Based in this post I tried to do a dynamic array but, istead of a int
array, an array of an struct
designed in the program.
基于这篇文章,我尝试做一个动态数组,但不是一个int数组,一个在程序中设计的结构数组。
I can't make it work and I'd like to know where are my mistakes (mostly beacuse of working with pointers)
我不能让它工作,我想知道我的错误在哪里(主要是因为使用指针)
Any help would be appreciated.
任何帮助,将不胜感激。
#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h>
//////////////////////////////////////
typedef struct {
int group[8];
uint64_t points;
} BestGroup;
//////////////////////////////////////
typedef struct {
BestGroup *array;
size_t used;
size_t size;
} Array;
void initArray(Array *a, size_t initialSize) {
a->array = (BestGroup *)malloc(initialSize * sizeof(BestGroup));
a->used = 0;
a->size = initialSize;
}
void insertArray(Array *a, int group_add, uint64_t points_add) {
// a->used is the number of used entries, because a->array[a->used++] updates a->used only *after* the array has been accessed.
// Therefore a->used can go up to a->size
if (a->used == a->size) {
a->size *= 2;
a->array = (BestGroup *)realloc(a->array, a->size * sizeof(BestGroup));
}
int i;
for (i = 0; i < 8; i++)
{
a->array[a->used][i].group[i] = group_add;
}
a->array[a->used].points = points_add;
a->used++;
}
void freeArray(Array *a) {
free(a->array);
a->array = NULL;
a->used = a->size = 0;
}
///////////////////////////////////////////////////////////////////////////////
int main()
{
Array a;
int i;
int list[8] = {0, 1, 2, 2, 4, 5, 6, 7};
initArray(&a, 5); // initially 5 elements
for (i = 0; i < 100; i++)
insertArray(&a, list, i); // automatically resizes as necessary
printf("%d\n", a.array.group[1]); // print 2nd element
printf("%lu\n", a.used); // print number of elements
freeArray(&a);
}
1 个解决方案
#1
2
There are 3 typos:
有3个拼写错误:
void insertArray(Array *a, int group_add, uint64_t points_add)
should be
void insertArray(Array *a, int *group_add, uint64_t points_add)
You want to add an array of elements, so you have to give the function a pointer to the elements.
您想要添加元素数组,因此您必须为函数指定元素。
you edited this part while I wrote this answer to compensate the compile time error because of the first typo:
你编写这个部分时我编辑了这个部分来补偿编译时错误,因为第一个拼写错误:
a->array[a->used][i].group[i] = group_add[i];
or (your second version):
或(您的第二个版本):
a->array[a->used][i].group[i] = group_add;
should be
a->array[a->used].group[i] = group_add[i];
a->array[a->used]
is already an object of the struct, no need to dereference it once again.
a-> array [a-> used]已经是struct的一个对象,不需要再次取消引用它。
and last but not least
最后但并非最不重要
printf("%d\n", a.array.group[1]);
should be
printf("%d\n", a.array->group[1]);
a.array
is an array, so to get the first element, you can do a.array->group...
or a.array[0].group...
a.array是一个数组,所以要获得第一个元素,你可以做a.array-> group ...或a.array [0] .group ...
a complete version: https://ideone.com/0WiXwO
完整版:https://ideone.com/0WiXwO
#1
2
There are 3 typos:
有3个拼写错误:
void insertArray(Array *a, int group_add, uint64_t points_add)
should be
void insertArray(Array *a, int *group_add, uint64_t points_add)
You want to add an array of elements, so you have to give the function a pointer to the elements.
您想要添加元素数组,因此您必须为函数指定元素。
you edited this part while I wrote this answer to compensate the compile time error because of the first typo:
你编写这个部分时我编辑了这个部分来补偿编译时错误,因为第一个拼写错误:
a->array[a->used][i].group[i] = group_add[i];
or (your second version):
或(您的第二个版本):
a->array[a->used][i].group[i] = group_add;
should be
a->array[a->used].group[i] = group_add[i];
a->array[a->used]
is already an object of the struct, no need to dereference it once again.
a-> array [a-> used]已经是struct的一个对象,不需要再次取消引用它。
and last but not least
最后但并非最不重要
printf("%d\n", a.array.group[1]);
should be
printf("%d\n", a.array->group[1]);
a.array
is an array, so to get the first element, you can do a.array->group...
or a.array[0].group...
a.array是一个数组,所以要获得第一个元素,你可以做a.array-> group ...或a.array [0] .group ...
a complete version: https://ideone.com/0WiXwO
完整版:https://ideone.com/0WiXwO