前言
效果图:
实现思路
上代码 看比较清晰
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
|
// 数字跳动动画
- ( void )labeldanceanimation:(nstimeinterval)duration {
//透明度
cabasicanimation *opacityanimation = [cabasicanimation animationwithkeypath:@ "opacity" ];
opacityanimation.duration = 0.4 * duration;
opacityanimation.fromvalue = @0.f;
opacityanimation.tovalue = @1.f;
//缩放
cakeyframeanimation *scaleanimation = [cakeyframeanimation animationwithkeypath:@ "transform.scale" ];
scaleanimation.duration = duration;
scaleanimation.values = @[@3.f, @1.f, @1.2f, @1.f];
scaleanimation.keytimes = @[@0.f, @0.16f, @0.28f, @0.4f];
scaleanimation.removedoncompletion = yes;
scaleanimation.fillmode = kcafillmodeforwards;
caanimationgroup *animationgroup = [caanimationgroup animation];
animationgroup.animations = @[opacityanimation, scaleanimation];
animationgroup.duration = duration;
animationgroup.removedoncompletion = yes;
animationgroup.fillmode = kcafillmodeforwards;
[self.combolabel.layer addanimation:animationgroup forkey:@ "kcomboanimationkey" ];
}
|
利用一个透明度从 0 ~ 1之间的alpha,然后缩放 之后加到动画组实现一下就好了
切记动画完成最好移除 否则可能引起动画内存问题
这里设置斜体字体
1
|
self.combolabel.font = [uifont fontwithname:@ "avenirnext-bolditalic" size:50];
|
看着比较明显
最后按钮点击的时候调用
1
2
3
4
5
|
- (ibaction)clickaction:(uibutton *)sender {
self.dancecount++;
[self labeldanceanimation:0.4];
self.combolabel.text = [nsstring stringwithformat:@ "+ %tu" ,self.dancecount];
}
|
如果实现 dozen动画的话很简单, dancecount % 10 == 0 求模就行了.
总结
这个动画比较适合 有些直播场景的点击操作计数相关.
好了,以上就是这篇文章的全部内容了,希望本文的内容对大家的学习或者工作具有一定的参考学习价值,如果有疑问大家可以留言交流,谢谢大家对服务器之家的支持。
原文链接:https://segmentfault.com/a/1190000018326524