使用libjpeg-turbo的TurboJPEG的示例或教程

时间:2021-10-26 21:19:15

The instructions for libjpeg-turbo here describes the TurboJPEG API thus: "This API wraps libjpeg-turbo and provides an easy-to-use interface for compressing and decompressing JPEG images in memory". Great, but are there some solid examples of using this API available? Just looking to decompress a fairly vanilla jpeg in memory.

这里的libjpeg-turbo指令描述了TurboJPEG API:“这个API包装了libjpeg-turbo,并提供了一个易于使用的界面,用于压缩和解压缩内存中的JPEG图像”。很好,但是有一些使用此API的可靠实例吗?只是想在内存中解压一个相当香草的jpeg。

I've found a few bits such as https://github.com/erlyvideo/jpeg/blob/master/c_src/jpeg.c, which appears to be using the TurboJPEG API, but are there any more solid/varied examples?

我找到了一些比如https://github.com/erlyvideo/jpeg/blob/master/c_src/jpeg.c,它似乎使用的是TurboJPEG API,但还有更多可靠/多变的例子吗?

The source for libjpeg-turbo is well documented, so that does help.

libjpeg-turbo的来源已有详细记录,因此确实有帮助。

4 个解决方案

#1


49  

Ok, I know that you did already solve your problem, but as some people, just like me, could be searching some simple example I will share what I created. It is an example, compressing and decompressing an RGB image. Otherwise I think that the API documentation of TurboJPEG is quite easy to understand!

好的,我知道你已经解决了你的问题,但正如有些人,就像我一样,可能会搜索一些简单的例子,我会分享我创建的内容。这是一个压缩和解压缩RGB图像的例子。否则我认为TurboJPEG的API文档很容易理解!

Compression:

压缩:

#include <turbojpeg.h>

const int JPEG_QUALITY = 75;
const int COLOR_COMPONENTS = 3;
int _width = 1920;
int _height = 1080;
long unsigned int _jpegSize = 0;
unsigned char* _compressedImage = NULL; //!< Memory is allocated by tjCompress2 if _jpegSize == 0
unsigned char buffer[_width*_height*COLOR_COMPONENTS]; //!< Contains the uncompressed image

tjhandle _jpegCompressor = tjInitCompress();

tjCompress2(_jpegCompressor, buffer, _width, 0, _height, TJPF_RGB,
          &_compressedImage, &_jpegSize, TJSAMP_444, JPEG_QUALITY,
          TJFLAG_FASTDCT);

tjDestroy(_jpegCompressor);

//to free the memory allocated by TurboJPEG (either by tjAlloc(), 
//or by the Compress/Decompress) after you are done working on it:
tjFree(&_compressedImage);

After that you have the compressed image in _compressedImage. To decompress you have to do the following:

之后,您在_compressedImage中拥有压缩图像。要解压缩,您必须执行以下操作:

Decompression:

减压:

#include <turbojpeg.h>

long unsigned int _jpegSize; //!< _jpegSize from above
unsigned char* _compressedImage; //!< _compressedImage from above

int jpegSubsamp, width, height;
unsigned char buffer[width*height*COLOR_COMPONENTS]; //!< will contain the decompressed image

tjhandle _jpegDecompressor = tjInitDecompress();

tjDecompressHeader2(_jpegDecompressor, _compressedImage, _jpegSize, &width, &height, &jpegSubsamp);

tjDecompress2(_jpegDecompressor, _compressedImage, _jpegSize, buffer, width, 0/*pitch*/, height, TJPF_RGB, TJFLAG_FASTDCT);

tjDestroy(_jpegDecompressor);

Some random thoughts:

一些随意的想法:

I just came back over this as I am writing my bachelor thesis, and I noticed that if you run the compression in a loop it is preferable to store the biggest size of the JPEG buffer to not have to allocate a new one every turn. Basically, instead of doing:

我刚刚写完我的学士论文,我注意到如果你在循环中运行压缩,最好存储JPEG缓冲区的最大大小,而不必每回合分配一个新的。基本上,而不是做:

long unsigned int _jpegSize = 0;

tjCompress2(_jpegCompressor, buffer, _width, 0, _height, TJPF_RGB,
          &_compressedImage, &_jpegSize, TJSAMP_444, JPEG_QUALITY,
          TJFLAG_FASTDCT);

we would add an object variable, holding the size of the allocated memory long unsigned int _jpegBufferSize = 0; and before every compression round we would set the jpegSize back to that value:

