OpenGL Programming Guide (7th Edition)

时间:2014-08-21 16:55:47
【文件属性】:

文件名称:OpenGL Programming Guide (7th Edition)

文件大小:11.81MB

文件格式:PDF

更新时间:2014-08-21 16:55:47

OpenGL

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 (7th Edition) Product Description OpenGL is a powerful software interface used to produce high-quality, computer-generated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL®Programming Guide, Seventh Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.1. This seventh edition of the best-selling “red book” describes the latest features of OpenGL Versions 3.0 and 3.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This seventh edition has been updated to include the newest features of OpenGL Versions 3.0 and 3.1, including Using framebuffer objects for off-screen rendering and texture updates Examples of the various new buffer object types, including uniform-buffer objects, transform feedback buffers, and vertex array objects Using texture arrays to increase performance when using numerous textures Efficient rendering using primitive restart and conditional rendering Discussion of OpenGL’s deprecation mechanism and how to verify your programs for future versions of OpenGL This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the Khronos OpenGL ARB Working Group, an industry consortium responsible for guiding the evolution of OpenGL and related technologies.


网友评论

  • 宝书就是宝书!!
  • 学习OPENGL必备的书籍
  • 值得下载,这个版本的PDF有目录,跳着读没有那么费劲了。
  • 全英文资料,值得拥有
  • 内容不用多说了,经典中的经典。 排版像是制版用的母版,竟然连目录都是有跳转连接的。
  • 清晰,有目录,很好的教材,不过电子版没封面.....不算缺点就是了
  • 效果极佳,强烈推荐~~
  • 最经典的OpenGL教材,谢谢分享
  • very good. A must have book. looking forward to the 8 the edition.
  • 红宝书,最新的第七版,很清晰,谢谢!