I’m writing a Haskell command line application that runs on Linux, Windows and OS X. I now have to play audio files (.wav
, .ogg
and .mp3
) from it. How would I go about implementing a function
我正在编写一个在Linux,Windows和OS X上运行的Haskell命令行应用程序。我现在必须从中播放音频文件(.wav,.ogg和.mp3)。我将如何实现一个功能
playAudioFile :: FilePath -> IO ()
or even better
甚至更好
playAudio :: ByteString -> IO ()
that simply works on all system?
这只适用于所有系统?
(I’m happy to invoke common command line tools and also don’t mind bundling them for the Windows distribution.)
(我很高兴调用常用的命令行工具,也不介意将它们捆绑在Windows发行版中。)
1 个解决方案
#1
3
This is the code I came up with, using SDL-1.2:
这是我提出的代码,使用SDL-1.2:
module PlaySound (withSound, playSound) where
import Control.Monad
import System.IO
import System.Directory
import Data.Foldable
import Control.Exception
import qualified Data.ByteString.Lazy as B
import Foreign.ForeignPtr
import Graphics.UI.SDL as SDL
import Graphics.UI.SDL.Mixer as Mix
withSound :: IO a -> IO a
withSound = bracket_ init cleanup
where
init = do
SDL.init [SDL.InitAudio]
getError >>= traverse_ putStrLn
ok <- Mix.tryOpenAudio Mix.defaultFrequency Mix.AudioS16LSB 2 4096
unless ok $
putStrLn "Failed to open SDL audio device"
cleanup = do
Mix.closeAudio
SDL.quit
playSound :: B.ByteString -> IO ()
playSound content = do
dir <- getTemporaryDirectory
(tmp, h) <- openTempFile dir "sdl-input"
B.hPutStr h content
hClose h
mus <- Mix.loadMUS tmp
Mix.playMusic mus 1
wait
-- This would double-free the Music, as it is also freed via a
-- finalizer
--Mix.freeMusic mus
finalizeForeignPtr mus
removeFile tmp
wait :: IO ()
wait = do
SDL.delay 50
stillPlaying <- Mix.playingMusic
when stillPlaying wait
The program in the end works fine, but
该程序最终工作正常,但是
- compiling the SDL bindings under Windows is tricky. I followed this nice explanation on how to do it
- the SDL bindings for SDL-1.2 seem to be unmaintained and do not even compile with GHC-7.8 or newer. I didn’t notice at first, because my distribution (Debian) patches around such issues, but it means that my users cannot easily
cabal install
the dependencies any more. - there are bindings for SDL-2, but none for the SDL_mixer, which I need here (I believe).
在Windows下编译SDL绑定很棘手。我按照这个很好的解释如何做到这一点
SDL-1.2的SDL绑定似乎没有维护,甚至不用GHC-7.8或更新版本进行编译。起初我没有注意到,因为我的发行版(Debian)修补了这些问题,但这意味着我的用户不能轻易地再次安装依赖项。
SDL-2有绑定,但SDL_mixer没有绑定,我在这里需要(我相信)。
So I’ll happily read better answers.
所以我很乐意阅读更好的答案。
#1
3
This is the code I came up with, using SDL-1.2:
这是我提出的代码,使用SDL-1.2:
module PlaySound (withSound, playSound) where
import Control.Monad
import System.IO
import System.Directory
import Data.Foldable
import Control.Exception
import qualified Data.ByteString.Lazy as B
import Foreign.ForeignPtr
import Graphics.UI.SDL as SDL
import Graphics.UI.SDL.Mixer as Mix
withSound :: IO a -> IO a
withSound = bracket_ init cleanup
where
init = do
SDL.init [SDL.InitAudio]
getError >>= traverse_ putStrLn
ok <- Mix.tryOpenAudio Mix.defaultFrequency Mix.AudioS16LSB 2 4096
unless ok $
putStrLn "Failed to open SDL audio device"
cleanup = do
Mix.closeAudio
SDL.quit
playSound :: B.ByteString -> IO ()
playSound content = do
dir <- getTemporaryDirectory
(tmp, h) <- openTempFile dir "sdl-input"
B.hPutStr h content
hClose h
mus <- Mix.loadMUS tmp
Mix.playMusic mus 1
wait
-- This would double-free the Music, as it is also freed via a
-- finalizer
--Mix.freeMusic mus
finalizeForeignPtr mus
removeFile tmp
wait :: IO ()
wait = do
SDL.delay 50
stillPlaying <- Mix.playingMusic
when stillPlaying wait
The program in the end works fine, but
该程序最终工作正常,但是
- compiling the SDL bindings under Windows is tricky. I followed this nice explanation on how to do it
- the SDL bindings for SDL-1.2 seem to be unmaintained and do not even compile with GHC-7.8 or newer. I didn’t notice at first, because my distribution (Debian) patches around such issues, but it means that my users cannot easily
cabal install
the dependencies any more. - there are bindings for SDL-2, but none for the SDL_mixer, which I need here (I believe).
在Windows下编译SDL绑定很棘手。我按照这个很好的解释如何做到这一点
SDL-1.2的SDL绑定似乎没有维护,甚至不用GHC-7.8或更新版本进行编译。起初我没有注意到,因为我的发行版(Debian)修补了这些问题,但这意味着我的用户不能轻易地再次安装依赖项。
SDL-2有绑定,但SDL_mixer没有绑定,我在这里需要(我相信)。
So I’ll happily read better answers.
所以我很乐意阅读更好的答案。