本文转自:http://www.jb51.net/article/21590.htm
javascript的鼠标事件是个比较庞大的家族。需要的朋友可以参考下。
常见的有以下8个:
mousedown:鼠标的键钮被按下。
mouseup:鼠标的键钮被释放弹起。
click:单击鼠标的键钮。
dblclick:鼠标的键钮被按下。
contextmenu :弹出右键菜单。
mouseover:鼠标移到目标的上方。
mouseout:鼠标移出目标的上方。
mousemove:鼠标在目标的上方移动。
mousedown事件与mouseup事件可以说click事件在时间上的细分,顺序是mousedown => mouseup => click。因此一个点击事件,通常会激发几个鼠标事件。
<script type="text/javascript"> var loadEvent = function(fn) { var oldonload = window.onload; if (typeof window.onload != 'function') { window.onload = fn; }else { window.onload = function() { oldonload(); fn(); } } } var checkevents = function(){ var demo = document.getElementById("mouse"); var ex = document.getElementById("explanation"); demo.onclick = function(){ ex.style.display = "block"; ex.innerHTML += "click<br>" } demo.ondblclick = function(){ ex.style.display = "block"; ex.innerHTML += "dblclick<br>" } demo.onmouseup = function(){ ex.style.display = "block"; ex.innerHTML += "mouseup<br>" } demo.onmousedown = function(){ ex.style.display = "block"; ex.innerHTML += "mousedown<br>" } demo.oncontextmenu = function(){ ex.style.display = "block"; ex.innerHTML += "contextmenu<br>" } } var clearcontent = function(){ var reset = document.getElementById("clearcontent"); var ex = document.getElementById("explanation"); reset.onclick = function(){ ex.innerHTML = ''; ex.style.display = "none"; } } loadEvent(function(){ clearcontent(); checkevents(); }) </script> <div id="mouse" style="width:500px;height:200px;background:#E8FFE8;border:2px solid #336699;"> 请在这里点击,测试一个点击到底捆绑了多少种鼠标事件?! </div> <p><button type="button" id="clearcontent">清空</button></p> <div id="explanation" style="width:500px;border:2px solid #336699;display:none;"></div>
有了它们,我们可以做许多事,但对于高层次的应用(如游戏)是显然不够的,于是鼠标事件的点击事件又根据究竟是点左键还是右键进行细分。在DOM2.0中,W3C对鼠标事件作了现范,鼠标事件被解析为MouseEvent(我们可以用e.constructor == MouseEvent来判断其是否为鼠标事件,是左键点击还是右键点击由它的一个叫button的属性判定。以下就是W3C的标准现范:
0:按下左键
1:按下中键(如果有的话)
2:按下右键
当然微软是不会妥协的,因为e.button本来就是微软最先实现的,网景用的是e.which,但相对而言,微软的复杂多了。
0:没有键被按下
1:按下左键
2:按下右键
3:左键与右键同时被按下
4:按下中键
5:左键与中键同时被按下
6:中键与右键同时被按下
7:三个键同时被按下
更详细的情况见下表。
GE:Gecko ;SA:Safari; OP:Opera; NS:Netscape
IE | NS 4 | GE ≥ 1.0 SA 3 OP ≥ 8.0 |
GE0.9 | OP<8.0 | ||
---|---|---|---|---|---|---|
e.button | 左键 | 1 | undefined | 0 | 1 | 1 |
中键 | 4 | undefined | 1 | 2 | 3 | |
右键 | 2 | undefined | 2 | 3 | 2 | |
e.which | 左键 | undefined | 1 | 1 | 1 | 1 |
中键 | undefined | 2 | 2 | 2 | 3 | |
右键 | undefined | 3 | 3 | 3 | 2 |
var mouseEvent = function(){ var arg = arguments[0], el = arg.el || document, leftfn = arg.left || function(){}, rightfn = arg.right || function(){}, middlefn = arg.middle || function(){}, buttons = {}; el.onmousedown = function(e){ e = e || window.event; if(!+"\v1"){ switch(e.button){ case 1:buttons.left = true; break; case 2:buttons.right = true; break; case 4:buttons.middle = true; break; } }else{ switch(e.which){ case 1:buttons.left = true;break; case 2:buttons.middle = true; break; case 3:buttons.right = true;break; } } if(buttons.left){ leftfn(); }else if(buttons.middle){ middlefn(); }else if(buttons.right){ rightfn(); } buttons = { "left":false, "middle":false, "right":false }; } }
它接受一个哈希参数,都是可选项。哈希的el为要绑定鼠标事件的元素,left为点击左键激发的事件,其他两个类推。用法如下:
var el = document.getElementById("mouse"); var ex = document.getElementById("explanation"); var left = function(){ ex.innerHTML = "左键被按下"; } var right = function(){ ex.innerHTML = "右键被按下"; } mouseEvent({el:el,left:left,middle:null,right:right});
