ScrollView 可以在垂直方向做滑动显示内容,并且ScrollView中只能添加一个子View,下面对源代码进行分析。
源码解析
ScrollView 继承关系
onMeasure方法
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
//这个属性允许 ScrollView中的组件去充满它。
if (!mFillViewport) {
return;
}
final int heightMode = MeasureSpec.getMode(heightMeasureSpec);
//如果不确定高度直接返回
if (heightMode == MeasureSpec.UNSPECIFIED) {
return;
}
//如果没有子布局直接返回
if (getChildCount() > 0) {
final View child = getChildAt(0); //只有一个子布局
final int height = getMeasuredHeight();
if (child.getMeasuredHeight() < height) {
final int widthPadding;
final int heightPadding;
final FrameLayout.LayoutParams lp = (LayoutParams) child.getLayoutParams();
final int targetSdkVersion = getContext().getApplicationInfo().targetSdkVersion;
if (targetSdkVersion >= VERSION_CODES.M) {
widthPadding = mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin;
heightPadding = mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin;
} else {
widthPadding = mPaddingLeft + mPaddingRight;
heightPadding = mPaddingTop + mPaddingBottom;
}
final int childWidthMeasureSpec = getChildMeasureSpec(
widthMeasureSpec, widthPadding, lp.width);
final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
height - heightPadding, MeasureSpec.EXACTLY);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
}
}
onLayout方法
@Override
protected void onLayout(boolean changed, int l, int t, int r, int b) {
super.onLayout(changed, l, t, r, b);
mIsLayoutDirty = false;
// Give a child focus if it needs it
if (mChildToScrollTo != null && isViewDescendantOf(mChildToScrollTo, this)) {
scrollToChild(mChildToScrollTo);
}
mChildToScrollTo = null; //是否还未添加过window中去
if (!isLaidOut()) {
if (mSavedState != null) {
mScrollY = mSavedState.scrollPosition;
mSavedState = null;
} // mScrollY default value is "0"
final int childHeight = (getChildCount() > 0) ? getChildAt(0).getMeasuredHeight() : 0;
final int scrollRange = Math.max(0,
childHeight - (b - t - mPaddingBottom - mPaddingTop));
// Don't forget to clamp
if (mScrollY > scrollRange) {
mScrollY = scrollRange;
} else if (mScrollY < 0) {
mScrollY = 0;
}
}
// Calling this with the present values causes it to re-claim them
scrollTo(mScrollX, mScrollY);
}
draw方法
@Override
public void draw(Canvas canvas) {
super.draw(canvas);
if (mEdgeGlowTop != null) {
final int scrollY = mScrollY;
final boolean clipToPadding = getClipToPadding();
if (!mEdgeGlowTop.isFinished()) {
final int restoreCount = canvas.save();
final int width;
final int height;
final float translateX;
final float translateY;
if (clipToPadding) {
width = getWidth() - mPaddingLeft - mPaddingRight;
height = getHeight() - mPaddingTop - mPaddingBottom;
translateX = mPaddingLeft;
translateY = mPaddingTop;
} else {
width = getWidth();
height = getHeight();
translateX = 0;
translateY = 0;
}
canvas.translate(translateX, Math.min(0, scrollY) + translateY);
mEdgeGlowTop.setSize(width, height);
if (mEdgeGlowTop.draw(canvas)) {
postInvalidateOnAnimation();
}
canvas.restoreToCount(restoreCount);
}
if (!mEdgeGlowBottom.isFinished()) {
final int restoreCount = canvas.save();
final int width;
final int height;
final float translateX;
final float translateY;
if (clipToPadding) {
width = getWidth() - mPaddingLeft - mPaddingRight;
height = getHeight() - mPaddingTop - mPaddingBottom;
translateX = mPaddingLeft;
translateY = mPaddingTop;
} else {
width = getWidth();
height = getHeight();
translateX = 0;
translateY = 0;
}
canvas.translate(-width + translateX,
Math.max(getScrollRange(), scrollY) + height + translateY);
canvas.rotate(180, width, 0);
mEdgeGlowBottom.setSize(width, height);
if (mEdgeGlowBottom.draw(canvas)) {
postInvalidateOnAnimation();
}
canvas.restoreToCount(restoreCount);
}
}
}
从上面的三个方法来看都没有做特殊的处理。
触摸事件
ScrollView并没有重写dispatchTouchEvent方法,所以onInterceptTouchEvent() 若返回true, 则调用 onTouchEvent方法处理触摸事件。
onInterceptTouchEvent 方法
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
//如果处于滚动状态,返回true, 事件交给自身处理, 防止在点击的过程中出现view 的点击事件
final int action = ev.getAction();
if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
return true;
}
/* * 如果垂直方向没有滚动直接交给子View 处理 */
if (getScrollY() == 0 && !canScrollVertically(1)) {
return false;
}
// 根据事件类型做相应的处理
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_MOVE: {
/* * mIsBeingDragged == false, otherwise the shortcut would have caught it. Check * whether the user has moved far enough from his original down touch. */
/* * Locally do absolute value. mLastMotionY is set to the y value * of the down event. */
final int activePointerId = mActivePointerId;
if (activePointerId == INVALID_POINTER) {
// If we don't have a valid id, the touch down wasn't on content.
