水平合并
/// <summary> /// 将两个Bitmap水平合并为一个 /// </summary> /// <param name="first"></param> /// <param name="second"></param> /// <returns></returns> private Bitmap AddBitmap(Bitmap first, Bitmap second) { int width = first.Width + second.Width; int height = Math.Max(first.Height, second.Height); var newBitmap = new Bitmap(first.Width + second.Width, height); for (var i = 0; i <= first.Width - 1; i++) { for (var j = 0; j <= first.Height - 1; j++) { var c = first.GetPixel(i, j); newBitmap.SetPixel(i, j, c); } } for (var i = 0; i <= second.Width - 1; i++) { for (var j = 0; j <= second.Height - 1; j++) { var c = second.GetPixel(i, j); newBitmap.SetPixel(i + first.Width, j, c); } } first?.Dispose(); second?.Dispose(); return newBitmap; }
垂直合并;
/// <summary> /// 将两个Bitmap垂直合并为一个 /// </summary> /// <param name="first"></param> /// <param name="second"></param> /// <returns></returns> private Bitmap AddBitmap(Bitmap first, Bitmap second) { int height = first.Height + second.Height; int width = Math.Max(first.Width, second.Width); var newBitmap = new Bitmap(width, height); for (var i = 0; i <= first.Width - 1; i++) { for (var j = 0; j <= first.Height - 1; j++) { var c = first.GetPixel(i, j); newBitmap.SetPixel(i, j, c); } } for (var i = 0; i <= second.Width - 1; i++) { for (var j = 0; j <= second.Height - 1; j++) { var c = second.GetPixel(i, j); newBitmap.SetPixel(i, j + first.Height, c); } } first?.Dispose(); second?.Dispose(); return newBitmap; }