I made my own bootloader for an STM32L1 board. My algorithm is simple : - first, I erase the memory I need to write my new program on my flash. - then, I write 4 bytes per 4 bytes my new program ( I receive it from the USART of the board)
我为STM32L1板制作了自己的引导程序。我的算法很简单: - 首先,我擦除了在闪存上编写新程序所需的内存。 - 然后,我每4字节写4个字节我的新程序(我从电路板的USART收到它)
- then i push the RESET button of my card, and nothing happens ...
- 然后我按下我的卡的RESET按钮,没有任何反应......
My new program should blink a LED but nothing happens and I d'ont understand why ...
我的新程序应该闪烁一个LED,但没有任何反应,我理解为什么......
Do i have to write my own RESET function? Here is my code if you want to give a try.
我必须编写自己的RESET功能吗?如果你想尝试一下,这是我的代码。
void BootLoader(void) {
//clear all ITs
USART_ITConfig_boot( USART1, USART_IT_RXNE, 0);
uint32_t start_adr, end_adr;
uint8_t status, i;
uint8_t buffer[4096];
uint8_t sizeRcv[2];
uint16_t tailleSector = 0x1000;
uint32_t adr;
uint8_t nbSector = 0;
//size fixée en dur
uint16_t k = 0;
uint8_t size1 = 0;
uint8_t size2 = 0;
uint16_t sizeBin = 0;
//taille sector
uint16_t tailleSecteurDec = 4096;
SendString_boot("BOOTLOADER ON.....\r\n", USART2);
//adress
//First Sector
start_adr = WRITE_START_ADDR;
end_adr = start_adr + tailleSector;
//erasing flags
FLASH_ClearFlag_boot(
FLASH_FLAG_EOP | FLASH_FLAG_WRPERR | FLASH_FLAG_PGAERR
| FLASH_FLAG_SIZERR | FLASH_FLAG_OPTVERR
| FLASH_FLAG_OPTVERRUSR | FLASH_FLAG_RDERR);
FLASH_Unlock_boot();
sizeBin = 51400;
nbSector = (uint8_t) (sizeBin / tailleSecteurDec) + 1;
if(nbSector > 30){
SendString_boot("cannot overrite memory : too much sectors used\r\n",USART2);
}
for (i = 0; i <= (127 - 1); i++) {
if(end_adr < 0x0808FFFF){
status = Flash_Erase(start_adr, end_adr);
start_adr = end_adr;
end_adr = end_adr + tailleSector;
SendString_boot(" ERASING SECTOR DONE \r\n", USART2);
}
else{
SendString_boot("END OF FLASH MEMORY\r\n", USART2);
}
}
SendString_boot("ERASING COMPLETE\r\n", USART2);
start_adr = WRITE_START_ADDR;
//receive frames
adr = WRITE_START_ADDR;
do {
SendString_boot("ACK_READY", USART1);
SendString_boot("ACK_READY\r\n", USART2);
//receive 32 bytes
if (sizeBin - k > 4096)
Receive_Data_boot(buffer, 4096);
else
Receive_Data_boot(buffer, sizeBin - k);
//write 32 bytes in memory
if (sizeBin - k > 4096)
status = Flash_Write(adr, buffer, 4096);
else
status = Flash_Write(adr, buffer, sizeBin - k);
//on check si on ecrit bien au bon endroit
//increment cpt
k = k + 4096;
adr = adr + 0x1000;
i++;
//check CRC
//TODO
SendString_boot("...FLASH DONE ON ", USART2);
SendString_boot("\r\n", USART2);
SendString_boot(" SECTOR DONE \r\n", USART2);
} while (k < sizeBin);
SendString_boot("END", USART1);
SendString_boot("ACK_END\r\n", USART2);
FLASH_Lock_boot();
}
The linker script is:
链接描述文件是:
/* Entry Point */
ENTRY(Reset_Handler)
/* Highest address of the user mode stack */
_estack = 0x20014000; /* end of 96K RAM */
/* Generate a link error if heap and stack don't fit into RAM */
_Min_Heap_Size = 0x200; /* required amount of heap */
_Min_Stack_Size = 0x400; /* required amount of stack */
/* Specify the memory areas */
