原文:乐在其中设计模式(C#) - 外观模式(Facade Pattern)
乐在其中设计模式(C#) - 外观模式(Facade Pattern)
作者:webabcd
介绍
为子系统中的一组接口提供一个一致的界面,Facade模式定义了一个高层接口,这个接口使得这一子系统更加容易使用。
示例
有一个Message实体类,某对象对它的操作有Get()方法,另外还有一个对象有一个Validate()方法来判断用户是否有权限。现在提供一个高层接口来封装这两个方法。
MessageModel
using System;
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// Message实体类
/// </summary>
public class MessageModel
{
/**//// <summary>
/// 构造函数
/// </summary>
/// <param name="msg">Message内容</param>
/// <param name="pt">Message发布时间</param>
public MessageModel(string msg, DateTime pt)
{
this._message = msg;
this._publishTime = pt;
}
private string _message;
/**//// <summary>
/// Message内容
/// </summary>
public string Message
{
get { return _message; }
set { _message = value; }
}
private DateTime _publishTime;
/**//// <summary>
/// Message发布时间
/// </summary>
public DateTime PublishTime
{
get { return _publishTime; }
set { _publishTime = value; }
}
}
}
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// Message实体类
/// </summary>
public class MessageModel
{
/**//// <summary>
/// 构造函数
/// </summary>
/// <param name="msg">Message内容</param>
/// <param name="pt">Message发布时间</param>
public MessageModel(string msg, DateTime pt)
{
this._message = msg;
this._publishTime = pt;
}
private string _message;
/**//// <summary>
/// Message内容
/// </summary>
public string Message
{
get { return _message; }
set { _message = value; }
}
private DateTime _publishTime;
/**//// <summary>
/// Message发布时间
/// </summary>
public DateTime PublishTime
{
get { return _publishTime; }
set { _publishTime = value; }
}
}
}
User
using System;
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// 用户相关类
/// </summary>
public class User
{
/**//// <summary>
/// 验证用户是否合法
/// </summary>
/// <param name="userId">UserId</param>
/// <returns></returns>
public bool Validate(string userId)
{
if (userId == "admin")
{
return true;
}
else
{
return false;
}
}
}
}
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// 用户相关类
/// </summary>
public class User
{
/**//// <summary>
/// 验证用户是否合法
/// </summary>
/// <param name="userId">UserId</param>
/// <returns></returns>
public bool Validate(string userId)
{
if (userId == "admin")
{
return true;
}
else
{
return false;
}
}
}
}
SqlMessage
using System;
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// Sql方式操作Message
/// </summary>
public class SqlMessage
{
/**//// <summary>
/// 获取Message
/// </summary>
/// <returns></returns>
public List<MessageModel> Get()
{
List<MessageModel> l = new List<MessageModel>();
l.Add(new MessageModel("SQL方式获取Message", DateTime.Now));
return l;
}
}
}
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// Sql方式操作Message
/// </summary>
public class SqlMessage
{
/**//// <summary>
/// 获取Message
/// </summary>
/// <returns></returns>
public List<MessageModel> Get()
{
List<MessageModel> l = new List<MessageModel>();
l.Add(new MessageModel("SQL方式获取Message", DateTime.Now));
return l;
}
}
}
Message
using System;
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// Facade类
/// </summary>
public class Message
{
private string _userId = "";
/**//// <summary>
/// 构造函数
/// </summary>
/// <param name="userId">UserId</param>
public Message(string userId)
{
this._userId = userId;
}
/**//// <summary>
/// 获取Message
/// 首先使用User类的Validate()方法验证用户是否合法
/// 然后使用SqlMessage类的Get()方法获取Message
/// </summary>
/// <returns></returns>
public List<MessageModel> Get()
{
User u = new User();
SqlMessage m = new SqlMessage();
if (u.Validate(_userId))
{
return m.Get();
}
else
{
List<MessageModel> l = new List<MessageModel>();
l.Add(new MessageModel("无权获取", DateTime.Now));
return l;
}
}
}
}
using System.Collections.Generic;
using System.Text;
namespace Pattern.Facade
{
/**//// <summary>
/// Facade类
/// </summary>
public class Message
{
private string _userId = "";
/**//// <summary>
/// 构造函数
/// </summary>
/// <param name="userId">UserId</param>
public Message(string userId)
{
this._userId = userId;
}
/**//// <summary>
/// 获取Message
/// 首先使用User类的Validate()方法验证用户是否合法
/// 然后使用SqlMessage类的Get()方法获取Message
/// </summary>
/// <returns></returns>
public List<MessageModel> Get()
{
User u = new User();
SqlMessage m = new SqlMessage();
if (u.Validate(_userId))
{
return m.Get();
}
else
{
List<MessageModel> l = new List<MessageModel>();
l.Add(new MessageModel("无权获取", DateTime.Now));
return l;
}
}
}
}
client
using System;
using System.Data;
using System.Configuration;
using System.Collections;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using Pattern.Facade;
public partial class Facade : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
Message m = new Message("user");
Response.Write(m.Get()[].PublishTime.ToString());
Response.Write("<br />");
m = new Message("admin");
Response.Write(m.Get()[].PublishTime.ToString());
Response.Write("<br />");
}
}
using System.Data;
using System.Configuration;
using System.Collections;
using System.Web;
using System.Web.Security;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Web.UI.WebControls.WebParts;
using System.Web.UI.HtmlControls;
using Pattern.Facade;
public partial class Facade : System.Web.UI.Page
{
protected void Page_Load(object sender, EventArgs e)
{
Message m = new Message("user");
Response.Write(m.Get()[].PublishTime.ToString());
Response.Write("<br />");
m = new Message("admin");
Response.Write(m.Get()[].PublishTime.ToString());
Response.Write("<br />");
}
}
运行结果
无权获取 2007-3-20 22:16:50
SQL方式获取Message 2007-3-20 22:16:50
参考
http://www.dofactory.com/Patterns/PatternFacade.aspx
OK
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