10 个解决方案
#1
Directory.Exists("路径名");
#2
Exists 方法
.NET Framework 类库
Directory..::.Exists
方法 确定给定路径是否引用磁盘上的现有目录。
命名空间: System.IO
程序集: mscorlib(在 mscorlib.dll 中)
示例
// For File.Exists, Directory.Exists
using System;
using System.IO;
using System.Collections;
public class RecursiveFileProcessor
{
public static void Main(string[] args)
{
foreach(string path in args)
{
if(File.Exists(path))
{
// This path is a file
ProcessFile(path);
}
else if(Directory.Exists(path))
{
// This path is a directory
ProcessDirectory(path);
}
else
{
Console.WriteLine("{0} is not a valid file or directory.", path);
}
}
}
// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
public static void ProcessDirectory(string targetDirectory)
{
// Process the list of files found in the directory.
string [] fileEntries = Directory.GetFiles(targetDirectory);
foreach(string fileName in fileEntries)
ProcessFile(fileName);
// Recurse into subdirectories of this directory.
string [] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
foreach(string subdirectory in subdirectoryEntries)
ProcessDirectory(subdirectory);
}
// Insert logic for processing found files here.
public static void ProcessFile(string path)
{
Console.WriteLine("Processed file '{0}'.", path);
}
}
.NET Framework 类库
Directory..::.Exists
方法 确定给定路径是否引用磁盘上的现有目录。
命名空间: System.IO
程序集: mscorlib(在 mscorlib.dll 中)
示例
// For File.Exists, Directory.Exists
using System;
using System.IO;
using System.Collections;
public class RecursiveFileProcessor
{
public static void Main(string[] args)
{
foreach(string path in args)
{
if(File.Exists(path))
{
// This path is a file
ProcessFile(path);
}
else if(Directory.Exists(path))
{
// This path is a directory
ProcessDirectory(path);
}
else
{
Console.WriteLine("{0} is not a valid file or directory.", path);
}
}
}
// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
public static void ProcessDirectory(string targetDirectory)
{
// Process the list of files found in the directory.
string [] fileEntries = Directory.GetFiles(targetDirectory);
foreach(string fileName in fileEntries)
ProcessFile(fileName);
// Recurse into subdirectories of this directory.
string [] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
foreach(string subdirectory in subdirectoryEntries)
ProcessDirectory(subdirectory);
}
// Insert logic for processing found files here.
public static void ProcessFile(string path)
{
Console.WriteLine("Processed file '{0}'.", path);
}
}
#3
补充一下
原文地址:http://technet.microsoft.com/zh-cn/sysinternals/system.io.directory.exists.aspx
经常上去看看微软挺好 经常都会给一些示例代码
原文地址:http://technet.microsoft.com/zh-cn/sysinternals/system.io.directory.exists.aspx
经常上去看看微软挺好 经常都会给一些示例代码
#4
Exists 确定给定路径是否引用磁盘上的现有目录。
if (Directory. Exists(path))
{
Console.WriteLine("That path exists already.");
return;
}
// Try to create the directory.
DirectoryInfo di = Directory. CreateDirectory(path);
Console.WriteLine("The directory was created successfully at {0}.", Directory.GetCreationTime(path));
// Delete the directory.
di.Delete();
Console.WriteLine("The directory was deleted successfully.");
if (Directory. Exists(path))
{
Console.WriteLine("That path exists already.");
return;
}
// Try to create the directory.
DirectoryInfo di = Directory. CreateDirectory(path);
Console.WriteLine("The directory was created successfully at {0}.", Directory.GetCreationTime(path));
// Delete the directory.
di.Delete();
Console.WriteLine("The directory was deleted successfully.");
#5
protected void btnUpload_Click(object sender, EventArgs e)
{
if (fileUpload.HasFile)
{
string savePath = Server.MapPath("~/upload/");
if (!System.IO.Directory.Exists(savePath))
{
System.IO.Directory.CreateDirectory(savePath);
}
savePath = savePath + "\\" + fileUpload.FileName;
fileUpload.SaveAs(savePath);//保存文件
}
}
{
if (fileUpload.HasFile)
{
string savePath = Server.MapPath("~/upload/");
if (!System.IO.Directory.Exists(savePath))
{
System.IO.Directory.CreateDirectory(savePath);
}
savePath = savePath + "\\" + fileUpload.FileName;
fileUpload.SaveAs(savePath);//保存文件
}
}
#6
一般用这个方法了。
#7
try
{
// string errorDirectory = @"D:\Program Files\error_salary"; //如果该目录不存在将创建
string errorPath = @"D:\Program Files\error_salary" + "\\" + fileName +".txt";
//start access file
if (!System.IO.File.Exists(errorPath))
{
// Create a file to write to.
using (System.IO.StreamWriter sw = System.IO.File.CreateText(errorPath))
{
sw.WriteLine( exceptionString ); //将导常写入文件.