break;
}
final int pointerIndex = ev.findPointerIndex(activePointerId);
if (pointerIndex == -1) {
Log.e(TAG, "Invalid pointerId=" + activePointerId
+ " in onInterceptTouchEvent");
break;
}
final int y = (int) ev.getY(pointerIndex);
final int yDiff = Math.abs(y - mLastMotionY); //计算滑动距离
if (yDiff > mTouchSlop && (getNestedScrollAxes() & SCROLL_AXIS_VERTICAL) == 0) {
mIsBeingDragged = true;
mLastMotionY = y;
initVelocityTrackerIfNotExists();
mVelocityTracker.addMovement(ev);
mNestedYOffset = 0;
if (mScrollStrictSpan == null) {
mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
}
final ViewParent parent = getParent();
if (parent != null) {
//通知父布局不再拦截触摸事件
parent.requestDisallowInterceptTouchEvent(true);
}
}
break;
}
case MotionEvent.ACTION_DOWN: {
final int y = (int) ev.getY();
if (!inChild((int) ev.getX(), (int) y)) {
mIsBeingDragged = false;
recycleVelocityTracker();
break;
}
/* * Remember location of down touch. * ACTION_DOWN always refers to pointer index 0. */
mLastMotionY = y;
mActivePointerId = ev.getPointerId(0);
initOrResetVelocityTracker();
mVelocityTracker.addMovement(ev);
/* * If being flinged and user touches the screen, initiate drag; * otherwise don't. mScroller.isFinished should be false when * being flinged. */
mIsBeingDragged = !mScroller.isFinished();
if (mIsBeingDragged && mScrollStrictSpan == null) {
mScrollStrictSpan = StrictMode.enterCriticalSpan("ScrollView-scroll");
}
startNestedScroll(SCROLL_AXIS_VERTICAL);
break;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
/* Release the drag */
mIsBeingDragged = false;
mActivePointerId = INVALID_POINTER;
recycleVelocityTracker();
if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
postInvalidateOnAnimation();
}
stopNestedScroll();
break;
case MotionEvent.ACTION_POINTER_UP:
onSecondaryPointerUp(ev);
break;
}
//如果处于滑动状态拦截该事件
return mIsBeingDragged;
}
由上面分析可知,一般只有在滑动并且滑动距离大于最小值的情况下会返回true,也就是会截取触摸事件(子view就不会处理),调用onTouchEvent方法,触摸事件的大致流程是
ACTION_DOWN ->ACTION_MOVE -> … -> ACTION_MOVE -> ACTION_UP
onTouchEvent方法
@Override
public boolean onTouchEvent(MotionEvent ev) {
initVelocityTrackerIfNotExists();
MotionEvent vtev = MotionEvent.obtain(ev);
final int actionMasked = ev.getActionMasked();
if (actionMasked == MotionEvent.ACTION_DOWN) {
mNestedYOffset = 0;
}
vtev.offsetLocation(0, mNestedYOffset);
switch (actionMasked) {
case MotionEvent.ACTION_DOWN: {
if (getChildCount() == 0) {
return false;
}
if ((mIsBeingDragged = !mScroller.isFinished())) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
}
/* * If being flinged and user touches, stop the fling. isFinished * will be false if being flinged. */
if (!mScroller.isFinished()) {
mScroller.abortAnimation();
if (mFlingStrictSpan != null) {
mFlingStrictSpan.finish();
mFlingStrictSpan = null;
}
}
// Remember where the motion event started
mLastMotionY = (int) ev.getY();
mActivePointerId = ev.getPointerId(0);
startNestedScroll(SCROLL_AXIS_VERTICAL);
break;
}
case MotionEvent.ACTION_MOVE:
final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
if (activePointerIndex == -1) {
Log.e(TAG, "Invalid pointerId=" + mActivePointerId + " in onTouchEvent");
break;
}
final int y = (int) ev.getY(activePointerIndex);
int deltaY = mLastMotionY - y;
if (dispatchNestedPreScroll(0, deltaY, mScrollConsumed, mScrollOffset)) {
deltaY -= mScrollConsumed[1];
vtev.offsetLocation(0, mScrollOffset[1]);
mNestedYOffset += mScrollOffset[1];
}
if (!mIsBeingDragged && Math.abs(deltaY) > mTouchSlop) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
mIsBeingDragged = true;
if (deltaY > 0) {
deltaY -= mTouchSlop;
} else {
deltaY += mTouchSlop;
}
}
if (mIsBeingDragged) {
// Scroll to follow the motion event
mLastMotionY = y - mScrollOffset[1];
final int oldY = mScrollY;
final int range = getScrollRange();
final int overscrollMode = getOverScrollMode();
boolean canOverscroll = overscrollMode == OVER_SCROLL_ALWAYS ||
(overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0);
// Calling overScrollBy will call onOverScrolled, which
// calls onScrollChanged if applicable.
