首先 UIColor 实际上是 UIKit对CGColor的一个包装类 当我们对较低级的 CGColor 层次进行编程时,我们便有了对颜色对象更多的控制 便可以检测 一个UIColor中 各个分量的值
代码如下:
/* Load the color */
UIColor *steelBlueColor =[UIColor colorWithRed:0.3f green:0.4f blue:0.6f alpha:1.0f];
CGColorRef colorRef = [steelBlueColor CGColor];
const CGFloat *components = CGColorGetComponents(colorRef);
NSUInteger componentsCount = CGColorGetNumberOfComponents(colorRef);
NSUInteger counter = 0;
for (counter = 0; counter < componentsCount; counter++) {
NSLog(@"Component %lu = %.02f",(unsigned long)counter + 1,components[counter]);
}
=====In the console run=====
Component 1 = 0.30
Component 2 = 0.40
Component 3 = 0.60
Component 4 = 1.00