vector源码2(参考STL源码--侯捷):空间分配、push_back
vector源码(参考STL源码--侯捷)-----空间分配导致迭代器失效
vector源码3(参考STL源码--侯捷):pop_back、erase、clear、insert
pop_back
//删除尾部元素,调整大小
void pop_back(){ --finish; //尾端标记往前一格,表示放弃尾部元素
destroy(finish); }
erase
//清除(first,last)中的所有元素
iterator erase(iterator first,iterator last){ iterator i=copy(last,finish,first);//将last到finish的元素往前复制,从first位置开始
destory(i,finish); finish=finish-(last-first); return first; } //清除某个位置上的元素
iterator erase(iterator position){ if(position+1!=end()){ copy(position+1,finish,position); } --finish; destory(finish); return position; }
clear
void clear(){ erase(begin(),end()); }
insert
template <class T,class Alloc>
void vector<T,Alloc>::insert(iterator position,size_type n,const T& x){ if(n!=0){ if(size_type(end_of_storage-finish)>=n){ //备用空间大于等于"新增元素"
T x_copy=x; //以下计算插入点之后的现有元素个数
const size_type elems_after=finish-position; iterator old_finish=finish; if(elems_after>n){ //(1)、"插入点之后的现有元素个数"大于"新增元素个数"(见图1) //①从finish处开始复制范围(finish-n,finish)的元素
uninitialized_copy(finish-n,finish,finish); finish+=n; //②vector尾部后移 //③将范围(position,old_finish-n)的元素移到(,old_finish)处
copy_backward(position,old_finish-n,old_finish); //④从插入点开始填入元素
fill(position,position+n,x_copy); } else{ //(2)、"插入点之后的现有元素个数"小于"新增元素个数"(见图2) //①从finish处复制n-elems_after个元素x_copy
uninitialized_fill_n(finish,n-elems_after,x_copy); finish+=n-elems_after; //②vector尾部后移 //③从finish处开始复制范围(position,old_finish)的元素
uninitialized_copy(position,old_finish,finish); finish+=elems_after; //④vector尾部后移 //⑤从插入点开始填入元素
fill(position,old_finish,x_copy); } } else{ //备用空间大于等于"新增元素",即必须配置额外空间 //首先决定新长度,旧长度的两倍,或者旧长度+新长度(见图3)
const size_type old_size=size(); const size_type len=old_size+max(old_size,n); //以下配置新的vector空间
iterator new_start=data_allocator::allocate(len); iterator new_finish=new_start; __STL_TRY{ //①先将旧的vector的插入点之前的元素复制到新的空间
new_finish=uninitialized_copy(start,position,new_start); //②再将新增的元素填入新空间
new_finish=uninitialized_fill_n(new_finish,n,x); //③再将旧vector的插入点之后的元素复制到新空间
new_finish=uninitialized_copy(position,finish,new_finish); } #ifdef __STL_USE_EXCEPTIONS catch(...){ //如果发现异常,实现rollback
destory(new_start,new_finish); data_allocator::deallocate(new_satrt,len); throw; } #endif /*__STL_USE_EXCEPTIONS*/
//以下清除并释放旧的vector
destory(start,finish); deallocate(); //调整水位标记
start=new_start; finish=new_finish; end_of_storage=new_start+len; } } } }
图1
图2
图3