之前使用过c、java、go语言实现过生成纯色BMP图片的功能。
现在由python语言完成该功能。
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from array import array
class bmp:
""" bmp data structure """
def __init__( self , w = 1080 , h = 1920 , color = 0xffffff ):
self .w = w
self .h = h
self .gen_bmp_header()
self .paint_bgcolor(color)
def calc_data_size ( self ):
if (( self .w * 3 ) % 4 = = 0 ):
self .dataSize = self .w * 3 * self .h
else :
self .dataSize = ((( self .w * 3 ) / / 4 + 1 ) * 4 ) * self .h
self .fileSize = self .dataSize + 54
def conv2byte( self , l, num, len ):
tmp = num
for i in range ( len ):
l.append(tmp & 0x000000ff )
tmp >> = 8
def gen_bmp_header ( self ):
self .calc_data_size();
self .bmp_header = [ 0x42 , 0x4d ]
self .conv2byte( self .bmp_header, self .fileSize, 4 ) #file size
self .conv2byte( self .bmp_header, 0 , 2 )
self .conv2byte( self .bmp_header, 0 , 2 )
self .conv2byte( self .bmp_header, 54 , 4 ) #rgb data offset
self .conv2byte( self .bmp_header, 40 , 4 ) #info block size
self .conv2byte( self .bmp_header, self .w, 4 )
self .conv2byte( self .bmp_header, self .h, 4 )
self .conv2byte( self .bmp_header, 1 , 2 )
self .conv2byte( self .bmp_header, 24 , 2 ) #888
self .conv2byte( self .bmp_header, 0 , 4 ) #no compression
self .conv2byte( self .bmp_header, self .dataSize, 4 ) #rgb data size
self .conv2byte( self .bmp_header, 0 , 4 )
self .conv2byte( self .bmp_header, 0 , 4 )
self .conv2byte( self .bmp_header, 0 , 4 )
self .conv2byte( self .bmp_header, 0 , 4 )
def print_bmp_header ( self ):
length = len ( self .bmp_header)
for i in range (length):
print ( "{:0>2x}" . format ( self .bmp_header[i]), end = ' ' )
if i % 16 = = 15 :
print ('')
print ('')
def paint_bgcolor( self , color = 0xffffff ):
self .rgbData = []
for r in range ( self .h):
self .rgbDataRow = []
for c in range ( self .w):
self .rgbDataRow.append(color)
self .rgbData.append( self .rgbDataRow)
def paint_line( self , x1, y1, x2, y2, color):
k = (y2 - y1) / (x2 - x1)
for x in range (x1, x2 + 1 ):
y = int (k * (x - x1) + y1)
self .rgbData[y][x] = color
def paint_rect( self , x1, y1, w, h, color):
for x in range (x1, x1 + w):
for y in range (y1, y1 + h):
self .rgbData[y][x] = color
def paint_point( self , x, y, color = 0x000000 ):
self .rgbData[y][x] = color
def save_image( self , name = "save.bmp" ):
f = open (name, 'wb' )
#write bmp header
f.write(array( 'B' , self .bmp_header).tobytes())
#write rgb data
zeroBytes = self .dataSize / / self .h - self .w * 3
for r in range ( self .h):
l = []
for i in range ( len ( self .rgbData[r])):
p = self .rgbData[r][i]
l.append(p & 0x0000ff )
p >> = 8
l.append(p & 0x0000ff )
p >> = 8
l.append(p & 0x0000ff )
f.write(array( 'B' , l).tobytes())
for i in range (zeroBytes):
f.write(bytes([ 0x00 ]))
#close file
f.close()
if __name__ = = '__main__' :
image = bmp( 35 , 35 )
for i in range ( 35 ):
image.paint_point(i, i, 0xff0000 )
image.save_image( "save1.bmp" )
import os
os.system( "save1.bmp" )
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原文链接:https://blog.csdn.net/qq_44103902/article/details/113667608