本文实例讲述了android实现圆角矩形背景的方法。分享给大家供大家参考。具体如下:
1. java代码如下:
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import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.graphics.drawable.shapes.RoundRectShape;
import android.view.MotionEvent;
public class RoundRectDradable extends Drawable{
private static final float DEFAULT_RADIUS = 6 .f;
private Paint mPaint = new Paint();
private RoundRectShape mShape;
private float [] mOuter;
private int mColor;
private int mPressColor;
private float mTopLeftRadius = DEFAULT_RADIUS;
private float mTopRightRadius = DEFAULT_RADIUS;
private float mBottomLeftRadius = DEFAULT_RADIUS;
private float mBottomRightRadius = DEFAULT_RADIUS;
public RoundRectDradable() {
mColor = Color.WHITE;
mPressColor = Color.WHITE;
mPaint.setColor(mColor);
mPaint.setAntiAlias( true );
}
public float getTopLeftRadius() {
return mTopLeftRadius;
}
public void setTopLeftRadius( float topLeftRadius) {
this .mTopLeftRadius = topLeftRadius;
}
public float getTopRightRadius() {
return mTopRightRadius;
}
public void setTopRightRadius( float topRightRadius) {
this .mTopRightRadius = topRightRadius;
}
public float getBottomLeftRadius() {
return mBottomLeftRadius;
}
public void setBottomLeftRadius( float bottomLeftRadius) {
this .mBottomLeftRadius = bottomLeftRadius;
}
public float getBottomRightRadius() {
return mBottomRightRadius;
}
public void setBottomRightRadius( float bottomRightRadius) {
this .mBottomRightRadius = bottomRightRadius;
}
public int getPressColor() {
return mPressColor;
}
public void setPressColor( int pressColor) {
this .mPressColor = pressColor;
}
@Override
protected void onBoundsChange(Rect bounds) {
super .onBoundsChange(bounds);
refreshShape();
mShape.resize(bounds.right - bounds.left, bounds.bottom - bounds.top);
}
private void refreshShape(){
mOuter = new float []{mTopLeftRadius, mTopLeftRadius
, mTopRightRadius, mTopRightRadius
, mBottomLeftRadius, mBottomLeftRadius
, mBottomRightRadius, mBottomLeftRadius};
mShape = new RoundRectShape(mOuter, null , null );
}
public void setColor( int color){
mColor = color;
mPaint.setColor(color);
}
@Override
public void draw(Canvas canvas) {
mShape.draw(canvas, mPaint);
}
@Override
public void setAlpha( int alpha) {
mPaint.setAlpha(alpha);
}
@Override
public void setColorFilter(ColorFilter cf) {
mPaint.setColorFilter(cf);
}
@Override
public int getOpacity() {
return mPaint.getAlpha();
}
}
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2. java代码如下:
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import android.graphics.Rect;
import android.graphics.drawable.StateListDrawable;
public class StateRoundRectDrawable extends StateListDrawable{
private static final float DEFAULT_RADIUS = 6 .f;
private float mTopLeftRadius = DEFAULT_RADIUS;
private float mTopRightRadius = DEFAULT_RADIUS;
private float mBottomLeftRadius = DEFAULT_RADIUS;
private float mBottomRightRadius = DEFAULT_RADIUS;
private int mNormalColor;
private int mPressedColor;
private RoundRectDradable mNormalDradable;
private RoundRectDradable mPressedDradable;
public StateRoundRectDrawable( int normalCorlor, int pressColor) {
this .mNormalColor = normalCorlor;
this .mPressedColor = pressColor;
}
@Override
protected void onBoundsChange(Rect bounds) {
if (mNormalDradable == null ){
mNormalDradable = new RoundRectDradable();
mNormalDradable.setTopLeftRadius(mTopLeftRadius);
mNormalDradable.setTopRightRadius(mTopRightRadius);
mNormalDradable.setBottomLeftRadius(mBottomLeftRadius);
mNormalDradable.setBottomRightRadius(mBottomRightRadius);
mNormalDradable.setColor(mNormalColor);
mNormalDradable.onBoundsChange(bounds);
}
if (mPressedDradable == null ){
mPressedDradable = new RoundRectDradable();
mPressedDradable.setTopLeftRadius(mTopLeftRadius);
mPressedDradable.setTopRightRadius(mTopRightRadius);
mPressedDradable.setBottomLeftRadius(mBottomLeftRadius);
mPressedDradable.setBottomRightRadius(mBottomRightRadius);
mPressedDradable.setColor(mPressedColor);
mPressedDradable.onBoundsChange(bounds);
}
this .addState( new int []{-android.R.attr.state_pressed}, mNormalDradable);
this .addState( new int []{android.R.attr.state_pressed}, mPressedDradable);
}
public float getTopLeftRadius() {
return mTopLeftRadius;
}
public void setTopLeftRadius( float topLeftRadius) {
this .mTopLeftRadius = topLeftRadius;
}
public float getTopRightRadius() {
return mTopRightRadius;
}
public void setTopRightRadius( float topRightRadius) {
this .mTopRightRadius = topRightRadius;
}
public float getBottomLeftRadius() {
return mBottomLeftRadius;
}
public void setBottomLeftRadius( float bottomLeftRadius) {
this .mBottomLeftRadius = bottomLeftRadius;
}
public float getBottomRightRadius() {
return mBottomRightRadius;
}
public void setBottomRightRadius( float bottomRightRadius) {
this .mBottomRightRadius = bottomRightRadius;
}
public int getNormalColor() {
return mNormalColor;
}
public void setNormalColor( int normalColor) {
this .mNormalColor = normalColor;
}
public int getPressedColor() {
return mPressedColor;
}
public void setPressedColor( int pressedColor) {
this .mPressedColor = pressedColor;
}
}
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希望本文所述对大家的Android程序设计有所帮助。