MEMORY
{
BOOT (rx) : ORIGIN = 0x0801E000, LENGTH = 8K
FLASH (rx) : ORIGIN = 0x08000000, LENGTH = 512K-8K
RAM (xrw) : ORIGIN = 0x20000000, LENGTH = 80K
MEMORY_B1 (rx) : ORIGIN = 0x60000000, LENGTH = 0K
}
/* Define output sections */
SECTIONS
{
/* The startup code goes first into FLASH */
.isr_vector :
{
. = ALIGN(4);
KEEP(*(.isr_vector)) /* Startup code */
. = ALIGN(4);
} >FLASH
/* The program code and other data goes into FLASH */
.text :
{
. = ALIGN(4);
*(.text) /* .text sections (code) */
*(.text*) /* .text* sections (code) */
*(.glue_7) /* glue arm to thumb code */
*(.glue_7t) /* glue thumb to arm code */
*(.eh_frame)
KEEP (*(.init))
KEEP (*(.fini))
. = ALIGN(4);
_etext = .; /* define a global symbols at end of code */
} >FLASH
/* Constant data goes into FLASH */
.rodata :
{
. = ALIGN(4);
*(.rodata) /* .rodata sections (constants, strings, etc.) */
*(.rodata*) /* .rodata* sections (constants, strings, etc.) */
. = ALIGN(4);
} >FLASH
.ARM.extab : { *(.ARM.extab* .gnu.linkonce.armextab.*) } >FLASH
.ARM : {
__exidx_start = .;
*(.ARM.exidx*)
__exidx_end = .;
} >FLASH
.preinit_array :
{
PROVIDE_HIDDEN (__preinit_array_start = .);
KEEP (*(.preinit_array*))
PROVIDE_HIDDEN (__preinit_array_end = .);
} >FLASH
.init_array :
{
PROVIDE_HIDDEN (__init_array_start = .);
KEEP (*(SORT(.init_array.*)))
KEEP (*(.init_array*))
PROVIDE_HIDDEN (__init_array_end = .);
} >FLASH
.fini_array :
{
PROVIDE_HIDDEN (__fini_array_start = .);
KEEP (*(SORT(.fini_array.*)))
KEEP (*(.fini_array*))
PROVIDE_HIDDEN (__fini_array_end = .);
} >FLASH
/* used by the startup to initialize data */
_sidata = LOADADDR(.data);
/* Initialized data sections goes into RAM, load LMA copy after code */
.data :
{
. = ALIGN(4);
_sdata = .; /* create a global symbol at data start */
*(.data) /* .data sections */
*(.data*) /* .data* sections */
*(.RamFunc) /* .RamFunc sections */
. = ALIGN(4);
_edata = .; /* define a global symbol at data end */
} >RAM AT> FLASH
/* Uninitialized data section */
. = ALIGN(4);
.bss :
{
/* This is used by the startup in order to initialize the .bss secion */
_sbss = .; /* define a global symbol at bss start */
__bss_start__ = _sbss;
*(.bss)
*(.bss*)
*(COMMON)
. = ALIGN(4);
_ebss = .; /* define a global symbol at bss end */
__bss_end__ = _ebss;
} >RAM
/* User_heap_stack section, used to check that there is enough RAM left */
._user_heap_stack :
{
. = ALIGN(4);
PROVIDE ( end = . );
PROVIDE ( _end = . );
. = . + _Min_Heap_Size;
. = . + _Min_Stack_Size;
. = ALIGN(4);
} >RAM
/* MEMORY_bank1 section, code must be located here explicitly */
/* Example: extern int foo(void) __attribute__ ((section (".mb1text"))); */
.memory_b1_text :
{
*(.mb1text) /* .mb1text sections (code) */
*(.mb1text*) /* .mb1text* sections (code) */
*(.mb1rodata) /* read-only data (constants) */
*(.mb1rodata*)
} >MEMORY_B1
/* Remove information from the standard libraries */
/DISCARD/ :
{
libc.a ( * )
libm.a ( * )
libgcc.a ( * )
}
.bootsection :
{
. = ALIGN(4);
KEEP(*(.bootsection)) /* Bootloader code */
. = ALIGN(4);
} >BOOT
