以下是一个简单的Python脚本,实现了SOCKS5代理服务器的基本功能:
import socket
import select
class Socks5Proxy:
def __init__(self, host, port):
= host
= port
def run(self):
with (socket.AF_INET, socket.SOCK_STREAM) as server_socket:
server_socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
server_socket.bind((, ))
server_socket.listen()
print(f"SOCKS5 proxy is listening on {}:{}...")
while True:
client_socket, client_address = server_socket.accept()
print(f"Accepted connection from {client_address}")
with client_socket:
# 握手阶段
data = client_socket.recv(1024)
if not data:
continue
client_socket.sendall(b"\x05\x00")
# 请求阶段
data = client_socket.recv(1024)
if not data:
continue
version = data[0]
command = data[1]
address_type = data[3]
if address_type == 1: # IPv4
address = socket.inet_ntoa(data[4:8])
port = int.from_bytes(data[8:], byteorder="big")
elif address_type == 3: # 域名
address_length = data[4]
address = data[5:5+address_length].decode("utf-8")
port = int.from_bytes(data[5+address_length:], byteorder="big")
else:
client_socket.close()
continue
# 响应阶段
try:
remote_socket = (socket.AF_INET, socket.SOCK_STREAM)
remote_socket.connect((address, port))
except Exception as e:
client_socket.sendall(b"\x05\x05\x00\x01\x00\x00\x00\x00\x00\x00")
client_socket.close()
continue
bind_address = remote_socket.getsockname()
bind_address_type = 1 # 只支持IPv4
bind_address_bytes = socket.inet_aton(bind_address[0])
bind_port_bytes = bind_address[1].to_bytes(2, byteorder="big")
response = bytearray([version, 0x00, 0x00, bind_address_type])
response += bind_address_bytes + bind_port_bytes
client_socket.sendall(response)
# 转发阶段
sockets = [client_socket, remote_socket]
while True:
rlist, wlist, xlist = (sockets, [], sockets, 5)
if xlist:
break
for rsock in rlist:
wsock = remote_socket if rsock is client_socket else client_socket
data = (4096)
if not data:
(rsock)
continue
(data)
print(f"Closed connection from {client_address}")
if __name__ == "__main__":
proxy = Socks5Proxy("0.0.0.0", 1080)
()
以上代码中,我们创建了一个Socks5Proxy类,它继承自object类。我们在类的构造函数中指定了代理服务器的主机和端口。在run方法中,我们创建了一个socket对象,并将其绑定到指定的主机和端口上。然后,我们使用循环来接受客户端的连接,并在每个连接上执行以下步骤:
握手阶段:接收客户端发送的握手请求,并向客户端发送握手响应。
请求阶段:接收客户端发送的请求,并解析出请求的目标地址和端口号。
响应阶段:向客户端发送请求响应,并建立与目标服务器的连接。
转发阶段:使用select模块来实现双向数据传输,将客户端和目标服务器之间的数据互相转发。
最后,我们在main函数中创建了一个Socks5Proxy对象,并调用其run方法来启动代理服务器。