内核版本:linux-2.6.30.4
Linux源码包中/document/fb/framebuffer.txt有如下介绍:
The frame buffer device provides an abstraction for the graphics hardware. It represents the frame buffer of some video hardware and allows application software to access the graphics hardware through a well-defined interface, so the software doesn't need to know anything about the low-level (hardware register) stuff.Frame buffer机制为图形显示卡提供了一个抽象层。可以使得应用程序不用考虑底层硬件的实现细节而通过一些API接口即可访问到显示设备。 但Framebuffer本身不具备任何运算数据的能力,就只好比是一个暂时存放水的水池。水池里的水就是显示的东西。CPU将运算后的结果放到这个水池,水池再将结果流到显示器(通常通过DMA传输). 所以应用程序通过读写这个水池,即可相当于操作了显示卡。系统中可以在/dev/fb*看到framebuffer设备。下面这幅图很好的描述了framebuffer运行机制:
framebuffer子系统的层次结构:
上图主要在下面文件中:
drivers/vedio/fbmem.c 该文件是framebuffer实现的核心,与硬件无关
drivers/vedio/xxxfb.c 该文件主要是framebuffer 设备驱动的实现,如s3c2410fb.c实现了framebuffer设备驱动
fbmem.c是实现framebuffer的核心,与硬件无关。它使用了以下这些数据结构:
struct fb_info *fb_info 该数据结构描述了一个framebuffer device相关一系列信息struct fb_ops *fb_ops 该数据结构描述了一个framebuffer device的操作函数集合,类似file_operations,但只供内核使用
static const struct file_operations fb_fops 该数据结构为文件操作函数集合,当应用程序打开设备时,用户可以read,write,ioctl等
struct fb_var_screeninfo var 该数据结构描述了framebuffer device显示特性,是可以更改的
struct fb_fix_screeninfo fix 该数据结构用于保存framebuffer device显示特性,是固定不变的,不可以更改
具体数据结构:
struct fb_var_screeninfo { __u32 xres; /* visible resolution */ __u32 yres; __u32 xres_virtual; /* virtual resolution */ __u32 yres_virtual; __u32 xoffset; /* offset from virtual to visible */ __u32 yoffset; /* resolution */ __u32 bits_per_pixel; /* guess what */ __u32 grayscale; /* != 0 Graylevels instead of colors */ struct fb_bitfield red; /* bitfield in fb mem if true color, */ struct fb_bitfield green; /* else only length is significant */ struct fb_bitfield blue; struct fb_bitfield transp; /* transparency */ __u32 nonstd; /* != 0 Non standard pixel format */ __u32 activate; /* see FB_ACTIVATE_* */ __u32 height; /* height of picture in mm */ __u32 width; /* width of picture in mm */ __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ /* Timing: All values in pixclocks, except pixclock (of course) */ __u32 pixclock; /* pixel clock in ps (pico seconds) */ __u32 left_margin; /* time from sync to picture */ __u32 right_margin; /* time from picture to sync */ __u32 upper_margin; /* time from sync to picture */ __u32 lower_margin; __u32 hsync_len; /* length of horizontal sync */ __u32 vsync_len; /* length of vertical sync */ __u32 sync; /* see FB_SYNC_* */ __u32 vmode; /* see FB_VMODE_* */ __u32 rotate; /* angle we rotate counter clockwise */ __u32 reserved[5]; /* Reserved for future compatibility */ };
struct fb_fix_screeninfo { char id[16]; /* identification string eg "TT Builtin" */ unsigned long smem_start; /* Start of frame buffer mem */ /* (physical address) */ __u32 smem_len; /* Length of frame buffer mem */ __u32 type; /* see FB_TYPE_* */ __u32 type_aux; /* Interleave for interleaved Planes */ __u32 visual; /* see FB_VISUAL_* */ __u16 xpanstep; /* zero if no hardware panning */ __u16 ypanstep; /* zero if no hardware panning */ __u16 ywrapstep; /* zero if no hardware ywrap */ __u32 line_length; /* length of a line in bytes */ unsigned long mmio_start; /* Start of Memory Mapped I/O */ /* (physical address) */ __u32 mmio_len; /* Length of Memory Mapped I/O */ __u32 accel; /* Indicate to driver which */ /* specific chip/card we have */ __u16 reserved[3]; /* Reserved for future compatibility */ };
struct fb_info { int node; int flags; struct mutex lock; /* Lock for open/release/ioctl funcs */ struct fb_var_screeninfo var; /* Current var */ struct fb_fix_screeninfo fix; /* Current fix */ struct fb_monspecs monspecs; /* Current Monitor specs */ struct work_struct queue; /* Framebuffer event queue */ struct fb_pixmap pixmap; /* Image hardware mapper */ struct fb_pixmap sprite; /* Cursor hardware mapper */ struct fb_cmap cmap; /* Current cmap */ struct list_head modelist; /* mode list */ struct fb_videomode *mode; /* current mode */ ... struct fb_ops *fbops; struct device *device; /* This is the parent */ struct device *dev; /* This is this fb device */ int class_flag; /* private sysfs flags */ #ifdef CONFIG_FB_TILEBLITTING struct fb_tile_ops *tileops; /* Tile Blitting */ #endif char __iomem *screen_base; /* Virtual address */ unsigned long screen_size; /* Amount of ioremapped VRAM or 0 */ void *pseudo_palette; /* Fake palette of 16 colors */ ... };
