嵌入式操作系统内核原理和开发(通用优先级调度)

时间:2021-06-06 18:02:09

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    相比较其他调度算法而言,时间片的轮转更多的注重公平性。但是,任务与任务之间也是有先后之分的,有的任务我们希望多安排一些时间片,而有的任务我们则希望少安排一些时间片。比较说,如果我们在上网的话,我们就希望上网的操作响应的更快一些;如果我们在进行GUI操作,我们当然就希望图形响应更快一些。这些都是可以理解的,下面我们就绪要对数据结构进行一些修改。
typedef struct _TASK_INFO{
UINT32 id;
UINT32* stack;
UINT32 size;
UINT32 context;
UINT32 priority;
UINT32 time_slice;
void (*func)();

}TASK_INFO;
    这里的priority就是当前线程的优先级,所以最简单的方法就是根据priority直接分配对应的time_slice。也就是这个函数,
void reset_time_slice (){    int index;    for(index = 0; index < THREAD_MAX_NUMBER; index++)        gAllTask[index].time_slice = gAllTask[index].priority + 1;}
    所以,以后每次调度的时候,我们就首先寻找当前最高优先级的任务,看看当前任务安排的时间片是否用完了,没有用完就继续运行。如果当前优先级的任务已经没有时间片了,那么此时就可以安排低优先级的任务进行调度了。
void signal_handler(int m){        int index;start:        index = find_next_thread();        if(-1 == index)        {            reset_time_slice();            goto start;        }        gAllTask[index].time_slice --;        current_thread_id = index;        swap(&old, &gAllTask[current_thread_id].context);}
    下面,我们就根据任务优先级挑选下一个需要运行的thread了,
int find_next_thread(){    int index;    for(index = THREAD_MAX_NUMBER -1; index >=0; index --)    {        if(0 != gAllTask[index].time_slice)            break;    }    return index;      }
    整个代码的流程也不复杂,大家可以运行、单步调试一把,试试看。
#include <stdio.h>#include <time.h>#include <stdlib.h>#include <signal.h>#include <assert.h>#include <string.h>#include <sys/time.h>#define UINT32 unsigned   int#define STACK_LENGTH      512#define THREAD_MAX_NUMBER 10typedef struct _TASK_INFO{    UINT32 id;    UINT32* stack;    UINT32 size;    UINT32 context;    UINT32 priority;    UINT32 time_slice;    void (*func)();}TASK_INFO;static struct itimerval oldtv;UINT32 old   = 0;UINT32 count = 0;UINT32 task_stack[THREAD_MAX_NUMBER][STACK_LENGTH] = {0};TASK_INFO gAllTask[THREAD_MAX_NUMBER] = {0};UINT32 current_thread_id = 0;void set_timer(){        struct itimerval itv;        itv.it_interval.tv_sec = 1;        itv.it_interval.tv_usec = 0;        itv.it_value.tv_sec = 1;        itv.it_value.tv_usec = 0;        setitimer(ITIMER_REAL, &itv, &oldtv);}void swap(UINT32* prev, UINT32* next){    __asm("push %%eax\n\t"          "push %%ebx\n\t"          "push %%ecx\n\t"          "push %%edx\n\t"          "push %%esi\n\t"          "push %%edi\n\t"          "push %%ebp\n\t"          "push %%esp\n\t"          "lea 0x8(%%ebp), %%eax\n\t"          "mov (%%eax), %%eax\n\t"          "mov %%esp, (%%eax)\n\t"          "lea 0xc(%%ebp), %%eax\n\t"          "mov (%%eax), %%eax\n\t"          "mov (%%eax), %%esp\n\t"          "pop %%esp\n\t"          "pop %%ebp\n\t"          "pop %%edi\n\t"          "pop %%esi\n\t"          "pop %%edx\n\t"          "pop %%ecx\n\t"          "pop %%ebx\n\t"          "pop %%eax\n\t"          ::);}void hello(){        int temp = 0;        while(1) {            printf("id = %d, temp = %d, count = %d in thread!\n",current_thread_id,  temp ++, count ++);            swap(&gAllTask[current_thread_id].context, &old);            printf("id = %d, temp = %d, count = %d in thread!\n",current_thread_id,  temp ++, count ++);            swap(&gAllTask[current_thread_id].context, &old);        }}int find_next_thread(){    int index;    for(index = THREAD_MAX_NUMBER -1; index >=0; index --)    {        if(0 != gAllTask[index].time_slice)            break;    }    return index;      }void reset_time_slice (){    int index;    for(index = 0; index < THREAD_MAX_NUMBER; index++)        gAllTask[index].time_slice = gAllTask[index].priority + 1;}void task_init(int index){        UINT32 unit = gAllTask[index].size;        UINT32* pData = gAllTask[index].stack;        memset((void*)pData,(int) 0, unit * sizeof(UINT32));        pData[unit -1] = (UINT32) gAllTask[index].func;        pData[unit -2] = 0;        pData[unit -3] = 0;        pData[unit -4] = 0;        pData[unit -5] = 0;        pData[unit -6] = 0;        pData[unit -7] = 0;        pData[unit -8] = 0;        pData[unit -9] = 0;        pData[unit -10] = (UINT32) &pData[unit - 9];        gAllTask[index].context = (UINT32) &pData[unit -10];}void signal_handler(int m){        int index;start:        index = find_next_thread();        if(-1 == index)        {            reset_time_slice();            goto start;        }        gAllTask[index].time_slice --;        current_thread_id = index;        swap(&old, &gAllTask[current_thread_id].context);}void set_all_task()	{        int index;        memset(gAllTask, 0, sizeof(gAllTask));        for(index = 0; index < THREAD_MAX_NUMBER; index ++)        {            gAllTask[index].id = index;            gAllTask[index].stack = task_stack[index];            gAllTask[index].size = STACK_LENGTH;            gAllTask[index].context = 0;            gAllTask[index].func = hello;            gAllTask[index].priority = index;            gAllTask[index].time_slice = index + 1;            task_init(index);        }}int main(){        char val;        set_all_task();        set_timer();        signal(SIGALRM, signal_handler);        while(1)        {            scanf("%c", &val);        }        exit(0);        return 1;}