if (overScrollBy(0, deltaY, 0, mScrollY, 0, range, 0, mOverscrollDistance, true)
&& !hasNestedScrollingParent()) {
// Break our velocity if we hit a scroll barrier.
mVelocityTracker.clear();
}
final int scrolledDeltaY = mScrollY - oldY;
final int unconsumedY = deltaY - scrolledDeltaY;
if (dispatchNestedScroll(0, scrolledDeltaY, 0, unconsumedY, mScrollOffset)) {
mLastMotionY -= mScrollOffset[1];
vtev.offsetLocation(0, mScrollOffset[1]);
mNestedYOffset += mScrollOffset[1];
} else if (canOverscroll) {
final int pulledToY = oldY + deltaY;
if (pulledToY < 0) {
mEdgeGlowTop.onPull((float) deltaY / getHeight(),
ev.getX(activePointerIndex) / getWidth());
if (!mEdgeGlowBottom.isFinished()) {
mEdgeGlowBottom.onRelease();
}
} else if (pulledToY > range) {
mEdgeGlowBottom.onPull((float) deltaY / getHeight(),
1.f - ev.getX(activePointerIndex) / getWidth());
if (!mEdgeGlowTop.isFinished()) {
mEdgeGlowTop.onRelease();
}
}
if (mEdgeGlowTop != null
&& (!mEdgeGlowTop.isFinished() || !mEdgeGlowBottom.isFinished())) {
postInvalidateOnAnimation();
}
}
}
break;
case MotionEvent.ACTION_UP:
if (mIsBeingDragged) {
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
flingWithNestedDispatch(-initialVelocity);
} else if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0,
getScrollRange())) {
postInvalidateOnAnimation();
}
mActivePointerId = INVALID_POINTER;
endDrag();
}
break;
case MotionEvent.ACTION_CANCEL:
if (mIsBeingDragged && getChildCount() > 0) {
if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
postInvalidateOnAnimation();
}
mActivePointerId = INVALID_POINTER;
endDrag();
}
break;
case MotionEvent.ACTION_POINTER_DOWN: {
final int index = ev.getActionIndex();
mLastMotionY = (int) ev.getY(index);
mActivePointerId = ev.getPointerId(index);
break;
}
case MotionEvent.ACTION_POINTER_UP:
onSecondaryPointerUp(ev);
mLastMotionY = (int) ev.getY(ev.findPointerIndex(mActivePointerId));
break;
}
if (mVelocityTracker != null) {
mVelocityTracker.addMovement(vtev);
}
vtev.recycle();
return true;
}
onOverScrolled方法如下:
@Override
protected void onOverScrolled(int scrollX, int scrollY,
boolean clampedX, boolean clampedY) {
// Treat animating scrolls differently; see #computeScroll() for why.
if (!mScroller.isFinished()) {
final int oldX = mScrollX;
final int oldY = mScrollY;
mScrollX = scrollX;
mScrollY = scrollY;
invalidateParentIfNeeded();
onScrollChanged(mScrollX, mScrollY, oldX, oldY);
if (clampedY) {
mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange());
}
} else {
super.scrollTo(scrollX, scrollY);
}
awakenScrollBars();
}
到这里整个源码就分析完了