本文实例讲述了C#实现缩放和剪裁图片的方法。分享给大家供大家参考,具体如下:
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using System;
using System.Collections.Generic;
using System.Text;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
namespace Project
{
class ImageOperation
{
/// <summary>
/// Resize图片
/// </summary>
/// <param name="bmp">原始Bitmap </param>
/// <param name="newW">新的宽度</param>
/// <param name="newH">新的高度</param>
/// <param name="Mode">保留着,暂时未用</param>
/// <returns>处理以后的图片</returns>
public static Bitmap ResizeImage(Bitmap bmp, int newW, int newH, int Mode)
{
try
{
Bitmap b = new Bitmap(newW, newH);
Graphics g = Graphics.FromImage(b);
// 插值算法的质量
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(bmp, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bmp.Width, bmp.Height), GraphicsUnit.Pixel);
g.Dispose();
return b;
}
catch
{
return null ;
}
}
/// <summary>
/// 剪裁 -- 用GDI+
/// </summary>
/// <param name="b">原始Bitmap</param>
/// <param name="StartX">开始坐标X</param>
/// <param name="StartY">开始坐标Y</param>
/// <param name="iWidth">宽度</param>
/// <param name="iHeight">高度</param>
/// <returns>剪裁后的Bitmap</returns>
public static Bitmap Cut(Bitmap b, int StartX, int StartY, int iWidth, int iHeight)
{
if (b == null )
{
return null ;
}
int w = b.Width;
int h = b.Height;
if (StartX >= w || StartY >= h)
{
return null ;
}
if (StartX + iWidth > w)
{
iWidth = w - StartX;
}
if (StartY + iHeight > h)
{
iHeight = h - StartY;
}
try
{
Bitmap bmpOut = new Bitmap(iWidth, iHeight, PixelFormat.Format24bppRgb);
Graphics g = Graphics.FromImage(bmpOut);
g.DrawImage(b, new Rectangle(0, 0, iWidth, iHeight), new Rectangle(StartX, StartY, iWidth, iHeight), GraphicsUnit.Pixel);
g.Dispose();
return bmpOut;
}
catch
{
return null ;
}
}
}
}
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目标其实都是new Rectangle(0, 0, iWidth, iHeight)
,缩放算法把整个原始图都往目标区域里塞new Rectangle(0, 0, bmp.Width, bmp.Height)
,而剪裁只是把原始区域上等宽等高的那个区域new Rectangle(StartX, StartY, iWidth, iHeight)1:1的塞到目标区域里。
希望本文所述对大家C#程序设计有所帮助。