头文件——————————————————————————————
#ifndef _QUEUE_H_
#define _QUEUE_H_
#include <stdlib.h>
#define Element int
struct node
{
Element data;
struct node *next;
};
typedef struct node *PtrToNode;
typedef struct _Queue
{
PtrToNode head;
PtrToNode rear;
} *Queue;
//头进尾出
int IsEmpty(Queue q);
Queue CreateQueue();
void DestroyQueue(Queue q);
void MakeEmpty(Queue q);
void Enqueue(Element x, Queue q);
Element Front(Queue q);
Element Rear(Queue q);
void Dequeue(Queue q);
#endif
源文件————————————————————————————
#include <iostream>
#include "./Queue.h" int IsEmpty(Queue q)
{
return q->head == q->rear && q->head == NULL;
}
Queue CreateQueue()
{
Queue q = (Queue)malloc(sizeof(struct _Queue));
if(NULL == q) return NULL;
q->head = q->rear = NULL;
return q;
}
void DestroyQueue(Queue q)
{
MakeEmpty(q);
free(q);
}
void MakeEmpty(Queue q)
{
while(!IsEmpty(q))
Dequeue(q);
}
void Enqueue(Element x, Queue q)//头进尾出
{
if(NULL == q) return ;
PtrToNode p = (PtrToNode)malloc(sizeof(struct node));
if(NULL == p) return ;
p->data = x;
if(IsEmpty(q))
q->rear = p;
p->next = q->head;
q->head = p;
}
Element Front(Queue q)
{
return q->head->data;
}
Element Rear(Queue q)
{
return q->rear->data;
}
void Dequeue(Queue q)//头进尾出
{
if(NULL == q || IsEmpty(q)) return ;
PtrToNode prev = q->head;
while(NULL != prev && prev != q->rear && prev->next != q->rear)
prev = prev->next;
if(NULL == prev) return ;
if(prev == q->rear)
{
q->head = q->rear = NULL;
free(prev);
}
PtrToNode tmp = prev->next;
prev->next = NULL;
q->rear = prev;
free(tmp);
/*if(q->head == q->rear)
{
PtrToNode tmp = q->head;
free(tmp);
q->head = q->rear = NULL;
}
PtrToNode prev = q->head;
while(NULL != prev && prev->next->data != q->rear->data)
prev = prev->next;
PtrToNode tmp = prev->next;
prev->next = NULL;
q->rear = prev;
free(tmp);
*/
}