}
}
else
{
// This text is always added, making the file longer over time
// if it is not deleted.
using (System.IO.StreamWriter sw2 = System.IO.File.AppendText(errorPath))
{
sw2.WriteLine();
// sw.WriteLine(sqlTable);
sw2.WriteLine(DateTime.Now + " ");
sw2.WriteLine( exceptionString );
}
}
//end
}
catch (Exception ec)
{
Console.WriteLine(ec.ToString());
}
{
// string errorDirectory = @"D:\Program Files\error_salary"; //如果该目录不存在将创建
string errorPath = @"D:\Program Files\error_salary" + "\\" + fileName +".txt";
//start access file
if (!System.IO.File.Exists(errorPath))
{
// Create a file to write to.
using (System.IO.StreamWriter sw = System.IO.File.CreateText(errorPath))
{
sw.WriteLine( exceptionString ); //将导常写入文件.
}
}
else
{
// This text is always added, making the file longer over time
// if it is not deleted.
using (System.IO.StreamWriter sw2 = System.IO.File.AppendText(errorPath))
{
sw2.WriteLine();
// sw.WriteLine(sqlTable);
sw2.WriteLine(DateTime.Now + " ");
sw2.WriteLine( exceptionString );
}
}
//end
}
catch (Exception ec)
{
Console.WriteLine(ec.ToString());
}
#8
try
{
// string errorDirectory = @"D:\Program Files\error_salary"; //如果该目录不存在将创建
string errorPath = @"D:\Program Files\error_salary" + "\\" + fileName +".txt";
//start access file
if (!System.IO.File.Exists(errorPath))
{
// Create a file to write to.
using (System.IO.StreamWriter sw = System.IO.File.CreateText(errorPath))
{
sw.WriteLine( exceptionString ); //将导常写入文件.
}
}
else
{
// This text is always added, making the file longer over time
// if it is not deleted.
using (System.IO.StreamWriter sw2 = System.IO.File.AppendText(errorPath))
{
sw2.WriteLine();
// sw.WriteLine(sqlTable);
sw2.WriteLine(DateTime.Now + " ");
sw2.WriteLine( exceptionString );
}
}
//end
}
catch (Exception ec)
{
Console.WriteLine(ec.ToString());
}
#9
就是么。
这个足够啦。
#10
楼上所有的都回答的是正确的
System.IO.Directory.Exists("路径名");
就这个
System.IO.Directory.Exists("路径名");
就这个
#1
Directory.Exists("路径名");
#2
Exists 方法
.NET Framework 类库
Directory..::.Exists
方法 确定给定路径是否引用磁盘上的现有目录。
命名空间: System.IO
程序集: mscorlib(在 mscorlib.dll 中)
示例
// For File.Exists, Directory.Exists
using System;
using System.IO;
using System.Collections;
public class RecursiveFileProcessor
{
public static void Main(string[] args)
{
foreach(string path in args)
{
if(File.Exists(path))
{
// This path is a file
ProcessFile(path);
}
else if(Directory.Exists(path))
{
// This path is a directory
ProcessDirectory(path);
}
else
{
Console.WriteLine("{0} is not a valid file or directory.", path);
}
}
}
// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
public static void ProcessDirectory(string targetDirectory)
{
// Process the list of files found in the directory.
string [] fileEntries = Directory.GetFiles(targetDirectory);
foreach(string fileName in fileEntries)
ProcessFile(fileName);
// Recurse into subdirectories of this directory.
string [] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
foreach(string subdirectory in subdirectoryEntries)
ProcessDirectory(subdirectory);
}
// Insert logic for processing found files here.
public static void ProcessFile(string path)
{
Console.WriteLine("Processed file '{0}'.", path);
}
}
.NET Framework 类库
Directory..::.Exists
方法 确定给定路径是否引用磁盘上的现有目录。
命名空间: System.IO
程序集: mscorlib(在 mscorlib.dll 中)
示例
// For File.Exists, Directory.Exists
using System;
using System.IO;
using System.Collections;
public class RecursiveFileProcessor
{
public static void Main(string[] args)
{
foreach(string path in args)
{
if(File.Exists(path))
{
// This path is a file
ProcessFile(path);
}
else if(Directory.Exists(path))
{
// This path is a directory
ProcessDirectory(path);
}
else
{
Console.WriteLine("{0} is not a valid file or directory.", path);
}
}
}
// Process all files in the directory passed in, recurse on any directories
// that are found, and process the files they contain.
public static void ProcessDirectory(string targetDirectory)
{
// Process the list of files found in the directory.
string [] fileEntries = Directory.GetFiles(targetDirectory);
foreach(string fileName in fileEntries)
ProcessFile(fileName);
// Recurse into subdirectories of this directory.
string [] subdirectoryEntries = Directory.GetDirectories(targetDirectory);
foreach(string subdirectory in subdirectoryEntries)
ProcessDirectory(subdirectory);
}
// Insert logic for processing found files here.
public static void ProcessFile(string path)
{
Console.WriteLine("Processed file '{0}'.", path);
}
}
#3
补充一下
原文地址:http://technet.microsoft.com/zh-cn/sysinternals/system.io.directory.exists.aspx
经常上去看看微软挺好 经常都会给一些示例代码
原文地址:http://technet.microsoft.com/zh-cn/sysinternals/system.io.directory.exists.aspx
经常上去看看微软挺好 经常都会给一些示例代码
#4
Exists 确定给定路径是否引用磁盘上的现有目录。
if (Directory. Exists(path))
{
Console.WriteLine("That path exists already.");
return;
}
// Try to create the directory.