我们将添加一个对象变量,保持已分配内存的大小long unsigned int _jpegBufferSize = 0;在每次压缩循环之前,我们将jpegSize设置回该值:

long unsigned int jpegSize = _jpegBufferSize;

tjCompress2(_jpegCompressor, buffer, _width, 0, _height, TJPF_RGB,
          &_compressedImage, &jpegSize, TJSAMP_444, JPEG_QUALITY,
          TJFLAG_FASTDCT);

_jpegBufferSize = _jpegBufferSize >= jpegSize? _jpegBufferSize : jpegSize;

after the compression one would compare the memory size with the actual jpegSize and set it to the jpegSize if it is higher than the previous memory size.

在压缩之后,可以将内存大小与实际的jpegSize进行比较,如果它高于先前的内存大小,则将其设置为jpegSize。

#2


4  

In the end I used a combination of random code found on the internet (e.g. https://github.com/erlyvideo/jpeg/blob/master/c_src/jpeg.c) and the .c and header files for libjeg-turbo, which are well documented. This official API is a good information source aswell.

最后,我使用了互联网上的随机代码组合(例如https://github.com/erlyvideo/jpeg/blob/master/c_src/jpeg.c)和libjeg-turbo的.c和头文件,这些都有很好的记录。这个官方API也是一个很好的信息来源。

#3


2  

I ended up using below code as a working example for both JPEG encoding and decoding. Best example that I can find, it's self-contained that initializes a dummy image and output the encoded image to a local file.

我最终使用下面的代码作为JPEG编码和解码的工作示例。我能找到的最好的例子是,它是自包含的,初始化虚拟图像并将编码图像输出到本地文件。

Below code is NOT my own, credit goes to https://sourceforge.net/p/libjpeg-turbo/discussion/1086868/thread/e402d36f/#8722 . Posting it here again to help anyone finds it's difficult to get libjpeg turbo working.

下面的代码不是我自己的,信用转到https://sourceforge.net/p/libjpeg-turbo/discussion/1086868/thread/e402d36f/#8722。再次在这里发布,以帮助任何人发现很难让libjpeg turbo工作。

#include "turbojpeg.h"
#include <iostream>
#include <string.h>
#include <errno.h>

using namespace std;

int main(void)
{
    unsigned char *srcBuf; //passed in as a param containing pixel data in RGB pixel interleaved format
    tjhandle handle = tjInitCompress();

    if(handle == NULL)
    {
        const char *err = (const char *) tjGetErrorStr();
        cerr << "TJ Error: " << err << " UNABLE TO INIT TJ Compressor Object\n";
        return -1;
    }
    int jpegQual =92;
    int width = 128;
    int height = 128;
    int nbands = 3;
    int flags = 0;
    unsigned char* jpegBuf = NULL;
    int pitch = width * nbands;
    int pixelFormat = TJPF_GRAY;
    int jpegSubsamp = TJSAMP_GRAY;
    if(nbands == 3)
    {
        pixelFormat = TJPF_RGB;
        jpegSubsamp = TJSAMP_411;
    }
    unsigned long jpegSize = 0;

    srcBuf = new unsigned char[width * height * nbands];
    for(int j = 0; j < height; j++)
    {
        for(int i = 0; i < width; i++)
        {
            srcBuf[(j * width + i) * nbands + 0] = (i) % 256;
            srcBuf[(j * width + i) * nbands + 1] = (j) % 256;
            srcBuf[(j * width + i) * nbands + 2] = (j + i) % 256;
        }
    }

    int tj_stat = tjCompress2( handle, srcBuf, width, pitch, height,
        pixelFormat, &(jpegBuf), &jpegSize, jpegSubsamp, jpegQual, flags);
    if(tj_stat != 0)
    {
        const char *err = (const char *) tjGetErrorStr();
        cerr << "TurboJPEG Error: " << err << " UNABLE TO COMPRESS JPEG IMAGE\n";
        tjDestroy(handle);
        handle = NULL;
        return -1;
    }

    FILE *file = fopen("out.jpg", "wb");
    if (!file) {
        cerr << "Could not open JPEG file: " << strerror(errno);
        return -1;
    }
    if (fwrite(jpegBuf, jpegSize, 1, file) < 1) {
        cerr << "Could not write JPEG file: " << strerror(errno);
        return -1;
    }
    fclose(file);

    //write out the compress date to the image file
    //cleanup
    int tjstat = tjDestroy(handle); //should deallocate data buffer
    handle = 0;
}

#4


1  

Here's a fragment of code what I use to load jpeg's from memory. Maybe it will require a bit of fixing, because I extracted it from different files in my project. It will load both - grayscale and rgb images (bpp will be set either to 1 or to 3).

