The Behavior Markup Language Recent Developments and Challenges(2007).pdf

时间:2018-04-20 03:16:22
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文件名称:The Behavior Markup Language Recent Developments and Challenges(2007).pdf
文件大小:429KB
文件格式:PDF
更新时间:2018-04-20 03:16:22
语义web 研究语义web的资料The goal of the SAIBA effort is to create a representational framework for real-time multimodal behavior generation in embodied conversational agents. Its members have proposed knowledge structures that describe the form and generation of multimodal communicative behavior at different levels of abstraction. The levels represent the interfaces between the stages for (1) planning communicative intent, (2) planning multimodal realization of this intent, and (3) the realization of the planned behaviors (see Fig. 1). Mediating between the first two stages is the Functional Markup Language (FML) that describes intent without reference to surface form; the FML still remains largely undefined. Between the last two stages sits the Behavior Markup Language (BML) that describes human nonverbal and verbal behavior in a manner independent of the particular realization (animation) method used.

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