DirectoryInfo di = Directory. CreateDirectory(path);
Console.WriteLine("The directory was created successfully at {0}.", Directory.GetCreationTime(path));
// Delete the directory.
di.Delete();
Console.WriteLine("The directory was deleted successfully.");
if (Directory. Exists(path))
{
Console.WriteLine("That path exists already.");
return;
}
// Try to create the directory.
DirectoryInfo di = Directory. CreateDirectory(path);
Console.WriteLine("The directory was created successfully at {0}.", Directory.GetCreationTime(path));
// Delete the directory.
di.Delete();
Console.WriteLine("The directory was deleted successfully.");
#5
protected void btnUpload_Click(object sender, EventArgs e)
{
if (fileUpload.HasFile)
{
string savePath = Server.MapPath("~/upload/");
if (!System.IO.Directory.Exists(savePath))
{
System.IO.Directory.CreateDirectory(savePath);
}
savePath = savePath + "\\" + fileUpload.FileName;
fileUpload.SaveAs(savePath);//保存文件
}
}
{
if (fileUpload.HasFile)
{
string savePath = Server.MapPath("~/upload/");
if (!System.IO.Directory.Exists(savePath))
{
System.IO.Directory.CreateDirectory(savePath);
}
savePath = savePath + "\\" + fileUpload.FileName;
fileUpload.SaveAs(savePath);//保存文件
}
}
#6
一般用这个方法了。
#7
try
{
// string errorDirectory = @"D:\Program Files\error_salary"; //如果该目录不存在将创建
string errorPath = @"D:\Program Files\error_salary" + "\\" + fileName +".txt";
//start access file
if (!System.IO.File.Exists(errorPath))
{
// Create a file to write to.
using (System.IO.StreamWriter sw = System.IO.File.CreateText(errorPath))
{
sw.WriteLine( exceptionString ); //将导常写入文件.
}
}
else
{
// This text is always added, making the file longer over time
// if it is not deleted.
using (System.IO.StreamWriter sw2 = System.IO.File.AppendText(errorPath))
{
sw2.WriteLine();
// sw.WriteLine(sqlTable);
sw2.WriteLine(DateTime.Now + " ");
sw2.WriteLine( exceptionString );
}
}
//end
}
catch (Exception ec)
{
Console.WriteLine(ec.ToString());
}
{
// string errorDirectory = @"D:\Program Files\error_salary"; //如果该目录不存在将创建
string errorPath = @"D:\Program Files\error_salary" + "\\" + fileName +".txt";
//start access file
if (!System.IO.File.Exists(errorPath))
{
// Create a file to write to.
using (System.IO.StreamWriter sw = System.IO.File.CreateText(errorPath))
{
sw.WriteLine( exceptionString ); //将导常写入文件.
}
}
else
{
// This text is always added, making the file longer over time
// if it is not deleted.
using (System.IO.StreamWriter sw2 = System.IO.File.AppendText(errorPath))
{
sw2.WriteLine();
// sw.WriteLine(sqlTable);
sw2.WriteLine(DateTime.Now + " ");
sw2.WriteLine( exceptionString );
}
}
//end
}
catch (Exception ec)
{
Console.WriteLine(ec.ToString());
}
#8
try
{
// string errorDirectory = @"D:\Program Files\error_salary"; //如果该目录不存在将创建
string errorPath = @"D:\Program Files\error_salary" + "\\" + fileName +".txt";
//start access file
if (!System.IO.File.Exists(errorPath))
{
// Create a file to write to.
using (System.IO.StreamWriter sw = System.IO.File.CreateText(errorPath))
{
sw.WriteLine( exceptionString ); //将导常写入文件.
}
}
else
{
// This text is always added, making the file longer over time
// if it is not deleted.
using (System.IO.StreamWriter sw2 = System.IO.File.AppendText(errorPath))
{
sw2.WriteLine();
// sw.WriteLine(sqlTable);
sw2.WriteLine(DateTime.Now + " ");
sw2.WriteLine( exceptionString );
}
}
//end
}
catch (Exception ec)
{
Console.WriteLine(ec.ToString());
}
#9
就是么。
这个足够啦。
#10
楼上所有的都回答的是正确的
System.IO.Directory.Exists("路径名");
就这个
System.IO.Directory.Exists("路径名");
就这个