这几天看了徐医生的《Android群英传》,里面叙述了一些Android自定义组件以及一些绘图技巧,先总结了一下使用Canvas绘图的几种情况。
对于Android绘图:Paint就是画笔,Canvas是画布。Canvas提供了各种绘制图像的API,可以绘制点、线条、圆、矩形、椭圆等。Paint可以设置画笔的特性。
简单列举Paint的方法:
setAntiAlias():设置画笔的锯齿效果
setColor():设置画笔的颜色
setARGB():设置画笔的A,R,G,B值(A是透明度,R,G,B是三原色,四个值都在0-255)
setAlpha():设置画笔的Alpha值
setTextSize():设置字体的尺寸
setStyle():设置画笔的风格(实心或空心)
setStrokeWidth():设置空心边框的宽度
下面记录一下绘制各种图形的代码:
绘制坐标系以及测试drawARGB:绘制坐标系其实就是绘制两条线条
/* 获取组件属性
* android:layout_width=""
* android:layout_height="
* 传过来的值
*/
int canvasWidth = canvas.getWidth();
int canvasHeight = canvas.getHeight();
paint.setStyle(Paint.Style.STROKE);
//设置坐标轴的顶端是圆弧还是直角的
paint.setStrokeCap(Paint.Cap.SQUARE);
//设置画笔粗细
paint.setStrokeWidth(6 * density);
//第一个参数是透明度,后面三个参数是合成颜色的三元素
//drawARGB绘制了界面的背景颜色以及透明度
canvas.drawARGB(255, 154, 155, 156);
//第一次绘制坐标轴
paint.setColor(getResources().getColor(android.R.color.holo_blue_bright));//绿色
canvas.drawLine(0, 0, canvasWidth, 0, paint);//绘制x轴
paint.setColor(getResources().getColor(android.R.color.holo_green_dark));//蓝色
canvas.drawLine(0, 0, 0, canvasHeight, paint);//绘制y轴
//对坐标系平移后,第二次绘制坐标轴
canvas.translate(canvasWidth / 4, canvasWidth /4);//把坐标系向右下角平移
paint.setColor(getResources().getColor(android.R.color.holo_blue_bright));//绿色
canvas.drawLine(0, 0, canvasWidth, 0, paint);//绘制x轴
paint.setColor(getResources().getColor(android.R.color.holo_green_dark));//蓝色
canvas.drawLine(0, 0, 0, canvasHeight, paint);//绘制y轴
//再次平移坐标系并在此基础上旋转坐标系,第三次绘制坐标轴
canvas.translate(canvasWidth / 4, canvasWidth / 4);//在上次平移的基础上再把坐标系向右下角平移
canvas.rotate(30);//基于当前绘图坐标系的原点旋转坐标系
paint.setColor(getResources().getColor(android.R.color.holo_blue_bright));//绿色
canvas.drawLine(0, 0, canvasWidth, 0, paint);//绘制x轴
paint.setColor(getResources().getColor(android.R.color.holo_green_dark));//蓝色
canvas.drawLine(0, 0, 0, canvasHeight, paint);//绘制y轴
绘制文字drawText:
int translateY = width / 2;
float textSize = width / 4;
//设置画笔颜色
paint.setColor(getResources().getColor(android.R.color.holo_green_dark));
paint.setTextSize(textSize);
//设置文字偏移
canvas.translate(0, translateY);
canvas.drawText("普通文本", 0, 0, paint);
canvas.restore();
//设置文本左对齐,这里还可以设置居中对齐,右对齐
paint.setTextAlign(Paint.Align.LEFT);
canvas.translate(textSize, translateY * 2);
canvas.drawText("左对齐文本", 0, 0, paint);
canvas.restore();
//设置下划线
paint.setUnderlineText(true);
canvas.translate(0, translateY * 2);
canvas.drawText("下划线文本", 0, 0, paint);
canvas.restore();
paint.setUnderlineText(false);
paint.setFakeBoldText(true);
canvas.translate(0, translateY * 2);
//顺时针旋转20度
canvas.rotate(20);
canvas.drawText("加粗文本", 0, 0, paint);
canvas.restore();
绘制点:
canvas.drawPoint(x,y, paint);
绘制线:
canvas.drawLine(width / 4, height / 4, width, height / 8, paint); //绘制一条线
//绘制多条线
float[] pts = {
50,50,100,180,
100,180,400,350,
400,350,500,550
};
canvas.drawLines(pts, paint);
绘制矩形:
canvas.drawRect(50, 50, width / 3, height / 3, paint);
绘制圆:
//前两个参数是圆心的坐标,第三个参数是圆的半径
canvas.drawCircle(width / 2, height / 8, height / 10, paint);
绘制椭圆:原理是在一个矩形里面绘制椭圆
//四个参数分别是矩形左上右下四个边距离坐标轴的距离
RectF oval = new RectF(100, 100, 400, 300);
canvas.drawOval(oval, paint);
绘制圆弧:
//四个参数分别是矩形左上右下四个边距离坐标轴的距离
RectF oval1 = new RectF(50, 470, 500, 600);
//60是圆弧的度数
canvas.drawArc(oval1, 0, 60, true, paint);
绘制路径:
Path path = new Path();
path.moveTo(50,50);
path.lineTo(100,100);
path.lineTo(100,300);
path.lineTo(300,50);
canvas.drawPath(path,paint);
指定位置绘制文本:
float[] pos = {
50,50,
100,100,
150,150,
200,200,
250,250
};
paint.setTextSize(50);
canvas.drawPosText("hello", pos, paint);
资源下载:http://download.csdn.net/detail/fancheng614/9919460