struct fb_ops { /* open/release and usage marking */ struct module *owner; int (*fb_open)(struct fb_info *info, int user); int (*fb_release)(struct fb_info *info, int user); /* For framebuffers with strange non linear layouts or that do not * work with normal memory mapped access */ ssize_t (*fb_read)(struct fb_info *info, char __user *buf, size_t count, loff_t *ppos); ssize_t (*fb_write)(struct fb_info *info, const char __user *buf, size_t count, loff_t *ppos); /* checks var and eventually tweaks it to something supported, * DO NOT MODIFY PAR */ int (*fb_check_var)(struct fb_var_screeninfo *var, struct fb_info *info); /* set the video mode according to info->var */ int (*fb_set_par)(struct fb_info *info); /* set color register */ int (*fb_setcolreg)(unsigned regno, unsigned red, unsigned green, unsigned blue, unsigned transp, struct fb_info *info); /* set color registers in batch */ int (*fb_setcmap)(struct fb_cmap *cmap, struct fb_info *info); /* blank display */ int (*fb_blank)(int blank, struct fb_info *info); /* pan display */ int (*fb_pan_display)(struct fb_var_screeninfo *var, struct fb_info *info); /* Draws a rectangle */ void (*fb_fillrect) (struct fb_info *info, const struct fb_fillrect *rect); /* Copy data from area to another */ void (*fb_copyarea) (struct fb_info *info, const struct fb_copyarea *region); /* Draws a image to the display */ void (*fb_imageblit) (struct fb_info *info, const struct fb_image *image); /* Draws cursor */ int (*fb_cursor) (struct fb_info *info, struct fb_cursor *cursor); /* Rotates the display */ void (*fb_rotate)(struct fb_info *info, int angle); /* wait for blit idle, optional */ int (*fb_sync)(struct fb_info *info); /* perform fb specific ioctl (optional) */ int (*fb_ioctl)(struct fb_info *info, unsigned int cmd, unsigned long arg); /* Handle 32bit compat ioctl (optional) */ int (*fb_compat_ioctl)(struct fb_info *info, unsigned cmd, unsigned long arg); /* perform fb specific mmap */ int (*fb_mmap)(struct fb_info *info, struct vm_area_struct *vma); /* save current hardware state */ void (*fb_save_state)(struct fb_info *info); /* restore saved state */ void (*fb_restore_state)(struct fb_info *info); /* get capability given var */ void (*fb_get_caps)(struct fb_info *info, struct fb_blit_caps *caps, struct fb_var_screeninfo *var); };
static const struct file_operations fb_fops = { .owner = THIS_MODULE, .read = fb_read, .write = fb_write, .check_flags = my_check, .unlocked_ioctl = fb_ioctl, #ifdef CONFIG_COMPAT .compat_ioctl = fb_compat_ioctl, #endif .mmap = fb_mmap, .open = fb_open, .release = fb_release, #ifdef HAVE_ARCH_FB_UNMAPPED_AREA .get_unmapped_area = get_fb_unmapped_area, #endif #ifdef CONFIG_FB_DEFERRED_IO .fsync = fb_deferred_io_fsync, #endif };
framebuffer设备的注册与注销:
register_framebuffer(struct fb_info *fb_info);
unregister_framebuffer(struct fb_info *fb_info);
根据文件操作的static const struct file_operations fb_fops,应用程序在打开一个framebuffer设备时,可以使用read,write,ioctl来直接操作设备。
应用例程:
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <sys/ioctl.h> #include <fcntl.h> #include <linux/fb.h> #include <sys/mman.h> struct fb_var_screeninfo vinfo; struct fb_fix_screeninfo finfo; static void fb_var_printf(struct fb_var_screeninfo tmp) { printf("fb_var_screeninfo:\n"); printf("xres =%d, yres =%d, bits_per_pixel = %d\n",tmp.xres,tmp.yres,tmp.bits_per_pixel); printf("height=%d,width = %d\n",tmp.height,tmp.width); printf("xres_virtual =%d, yres_virtual =%d, xoffset=%d,yoffset=%d\n",tmp.xres_virtual,tmp.yres_virtual,tmp.xoffset,tmp.yoffset); return ; } int main(void) { int fbfd; int fbsize; unsigned char *fbbuf; char buf[100]; int i,res,adc_data; for (i=0; i<100; i++) buf[i] = 0xaa; if ((fbfd = open("/dev/fb0", O_RDWR)) < 0) { printf("open fb0 failed\n"); return 1; } printf("fbfd = %d\n", fbfd); if ((res =ioctl(fbfd, FBIOGET_VSCREENINFO, &vinfo))) { //获取设备显示特性信息 printf("bad vscreeninfo ioctl.error = %d\n",res); } fb_var_printf(vinfo); fbsize = vinfo.xres * vinfo.yres * (vinfo.bits_per_pixel/8); //计算显卡(LCD控制器)显存大小,也就是一整屏共占多少个字节 printf("fbisze: %d\n",fbsize); if ((fbbuf = mmap(0, fbsize, PROT_READ | PROT_WRITE, MAP_SHARED, fbfd, 0)) == (void*) -1) //映射显卡设备的内存到用户控件,使得用户直接访问设备内存(显存) { printf("map video error.\n"); } for (i = 0; i< fbsize; i++) { //填充farmebuffer缓冲区 *(fbbuf+i) = 0xaa; //颜色信息 } munmap(fbbuf, fbsize); close(fbfd); return 0; }