说到三子棋,我想大家一定不陌生吧,它也是我童年中的一部分,今天我们用C语言来实现一下简易版的三子棋。
首先,介绍一下游戏规则:
1.在一个九宫格上进行下棋;
2.玩家两名,双方先后落子;
3.若在一条直线上有三颗同一玩家的棋子,则该玩家赢,若棋盘下满也没有出现三颗棋子在一条直线上,则为平局。
设计思路如下:
1.用do…while循环可以保证玩完一把还能接着玩,玩家可以自行选择继续玩还是退出。
2.用一个3x3的二维数组来存放玩家和电脑下的棋子,再进行判断输赢。
3.进行游戏的棋盘如下:
代码如下:
头文件game.h:
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#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
//棋盘初始化
void InitBoard( char board[ROW][COL], int row, int col);
// 打印棋盘
void DisplayBoard( char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove( char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove( char board[ROW][COL], int row, int col);
//判断输赢
char IsWin( char board[ROW][COL], int row, int col);
//判断游戏输赢
//要返回4种不同的状态
//玩家赢 - '*'
//电脑赢 - '#'
//平局 - ‘Q'
//继续 - 'C'
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测试文件test.c:
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#include"game.h"
void menu()
{
printf ( "*****************************************\n" );
printf ( "************ 1.play ***************\n" );
printf ( "************ 0.exit ***************\n" );
printf ( "*****************************************\n" );
}
void game()
{
char board[ROW][COL];
InitBoard(board, ROW, COL); //初始化棋盘
DisplayBoard(board, ROW, COL); //打印棋盘
char ret = 0;
while (1)
{
PlayerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'C' )
{
break ;
}
ComputerMove(board, ROW, COL);
DisplayBoard(board, ROW, COL);
ret = IsWin(board, ROW, COL);
if (ret != 'C' )
{
break ;
}
}
if (ret == '*' )
{
printf ( "玩家赢\n" );
}
else if (ret == '#' )
{
printf ( "电脑赢\n" );
}
else
{
printf ( "平局\n" );
}
}
int main()
{
int input = 0;
srand ((unsigned) time (NULL));
do
{
menu();
printf ( "请输入:" );
scanf ( "%d" , &input);
switch (input)
{
case 1:
game();
break ;
case 0:
printf ( "退出游戏\n" );
break ;
default :
printf ( "选择错误\n" );
break ;
}
} while (input);
return 0;
}
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game函数里的函数,game.c文件:
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#include"game.h"
void InitBoard( char board[ROW][COL], int row, int col)
{
for ( int i = 0; i < row; i++)
{
for ( int j = 0; j < col; j++)
{
board[i][j] = ' ' ;
}
}
}
void DisplayBoard( char board[ROW][COL], int row, int col)
{
for ( int i = 0; i < row; i++)
{
//打印数据
for ( int j = 0; j < col; j++)
{
printf ( " %c " , board[i][j]);
if (j < col - 1)
printf ( "|" );
}
printf ( "\n" );
//打印分割行
if (i < row - 1)
{
for ( int j = 0; j < col; j++)
{
printf ( "---" );
if (j < col - 1)
printf ( "|" );
}
}
printf ( "\n" );
}
}
void PlayerMove( char board[ROW][COL], int row, int col)
{
printf ( "玩家走:>\n" );
int x = 0;
int y = 0;
while (1)
{
printf ( "请输入坐标:>" );
scanf ( "%d%d" , &x, &y); //2 1 表示第二行第一列
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
if (board[x - 1][y - 1] == ' ' )
{
board[x - 1][y - 1] = '*' ;
break ;
}
else
{
printf ( "坐标被占用,请重新输入\n" );
}
}
else
{
printf ( "坐标非法,超出范围\n" );
}
}
}
void ComputerMove( char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
printf ( "电脑走:>\n" );
while (1)
{
x = rand () % row;
y = rand () % col;
if (board[x][y] == ' ' )
{
board[x][y] = '#' ;
break ;
}
}
}
int IsFull( char board[ROW][COL], int row, int col)
{
for ( int i = 0; i < row; i++)
{
for ( int j = 0; j < col; j++)
{
if (board[i][j] == ' ' )
{
return 0; //不满
}
}
}
return 1; //棋盘满
}
char IsWin( char board[ROW][COL], int row, int col)
{
//行
for ( int i = 0; i < row; i++)
{
if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ' )
{
return board[i][0];
}
}
//列
for ( int i = 0; i < col; i++)
{
if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ' )
{
return board[0][i];
}
}
//对角线
if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ' )
return board[1][1];
if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ' )
return board[1][1];
//判断平局
if (IsFull(board, row, col))
{
return 'Q' ;
}
//游戏继续
return 'C' ;
}
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以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/qq_44888950/article/details/119699582