大写的尴尬 ……
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>用canvas绘制android机器人</title>
</head>
<body>
<canvas id="myCanvas"></canvas>
<script>
var c = document.getElementById("myCanvas");
var ctx = c.getContext("2d");
var W = window.innerWidth-200;
var H = window.innerHeight;
c.width = W;
c.height = H;
drawRobot();
function drawRobot(){
var color = '#a4ca39';
ctx.save(); //锁画布(为了保存之前的画布状态)
// ctx.scale(0.3,0.3);//缩放图形
// ctx.translate(transX,transY);//距离原位置起点的偏移
ctx.fillStyle = color;
// 头部
drawHead(140,100,92);
function drawHead(startX,startY,radius){
ctx.beginPath();
ctx.arc(startX,startY,radius,0,Math.PI,true);
ctx.fill();
}
//眼睛
drawEye(95,60,8);
drawEye(174,60,8);
function drawEye(startX,startY,radius){
ctx.fillStyle = "#ffffff";
ctx.beginPath();
ctx.arc(startX,startY,radius,0,2*Math.PI);
ctx.fill();
}
//触角
drawWireLeft(72,-5,5,20,24);
drawWireRight(200,-5,5,20,24);
function drawWireLeft(startX,startY,lineWidth,lineHeight,endY){
ctx.strokeStyle=color;
ctx.beginPath();
ctx.moveTo(startX,startY);
ctx.lineTo(startX+lineHeight,endY);
ctx.lineWidth = lineWidth;
ctx.stroke();
}
function drawWireRight(startX,startY,lineWidth,lineHeight,endY){
ctx.strokeStyle=color;
ctx.beginPath();
ctx.moveTo(startX,startY);
ctx.lineTo(startX-lineHeight,endY);
ctx.lineWidth = lineWidth;
ctx.stroke();
}
//身体
drawBody(48,107,232,255,20);
function drawBody(startX,startY,endX,endY,radius){
ctx.fillStyle=color;
ctx.beginPath();
ctx.moveTo(startX,startY);
ctx.lineTo(endX,startY);
ctx.lineTo(endX,endY-radius);
ctx.arcTo(endX,endY,endX-radius,endY,radius);
ctx.lineTo(startX+radius,endY);
ctx.arcTo(startX,endY,startX,endY-radius,radius);
ctx.lineTo(startX,startY);
ctx.fill();
ctx.closePath();
}
//腿
drawLeg(82,255,300,20);
drawLeg(152,255,300,20);
function drawLeg(startX,startY,endY,radius){
var endX = startX + radius*2;
ctx.fillStyle=color;
ctx.fillRect(startX,startY,radius*2,endY-startY);
ctx.beginPath();
ctx.arc(endX-radius,endY,radius,0,Math.PI);
ctx.fill();
}
//手臂
drawHand(20,110,210);
drawHand(260,110,210);
function drawHand(startX,startY,endY){
ctx.strokeStyle=color;
ctx.beginPath();
ctx.moveTo(startX,startY);
ctx.lineTo(startX,endY);
ctx.lineCap = "round";
ctx.lineWidth = 40;
ctx.stroke();
}
ctx.restore();//把当前画布返回(调整)到上一个save()状态之前
}
</script>
</body>
</html>