1.创建方法
使用NSThread创建线程主要有两个个方法,分别如下
-
NSThread* myThread = [[NSThread alloc] initWithTarget:self selector:@selector(doSomething:) object:nil];
[myThread start];
- [NSThread detachNewThreadSelector:@selector(doSomething:) toTarget:self withObject:nil];
这两种方式的区别在于:
前一种方式尽管alloc了一个新Thread,但需要手动调用start方法来启动线程。这点与Java创建线程的方式相似。第二种方式,与上述做法1使用NSObject的类方法performSelectorInBackground:withObject:是一样的;第二种方式的可以在start真正创建线程之前对其进行设置,比如设置线程的优先级。第二种调用就会立即创建一个线程并执行selector方法。
使用NSThread创建线程时,要在执行的方法中自行管理内存,否则会有内存溢出警告。
- (void)doSomething:(id)sender
{
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[pool release];
}
2.线程间的通讯
与主线程通讯
[self performSelectorOnMainThread:@selector(updateUI:) withObject:image waitUntilDone:YES];
与指定的线程通讯
[viewDelegate performSelector:@selector(someMethod)
onThread:[NSThread mainThread]
withObject:nil
waitUntilDone:NO] 3.线程同步
线程同步主要用
NSCondition 和 NSLock
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease]; tickets = ;
count = ;
theLock = [[NSLock alloc] init];
// 锁对象
ticketsCondition = [[NSCondition alloc] init];
ticketsThreadone = [[NSThread alloc] initWithTarget:self selector:@selector(run) object:nil];
[ticketsThreadone setName:@"Thread-1"];
[ticketsThreadone start]; ticketsThreadtwo = [[NSThread alloc] initWithTarget:self selector:@selector(run) object:nil];
[ticketsThreadtwo setName:@"Thread-2"];
[ticketsThreadtwo start]; NSThread *ticketsThreadthree = [[NSThread alloc] initWithTarget:self selector:@selector(run3) object:nil];
[ticketsThreadthree setName:@"Thread-3"];
[ticketsThreadthree start];
self.window = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// Override point for customization after application launch. [self.window makeKeyAndVisible];
return YES;
self.window.backgroundColor = [UIColor whiteColor];
[self.window makeKeyAndVisible];
return YES;
} -(void)run3
{
while (YES) {
[ticketsCondition lock];
[NSThread sleepForTimeInterval:];
[ticketsCondition signal];
[ticketsCondition unlock];
}
} - (void)run
{
while (TRUE) {
// 上锁
[ticketsCondition lock];
[ticketsCondition wait];
[theLock lock];
if(tickets >= ){
[NSThread sleepForTimeInterval:0.09];
count = - tickets;
NSLog(@"当前票数是:%d,售出:%d,线程名:%@",tickets,count,[[NSThread currentThread] name]);
tickets--;
}else{
break;
}
[theLock unlock];
[ticketsCondition unlock];
}
}