.ARM.attributes 0 : { *(.ARM.attributes) }
}
Receive_data_boot code :
Receive_data_boot代码:
void Receive_Data_boot(uint8_t * buffer, int size) {
uint16_t i = 0;
do {
buffer[i] = Uart2ReadChar_boot();
i++;
} while (i < size);
}
uint8_t Uart2ReadChar_boot(void) {
while(USART_GetFlagStatus_boot(USART1, USART_FLAG_RXNE) == 0);
return USART_ReceiveData_boot(USART1);
}
uint16_t USART_ReceiveData_boot(USART_TypeDef_boot* USARTx)
{
/* Check the parameters */
assert_param(IS_USART_ALL_PERIPH_BOOT(USARTx));
SendChar_boot((uint8_t)USARTx->DR,USART1);
/* Receive Data */
return ((uint16_t)(USARTx->DR & (uint16_t)0x01FF));
}
1 个解决方案
#1
2
To start your new program from FLASH after RESET the following conditions must be satisfied:
要在RESET后从FLASH启动新程序,必须满足以下条件:
-
Written image contains correct Reset_Handler which will be executed after POR. Typically this is defined in
startup.S
and ended with something like:写入的图像包含正确的Reset_Handler,它将在POR之后执行。通常,这是在startup.S中定义的,并以以下内容结束:
bl SystemInit bl main bx lr
-
Pin BOOT0 of your processor must be set 0.
处理器的引脚BOOT0必须设置为0。
Example.
例。
From startup.S:
从startup.S:
.section .isr_vector,"a",%progbits
.type g_pfnVectors, %object
.size g_pfnVectors, .-g_pfnVectors
g_pfnVectors:
.word _estack
.word Reset_Handler
.word NMI_Handler
.word HardFault_Handler
...
From program assembly listing:
从程序汇编列表:
08008fd8 <Reset_Handler>:
.weak Reset_Handler
.type Reset_Handler, %function
Reset_Handler:
/* Copy the data segment initializers from flash to SRAM */
movs r1, #0
8008fd8: 2100 movs r1, #0
From hex-file:
从hex文件:
:020000040800F2
:1000000000000220D98F0008F9070008FD0700084A
Note address 0x08008fd9 in hex file (:1000000000000220D98F0008F9070008FD0700084A) that match Reset_Handler
with LSB set (Thumb2-mode).
注意匹配带有LSB设置(Thumb2模式)的Reset_Handler的十六进制文件(:1000000000000220D98F0008F9070008FD0700084A)中的地址0x08008fd9。
#1
2
To start your new program from FLASH after RESET the following conditions must be satisfied:
要在RESET后从FLASH启动新程序,必须满足以下条件:
-
Written image contains correct Reset_Handler which will be executed after POR. Typically this is defined in
startup.S
and ended with something like:写入的图像包含正确的Reset_Handler,它将在POR之后执行。通常,这是在startup.S中定义的,并以以下内容结束:
bl SystemInit bl main bx lr
-
Pin BOOT0 of your processor must be set 0.
处理器的引脚BOOT0必须设置为0。
Example.
例。
From startup.S:
从startup.S:
.section .isr_vector,"a",%progbits
.type g_pfnVectors, %object
.size g_pfnVectors, .-g_pfnVectors
g_pfnVectors:
.word _estack
.word Reset_Handler
.word NMI_Handler
.word HardFault_Handler
...
From program assembly listing:
从程序汇编列表:
08008fd8 <Reset_Handler>:
.weak Reset_Handler
.type Reset_Handler, %function
Reset_Handler:
/* Copy the data segment initializers from flash to SRAM */
movs r1, #0
8008fd8: 2100 movs r1, #0
From hex-file:
从hex文件:
:020000040800F2
:1000000000000220D98F0008F9070008FD0700084A
Note address 0x08008fd9 in hex file (:1000000000000220D98F0008F9070008FD0700084A) that match Reset_Handler
with LSB set (Thumb2-mode).
注意匹配带有LSB设置(Thumb2模式)的Reset_Handler的十六进制文件(:1000000000000220D98F0008F9070008FD0700084A)中的地址0x08008fd9。