<div id="mouse2" style="width:500px;height:200px;background:#E8FFE8;border:2px solid #336699;"> 请在这里点击,测试左中右鼠标键绑定函数 </div> <div id="explanation2" style="width:500px;border:2px solid #336699;"> </div> <script type="text/javascript"> var loadEvent = function(fn) { var oldonload = window.onload; if (typeof window.onload != 'function') { window.onload = fn; }else { window.onload = function() { oldonload(); fn(); } } } var mouseEvent = function(){ var arg = arguments[0], el = arg.el || document, leftfn = arg.left || function(){}, rightfn = arg.right || function(){}, middlefn = arg.middle || function(){}, buttons = {}; el.onmousedown = function(e){ e = e || window.event; if(!+"\v1"){ switch(e.button){ case 1:buttons.left = true; break; case 2:buttons.right = true; break; case 4:buttons.middle = true; break; } }else{ switch(e.which){ case 1:buttons.left = true;break; case 2:buttons.middle = true; break; case 3:buttons.right = true;break; } } if(buttons.left){ leftfn(); }else if(buttons.middle){ middlefn(); }else if(buttons.right){ rightfn(); } buttons = { "left":false, "middle":false, "right":false }; } } var checkeventbutton = function(){ var el = document.getElementById("mouse2"); var ex = document.getElementById("explanation2"); var left = function(){ ex.innerHTML = "左键被按下"; } var middle = function(){ ex.innerHTML = "中键被按下"; } var right = function(){ ex.innerHTML = "右键被按下"; } mouseEvent({el:el,left:left,middle:middle,right:right}); } loadEvent(function(){ checkeventbutton(); }) </script>
此外,通过鼠标在网页上的点击,我们还可以获得许多有用的参数,如获得当前鼠标的坐标。根据其参照物的不同,分为以下几套坐标系。一套是以当前浏览器的可视区为参照物(clientX, clientY),另一套是以显示器的屏幕为参照物(screenX, screenY)。此外微软还有一套坐标系(x,y),它是相对于触发事件的对象的offsetParent的,火狐有另一套坐标系(pageX, pageY),它是相对于当前网页的。我们可以通过如下函数来获得鼠标在网页的坐标。
var getCoordInDocument = function(e) { e = e || window.event; var x = e.pageX || (e.clientX + (document.documentElement.scrollLeft || document.body.scrollLeft)); var y= e.pageY || (e.clientY + (document.documentElement.scrollTop || document.body.scrollTop)); return {'x':x,'y':y}; }
<script type="text/javascript"> var loadEvent = function(fn) { var oldonload = window.onload; if (typeof window.onload != 'function') { window.onload = fn; }else { window.onload = function() { oldonload(); fn(); } } } var getCoordInDocumentExample = function(){ var coords = document.getElementById("coords"); coords.onmousemove = function(e){ var pointer = getCoordInDocument(e); var coord = document.getElementById("coord"); coord.innerHTML = "X,Y=("+pointer.x+", "+pointer.y+")"; } } var getCoordInDocument = function(e) { e = e || window.event; var x = e.pageX || (e.clientX + (document.documentElement.scrollLeft || document.body.scrollLeft)); var y= e.pageY || (e.clientY + (document.documentElement.scrollTop || document.body.scrollTop)); return {'x':x,'y':y}; } loadEvent(function(){ getCoordInDocumentExample(); }); </script> <div id="coords" style="width:500px;height:200px;background:#F2F1D7;border:2px solid #336699;"> 请在这里移动鼠标。 </div> <div id="coord" style="width:500px;border:2px solid #336699;"> </div>
(clientX,clientY)的坐标系,不受滚动条影响
至于mouseover,mousemove,mouseout没有什么好说,并且无浏览器差异。我们来看鼠标滚轮事件,这个差异很严重。IE、Safari、 Opera 、chrome是mousewheel事件,Firefox是DOMMouseScroll事件。事件属性方面,IE等是event. wheelDelta,Firefox是event. detail。IE等往上滚一圈为120,往下滚一圈为-120。Firefox往上滚一圈为-3,往下滚一圈为3。我们可以构造一个函数来削除它们的差异。
var mouseScroll = function(fn){ var roll = function(){ var delta = 0, e = arguments[0] || window.event; delta = (e.wheelDelta) ? e.wheelDelta / 120 : -(e.detail || 0) / 3; fn(delta);//回调函数中的回调函数 } if(/a/[-1]=='a'){ document.addEventListener('DOMMouseScroll', roll, false); }else{ document.onmousewheel = roll; } }
此函数接受一函数作为参数,如:
mouseScroll(function(delta){ var obj = document.getElementById('scroll'), current = parseInt(obj.offsetTop)+(delta*10); obj.style.top = current+"px"; });
<script type="text/javascript"> var $ = function(id){ return document.getElementById(id)} window.onload = function(){ mouseScroll(function(delta){ var obj = $('scroll'), current = parseInt(obj.offsetTop)+(delta*10); obj.style.top = current+"px"; }); } var mouseScroll = function(fn){ var roll = function(){ var delta = 0, e = arguments[0] || window.event; delta = (e.wheelDelta) ? e.wheelDelta / 120 : -(e.detail || 0) / 3; fn(delta);//回调函数中的回调函数 } if(/a/[-1]=='a'){ document.addEventListener('DOMMouseScroll', roll, false); }else{ document.onmousewheel = roll; } } </script> <style title="text/css"> #scroll { color:#fff; background:#369; width:70px; height:70px; position:absolute; left:500px; top:200px; } </style> <div id="scroll">请用鼠标滚轮移动方块</div>
本文到此结束。