌似没跑成,到机房试了试,不过后来从同学那弄了另一套代码,和这个凑在一起解决了。
  • 想学习一下怎样避免画图闪烁的问题,程序是用VC6.0写的,也用了双缓冲的方式,还不错
  • vs2010转换失败