本文实例为大家分享了python3 pygame接小球游戏的具体代码,供大家参考,具体内容如下
操作方法:鼠标操作
截图:
直接放代码:
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# -*- coding:utf-8 -*-
import sys,pygame,random #导入库
from pygame. locals import *
def print_text(font,x,y,text,color = ( 255 , 255 , 255 )):
imgtext = font.render(text,true,color) # 创建字体,三个参数是文本.抗锯齿.颜色
screen.blit(imgtext,(x,y)) #built screen 创建文本窗口
pygame.init() #init 初始化
#窗口设置
screen = pygame.display.set_mode(( 600 , 500 )) #screen-size 窗口大小设置
pygame.display.set_caption( 'ballfall' ) #title 窗口标题
font1 = pygame.font.font(none, 24 ) #font,size 字体类型(none为pygame默认字体).字体大小
pygame.mouse.set_visible(false) #mouse-visible 光标可视
#颜色设置
white = 255 , 255 , 255 #rgb
red = 220 , 50 , 50
yellow = 230 , 230 , 50
blue = 0 , 0 , 100
#计数设置
lives = 3 #初始生命
score = 0 #初始分数
#初始化设置
game_over = true #游戏结束判断
mouse_x = mouse_y = 0 #光标初始化
pos_x = 300 #挡板位置初始化
pos_y = 460
bomb_x = random.randint( 0 , 500 ) #小球位置随机初始化
bomb_y = - 50 #小球下落高度初始化
vel_y = 0.3 #小球下落速度
while true:
for event in pygame.event.get(): #事件判断
if event. type = = quit:
pygame.quit()
sys.exit()
elif event. type = = mousemotion: #鼠标运动
mouse_x,mouse_y = event.pos
elif event. type = = mousebuttonup: #鼠标抬起
if game_over:
game_over = false
lives = 3
score = 0
keys = pygame.key.get_pressed() #获取键盘
if keys[k_escape]: #键盘右上角esc键
pygame.quit()
sys.exit()
screen.fill(blue) #背景颜色
if game_over:
print_text(font1, 100 , 200 , 'click to play' )
else : #判断小球运行轨迹
bomb_y + = vel_y
if bomb_y > 500 : #fallen
bomb_x = random.randint( 0 , 500 ) #小球随机出现
bomb_y = - 50
lives - = 1
if lives = = 0 :
game_over = true
elif bomb_y > pos_y:
if bomb_x > pos_x and bomb_x < pos_x + 120 :
score + = 1
bomb_x = random.randint( 0 , 500 )
bomb_y = - 50
pygame.draw.circle(screen,yellow,(bomb_x, int (bomb_y)), 30 , 0 ) #绘制圆形 五个参数为屏幕.颜色.位置.实心半径.空心半径
pos_x = mouse_x #挡板位置变化设置
if pos_x < 0 :
pos_x = 0
elif pos_x > 500 :
pos_x = 500
pygame.draw.rect(screen,red,(pos_x,pos_y, 120 , 40 ), 0 ) #绘制矩形 参数跟圆形一样
print_text(font1, 0 , 0 , 'lives:' + str (lives)) #文字显示
print_text(font1, 500 , 0 , 'score:' + str (score))
pygame.display.update() #更新
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以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/Higashino_Keigo/article/details/80276141