Just started making a game using sprite kit and what i need to know is how do i set up a boundary so my character stays on the screen,as in doesn't fall away due to gravity and doesn't float away when you tap the screen enough.
刚刚开始使用精灵套件制作游戏,我需要知道的是如何设置边界以便我的角色留在屏幕上,因为它不会因重力而脱落,并且当你敲击时不会漂浮屏幕足够了。
1 个解决方案
#1
7
Define physicsBody
for SKScene
:
为SKScene定义physicsBody:
self.physicsBody = [SKPhysicsBody bodyWithEdgeLoopFromRect:self.frame];
Described well in Apple's documentation, Listing 8-1
在Apple的文档中有详细描述,清单8-1
#1
7
Define physicsBody
for SKScene
:
为SKScene定义physicsBody:
self.physicsBody = [SKPhysicsBody bodyWithEdgeLoopFromRect:self.frame];
Described well in Apple's documentation, Listing 8-1
在Apple的文档中有详细描述,清单8-1