这是我用来从内存加载jpeg的代码片段。也许它需要一些修复,因为我从项目中的不同文件中提取它。它将加载 - 灰度和rgb图像(bpp将设置为1或3)。

struct Image
{
    int bpp;
    int width;
    int height;
    unsigned char* data;
};

struct jerror_mgr
{
    jpeg_error_mgr base;
    jmp_buf        jmp;
};

METHODDEF(void) jerror_exit(j_common_ptr jinfo)
{
    jerror_mgr* err = (jerror_mgr*)jinfo->err;
    longjmp(err->jmp, 1);
}

METHODDEF(void) joutput_message(j_common_ptr)
{
}

bool Image_LoadJpeg(Image* image, unsigned char* img_data, unsigned int img_size)
{
    jpeg_decompress_struct jinfo;
    jerror_mgr jerr;

    jinfo.err = jpeg_std_error(&jerr.base);
    jerr.base.error_exit = jerror_exit;
    jerr.base.output_message = joutput_message;
    jpeg_create_decompress(&jinfo);

    image->data = NULL;

    if (setjmp(jerr.jmp)) goto bail;

    jpeg_mem_src(&jinfo, img_data, img_size);

    if (jpeg_read_header(&jinfo, TRUE) != JPEG_HEADER_OK) goto bail;

    jinfo.dct_method = JDCT_FLOAT; // change this to JDCT_ISLOW on Android/iOS

    if (!jpeg_start_decompress(&jinfo)) goto bail;

    if (jinfo.num_components != 1 && jinfo.num_components != 3) goto bail;

    image->data = new (std::nothrow) unsigned char [jinfo.output_width * jinfo.output_height * jinfo.output_components];
    if (!image->data) goto bail;

    {
        JSAMPROW ptr = image->data;
        while (jinfo.output_scanline < jinfo.output_height)
        {
            if (jpeg_read_scanlines(&jinfo, &ptr, 1) != 1) goto bail;

            ptr += jinfo.output_width * jinfo.output_components;
        }
    }

    if (!jpeg_finish_decompress(&jinfo)) goto bail;

    image->bpp = jinfo.output_components;
    image->width = jinfo.output_width;
    image->height = jinfo.output_height;

    jpeg_destroy_decompress(&jinfo);

    return true;

bail:
    jpeg_destroy_decompress(&jinfo);
    if (image->data) delete [] data;

    return false;
}

#1


49  

Ok, I know that you did already solve your problem, but as some people, just like me, could be searching some simple example I will share what I created. It is an example, compressing and decompressing an RGB image. Otherwise I think that the API documentation of TurboJPEG is quite easy to understand!

好的,我知道你已经解决了你的问题,但正如有些人,就像我一样,可能会搜索一些简单的例子,我会分享我创建的内容。这是一个压缩和解压缩RGB图像的例子。否则我认为TurboJPEG的API文档很容易理解!

Compression:

压缩:

#include <turbojpeg.h>

const int JPEG_QUALITY = 75;
const int COLOR_COMPONENTS = 3;
int _width = 1920;
int _height = 1080;
long unsigned int _jpegSize = 0;
unsigned char* _compressedImage = NULL; //!< Memory is allocated by tjCompress2 if _jpegSize == 0
unsigned char buffer[_width*_height*COLOR_COMPONENTS]; //!< Contains the uncompressed image

tjhandle _jpegCompressor = tjInitCompress();

tjCompress2(_jpegCompressor, buffer, _width, 0, _height, TJPF_RGB,
          &_compressedImage, &_jpegSize, TJSAMP_444, JPEG_QUALITY,
          TJFLAG_FASTDCT);

tjDestroy(_jpegCompressor);

//to free the memory allocated by TurboJPEG (either by tjAlloc(), 
//or by the Compress/Decompress) after you are done working on it:
tjFree(&_compressedImage);

After that you have the compressed image in _compressedImage. To decompress you have to do the following:

