今天我们就来学习如何创建一个编辑框,上面绘制一个折叠框里面有四种消息框.
代码如下:
using UnityEngine;
using System.Collections;
using UnityEditor; public class Test : EditorWindow { private bool foldoutType; [MenuItem("plateface/CreateWindows")]
static void CreateWinodw()
{
//在这里创建窗口
EditorWindow.GetWindow(typeof(Test),false,"EditorWindow",true);
} void OnGUI()
{
//绘制折叠框
foldoutType = EditorGUILayout.Foldout (foldoutType,"Foldout"); //绘制成功就继续绘制
if(foldoutType)
{
EditorGUILayout.HelpBox("你创建了一个错误信息", MessageType.Error);
EditorGUILayout.HelpBox("HelpBox", MessageType.Info,false); //不占据一行显示
EditorGUILayout.HelpBox("HelpBox", MessageType.None);
EditorGUILayout.HelpBox("HelpBox", MessageType.Warning); } foldoutType = EditorGUILayout.Foldout (foldoutType,"属性"); //绘制成功就继续绘制
if(foldoutType)
{
EditorGUILayout.HelpBox("你创建了一个错误信息", MessageType.Error); } } }
效果图: