核心函数是:CGContextAddArc(CGContextRef c, CGFloat x, CGFloat y, CGFloat radius, CGFloat startAngle, CGFloat endAngle, int clockwise)
* CGContextRef:图形上下文
* x,y: 开始画的坐标
* radius: 半径
* startAngle, endAngle: 开始的弧度,结束的弧度
* clockwise: 画的方向(顺时针,逆时针)
#define PI 3.14159265358979323846 #define radius 100 #import "BingView.h" @implementation BingView - (instancetype)initWithFrame:(CGRect)frame{ self = [super initWithFrame:frame]; if (self) { self.backgroundColor = [UIColor clearColor]; } return self; } static inline float radians(double degrees) { return degrees * PI / 180; } /** * 关键函数 * * @param ctx 图形上下文 * @param point 开始画的坐标 * @param angle_start 开始的弧度 * @param angle_end 结束的弧度 * @param color 填充颜色 * * @return ok */ static inline void drawArc(CGContextRef ctx, CGPoint point, float angle_start, float angle_end, UIColor* color) { CGContextMoveToPoint(ctx, point.x, point.y); CGContextSetFillColor(ctx, CGColorGetComponents( [color CGColor])); CGContextAddArc(ctx, point.x, point.y, radius, angle_start, angle_end, 0); // CGContextClosePath(ctx); CGContextFillPath(ctx); } - (void)drawRect:(CGRect)rect { CGContextRef ctx = UIGraphicsGetCurrentContext(); CGContextClearRect(ctx, rect); float angle_start = radians(0.0); float angle_end = radians(121.0); drawArc(ctx, self.center, angle_start, angle_end, [UIColor yellowColor]); angle_start = angle_end; angle_end = radians(228.0); drawArc(ctx, self.center, angle_start, angle_end, [UIColor greenColor]); angle_start = angle_end; angle_end = radians(260); drawArc(ctx, self.center, angle_start, angle_end, [UIColor orangeColor]); angle_start = angle_end; angle_end = radians(360); drawArc(ctx, self.center, angle_start, angle_end, [UIColor purpleColor]); } @end