之后,您在_compressedImage中拥有压缩图像。要解压缩,您必须执行以下操作:

Decompression:

减压:

#include <turbojpeg.h>

long unsigned int _jpegSize; //!< _jpegSize from above
unsigned char* _compressedImage; //!< _compressedImage from above

int jpegSubsamp, width, height;
unsigned char buffer[width*height*COLOR_COMPONENTS]; //!< will contain the decompressed image

tjhandle _jpegDecompressor = tjInitDecompress();

tjDecompressHeader2(_jpegDecompressor, _compressedImage, _jpegSize, &width, &height, &jpegSubsamp);

tjDecompress2(_jpegDecompressor, _compressedImage, _jpegSize, buffer, width, 0/*pitch*/, height, TJPF_RGB, TJFLAG_FASTDCT);

tjDestroy(_jpegDecompressor);

Some random thoughts:

一些随意的想法:

I just came back over this as I am writing my bachelor thesis, and I noticed that if you run the compression in a loop it is preferable to store the biggest size of the JPEG buffer to not have to allocate a new one every turn. Basically, instead of doing:

我刚刚写完我的学士论文,我注意到如果你在循环中运行压缩,最好存储JPEG缓冲区的最大大小,而不必每回合分配一个新的。基本上,而不是做:

long unsigned int _jpegSize = 0;

tjCompress2(_jpegCompressor, buffer, _width, 0, _height, TJPF_RGB,
          &_compressedImage, &_jpegSize, TJSAMP_444, JPEG_QUALITY,
          TJFLAG_FASTDCT);

we would add an object variable, holding the size of the allocated memory long unsigned int _jpegBufferSize = 0; and before every compression round we would set the jpegSize back to that value:

我们将添加一个对象变量,保持已分配内存的大小long unsigned int _jpegBufferSize = 0;在每次压缩循环之前,我们将jpegSize设置回该值:

long unsigned int jpegSize = _jpegBufferSize;

tjCompress2(_jpegCompressor, buffer, _width, 0, _height, TJPF_RGB,
          &_compressedImage, &jpegSize, TJSAMP_444, JPEG_QUALITY,
          TJFLAG_FASTDCT);

_jpegBufferSize = _jpegBufferSize >= jpegSize? _jpegBufferSize : jpegSize;

after the compression one would compare the memory size with the actual jpegSize and set it to the jpegSize if it is higher than the previous memory size.

在压缩之后,可以将内存大小与实际的jpegSize进行比较,如果它高于先前的内存大小,则将其设置为jpegSize。

#2


4  

In the end I used a combination of random code found on the internet (e.g. https://github.com/erlyvideo/jpeg/blob/master/c_src/jpeg.c) and the .c and header files for libjeg-turbo, which are well documented. This official API is a good information source aswell.

最后,我使用了互联网上的随机代码组合(例如https://github.com/erlyvideo/jpeg/blob/master/c_src/jpeg.c)和libjeg-turbo的.c和头文件,这些都有很好的记录。这个官方API也是一个很好的信息来源。

#3


2  

I ended up using below code as a working example for both JPEG encoding and decoding. Best example that I can find, it's self-contained that initializes a dummy image and output the encoded image to a local file.

我最终使用下面的代码作为JPEG编码和解码的工作示例。我能找到的最好的例子是,它是自包含的,初始化虚拟图像并将编码图像输出到本地文件。

Below code is NOT my own, credit goes to https://sourceforge.net/p/libjpeg-turbo/discussion/1086868/thread/e402d36f/#8722 . Posting it here again to help anyone finds it's difficult to get libjpeg turbo working.

下面的代码不是我自己的,信用转到https://sourceforge.net/p/libjpeg-turbo/discussion/1086868/thread/e402d36f/#8722。再次在这里发布,以帮助任何人发现很难让libjpeg turbo工作。

