文件名称:基于边折叠的网格快速简化
文件大小:38.76MB
文件格式:ZIP
更新时间:2022-12-02 05:28:01
mesh simplificat 网格简化 快速网格简化 边折叠
Fast mesh simplification via edge collapsing This project contains an implementation of a "multiple choice" mesh simplfication algorithm. Over a number of iterations a random fraction of the total edges in the supplied mesh are processed with a subset of these processed edges collapsed (the lowest scoring collapses win when a collision occurs). The only non-standard dependency is the qef_simd.h single file header which you can find in my "qef" project, a version is also included here.
【文件预览】:
ng_mesh-master
----.gitignore(649B)
----ng_mesh_simplify.cpp(13KB)
----README.md(967B)
----qef_simd.h(16KB)
----example.png(330KB)
----LICENSE(1KB)
----.gitattributes(378B)
----ng_mesh_simplify.h(2KB)
----demo()
--------main.cpp(10KB)
--------ng_mesh.vcxproj.filters(2KB)
--------shader.frag(364B)
--------mesh.cpp(3KB)
--------imgui_handlers.h(1KB)
--------ng_mesh.vcxproj(8KB)
--------ng_mesh.sln(913B)
--------imgui_handlers.cpp(13KB)
--------sdl_wrapper.h(361B)
--------SDL2.dll(1.14MB)
--------glew32.dll(430KB)
--------mesh.h(714B)
--------glsl_program.cpp(6KB)
--------shader.vert(326B)
--------models()
--------tiny_obj_loader.cc(17KB)
--------ng_mesh.exe(286KB)
--------glsl_program.h(2KB)
--------tiny_obj_loader.h(3KB)