#include "turbojpeg.h"
#include <iostream>
#include <string.h>
#include <errno.h>

using namespace std;

int main(void)
{
    unsigned char *srcBuf; //passed in as a param containing pixel data in RGB pixel interleaved format
    tjhandle handle = tjInitCompress();

    if(handle == NULL)
    {
        const char *err = (const char *) tjGetErrorStr();
        cerr << "TJ Error: " << err << " UNABLE TO INIT TJ Compressor Object\n";
        return -1;
    }
    int jpegQual =92;
    int width = 128;
    int height = 128;
    int nbands = 3;
    int flags = 0;
    unsigned char* jpegBuf = NULL;
    int pitch = width * nbands;
    int pixelFormat = TJPF_GRAY;
    int jpegSubsamp = TJSAMP_GRAY;
    if(nbands == 3)
    {
        pixelFormat = TJPF_RGB;
        jpegSubsamp = TJSAMP_411;
    }
    unsigned long jpegSize = 0;

    srcBuf = new unsigned char[width * height * nbands];
    for(int j = 0; j < height; j++)
    {
        for(int i = 0; i < width; i++)
        {
            srcBuf[(j * width + i) * nbands + 0] = (i) % 256;
            srcBuf[(j * width + i) * nbands + 1] = (j) % 256;
            srcBuf[(j * width + i) * nbands + 2] = (j + i) % 256;
        }
    }

    int tj_stat = tjCompress2( handle, srcBuf, width, pitch, height,
        pixelFormat, &(jpegBuf), &jpegSize, jpegSubsamp, jpegQual, flags);
    if(tj_stat != 0)
    {
        const char *err = (const char *) tjGetErrorStr();
        cerr << "TurboJPEG Error: " << err << " UNABLE TO COMPRESS JPEG IMAGE\n";
        tjDestroy(handle);
        handle = NULL;
        return -1;
    }

    FILE *file = fopen("out.jpg", "wb");
    if (!file) {
        cerr << "Could not open JPEG file: " << strerror(errno);
        return -1;
    }
    if (fwrite(jpegBuf, jpegSize, 1, file) < 1) {
        cerr << "Could not write JPEG file: " << strerror(errno);
        return -1;
    }
    fclose(file);

    //write out the compress date to the image file
    //cleanup
    int tjstat = tjDestroy(handle); //should deallocate data buffer
    handle = 0;
}

#4


1  

Here's a fragment of code what I use to load jpeg's from memory. Maybe it will require a bit of fixing, because I extracted it from different files in my project. It will load both - grayscale and rgb images (bpp will be set either to 1 or to 3).

这是我用来从内存加载jpeg的代码片段。也许它需要一些修复,因为我从项目中的不同文件中提取它。它将加载 - 灰度和rgb图像(bpp将设置为1或3)。

struct Image
{
    int bpp;
    int width;
    int height;
    unsigned char* data;
};

struct jerror_mgr
{
    jpeg_error_mgr base;
    jmp_buf        jmp;
};

METHODDEF(void) jerror_exit(j_common_ptr jinfo)
{
    jerror_mgr* err = (jerror_mgr*)jinfo->err;
    longjmp(err->jmp, 1);
}

METHODDEF(void) joutput_message(j_common_ptr)
{
}

bool Image_LoadJpeg(Image* image, unsigned char* img_data, unsigned int img_size)
{
    jpeg_decompress_struct jinfo;
    jerror_mgr jerr;

    jinfo.err = jpeg_std_error(&jerr.base);
    jerr.base.error_exit = jerror_exit;
    jerr.base.output_message = joutput_message;
    jpeg_create_decompress(&jinfo);

    image->data = NULL;

    if (setjmp(jerr.jmp)) goto bail;

    jpeg_mem_src(&jinfo, img_data, img_size);

    if (jpeg_read_header(&jinfo, TRUE) != JPEG_HEADER_OK) goto bail;

    jinfo.dct_method = JDCT_FLOAT; // change this to JDCT_ISLOW on Android/iOS

    if (!jpeg_start_decompress(&jinfo)) goto bail;

    if (jinfo.num_components != 1 && jinfo.num_components != 3) goto bail;

    image->data = new (std::nothrow) unsigned char [jinfo.output_width * jinfo.output_height * jinfo.output_components];
    if (!image->data) goto bail;

    {
        JSAMPROW ptr = image->data;
        while (jinfo.output_scanline < jinfo.output_height)
        {
            if (jpeg_read_scanlines(&jinfo, &ptr, 1) != 1) goto bail;

            ptr += jinfo.output_width * jinfo.output_components;
        }
    }

    if (!jpeg_finish_decompress(&jinfo)) goto bail;

    image->bpp = jinfo.output_components;
    image->width = jinfo.output_width;
    image->height = jinfo.output_height;

    jpeg_destroy_decompress(&jinfo);

    return true;

bail:
    jpeg_destroy_decompress(&jinfo);
    if (image->data) delete [] data;

    return false;
}